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Have you ever played faceit. You can be hard carried and have 0 kills and still get the same elo as your better players. Remember this is a team game. You win as a team and lose as a team. If it was based on performance, then the name of the game would be baiting your teammates and padding your stats instead of playing the objective.
That’s not necessarily broken. There isn’t a single AAA game that can effectively calculate elo based on performance. They are all solely based on win/loss and anyone that claims otherwise does not understand how elo systems work.
That’s assuming it could only be win/loss or performance based. People just haven’t figured out a reliable method to calculate based on both and it’s much easier + cost effective to just use the same system /or slightly modify it.
That metaphor doesn’t work.
Valve hasn’t made a good game since half life 2. This isn’t the first time they are making games either.
The direction valve is taking CS2 is objectively reducing the skill ceiling and competitiveness of the game. Both are qualities that have made CS into one the most consistently popular games with the least amount of updates and new content.
But it does make sense for you to use terrible metaphors to blindly defend CS2 since silver is one of target audiences for these changes.
Which they are doing anyways :D.
dis ♥♥♥♥♥ terrible https://csgostats.gg/player/76561199154188780
If someone can't do that, it means he even lower than me.