Counter-Strike 2

Counter-Strike 2

View Stats:
fweaky Oct 19, 2023 @ 4:01pm
3
2
Explaining CS2's Cheating Problem
So as you guys all know, CS2 has a MASSIVE cheating problem. The thing a lot of you guys don't understand is that the anti-cheat is AI based now (no human revision unless manual ban) which means that the cheat will take a while to LEARN how cheaters play so that in the future it can detect cheaters as fast as possible. Things like this take TIME to train so you can't expect it to be banning people on its own overnight. The AI based anti-cheat should be really good in the future as more and more cheaters will be flooding the scene. which gives the anti-cheat more content to learn from. So instead of publicly executing cheaters, I know this sounds wild but, thanking them for making the game better instead. Without cheaters in the early stages of this games release, the anti-cheat fail to detect many more cheaters in the future. Hope you guys learned something from this!
< >
Showing 1-15 of 165 comments
peon Oct 19, 2023 @ 4:14pm 
Sounds like what valve has been saying since they bought the neural net.

https://d3.harvard.edu/platform-rctom/submission/valve-using-machine-learning-and-deep-learning-to-catch-cheaters-on-csgo-794-words/

Just (insert value here) years left for it to work. Just have faith bro.
fweaky Oct 19, 2023 @ 4:18pm 
Originally posted by peon:
Sounds like what valve has been saying since they bought the neural net.

https://d3.harvard.edu/platform-rctom/submission/valve-using-machine-learning-and-deep-learning-to-catch-cheaters-on-csgo-794-words/

Just (insert value here) years left for it to work. Just have faith bro.

I think that unless VAC goes full invasive and kernel level, they will never develop a good anti-cheat.
MAXE Oct 19, 2023 @ 4:33pm 
Originally posted by 匚卂丂卄ㄖㄩㄒ:
Originally posted by peon:
Sounds like what valve has been saying since they bought the neural net.

https://d3.harvard.edu/platform-rctom/submission/valve-using-machine-learning-and-deep-learning-to-catch-cheaters-on-csgo-794-words/

Just (insert value here) years left for it to work. Just have faith bro.

I think that unless VAC goes full invasive and kernel level, they will never develop a good anti-cheat.

Hmm .. i think i can find a way where the Ai would be able to detect a cheater without being intrusive!

1. Client measurement in real time or close to it with 90 sec update to vacnet
2. Data packet sent to Vacnet with crosshairplacement, recoils, damage taken, damage given, hit registrations, health, armor, movements on each player on the server !

Yeah that way you wont be able to cheat in the game, because if your crosshair placement aint right compare to the recoils then you got an aim assist or recoil hack on it, this kind of measurement would allso be able to see if your avatar was spinning around on the other players screen and how your avatar was behaving on the given movement where you killed them ..

So when you hold up all the data´s you collect and compare normal players Vs cheaters, then you can see a big difference between thous two groups !

It aint hard, the real question is, will Valve have a total cheater free game ?

If yes, then it is easy enough to get that ..
Last edited by MAXE; Oct 19, 2023 @ 4:36pm
fweaky Oct 19, 2023 @ 4:43pm 
Originally posted by M-A-X-E ™:
Originally posted by 匚卂丂卄ㄖㄩㄒ:

I think that unless VAC goes full invasive and kernel level, they will never develop a good anti-cheat.

Hmm .. i think i can find a way where the Ai would be able to detect a cheater without being intrusive!

1. Client measurement in real time or close to it with 90 sec update to vacnet
2. Data packet sent to Vacnet with crosshairplacement, recoils, damage taken, damage given, hit registrations, health, armor, movements on each player on the server !

Yeah that way you wont be able to cheat in the game, because if your crosshair placement aint right compare to the recoils then you got an aim assist or recoil hack on it, this kind of measurement would allso be able to see if your avatar was spinning around on the other players screen and how your avatar was behaving on the given movement where you killed them ..

So when you hold up all the data´s you collect and compare normal players Vs cheaters, then you can see a big difference between thous two groups !

It aint hard, the real question is, will Valve have a total cheater free game ?

If yes, then it is easy enough to get that ..

That's a really good idea, I haven't thought of that before. Most of these parameters would only apply to rage cheaters and semi-rage though. A lot of people in Premier mode and Comp do legit cheating. Recoil control scripts manipulate the mouse movement in game if it's an external. Externals are harder to detect than internals as they don't inject any code into the memory of the game. Internals could be detected quite easily in the future because at the moment, there aren't many internals that are untedected.
Ben Lubar Oct 19, 2023 @ 4:45pm 
Originally posted by M-A-X-E ™:
Originally posted by 匚卂丂卄ㄖㄩㄒ:

I think that unless VAC goes full invasive and kernel level, they will never develop a good anti-cheat.

Hmm .. i think i can find a way where the Ai would be able to detect a cheater without being intrusive!

1. Client measurement in real time or close to it with 90 sec update to vacnet
2. Data packet sent to Vacnet with crosshairplacement, recoils, damage taken, damage given, hit registrations, health, armor, movements on each player on the server !

Yeah that way you wont be able to cheat in the game, because if your crosshair placement aint right compare to the recoils then you got an aim assist or recoil hack on it, this kind of measurement would allso be able to see if your avatar was spinning around on the other players screen and how your avatar was behaving on the given movement where you killed them ..

So when you hold up all the data´s you collect and compare normal players Vs cheaters, then you can see a big difference between thous two groups !

It aint hard, the real question is, will Valve have a total cheater free game ?

If yes, then it is easy enough to get that ..

You're describing VAClive.
fweaky Oct 19, 2023 @ 4:48pm 
Originally posted by Ben Lubar:
Originally posted by M-A-X-E ™:

Hmm .. i think i can find a way where the Ai would be able to detect a cheater without being intrusive!

1. Client measurement in real time or close to it with 90 sec update to vacnet
2. Data packet sent to Vacnet with crosshairplacement, recoils, damage taken, damage given, hit registrations, health, armor, movements on each player on the server !

Yeah that way you wont be able to cheat in the game, because if your crosshair placement aint right compare to the recoils then you got an aim assist or recoil hack on it, this kind of measurement would allso be able to see if your avatar was spinning around on the other players screen and how your avatar was behaving on the given movement where you killed them ..

So when you hold up all the data´s you collect and compare normal players Vs cheaters, then you can see a big difference between thous two groups !

It aint hard, the real question is, will Valve have a total cheater free game ?

If yes, then it is easy enough to get that ..

You're describing VAClive.

lmao
76561198172971267 Oct 19, 2023 @ 4:56pm 
If there's no human revision or something, what if while the AI that is watching cheaters play is instead of learning that they're using cheats the AI thought it's a normal play like if the cheat is more advanced than the newborn AI so it doesn't know and just normalize it, am not sure if it could be like that as I don't know much about these kind of things, just a thought after reading the post that what if the AI is not learning.
Schekelberg73 Oct 19, 2023 @ 5:06pm 
Originally posted by Immersive Armors:
If there's no human revision or something, what if while the AI that is watching cheaters play is instead of learning that they're using cheats the AI thought it's a normal play like if the cheat is more advanced than the newborn AI so it doesn't know and just normalize it, am not sure if it could be like that as I don't know much about these kind of things, just a thought after reading the post that what if the AI is not learning.

This can always be the problem. Give the AI false data and it will produce false results. From view of the AI though it did the right things.
fweaky Oct 19, 2023 @ 5:06pm 
Originally posted by Immersive Armors:
If there's no human revision or something, what if while the AI that is watching cheaters play is instead of learning that they're using cheats the AI thought it's a normal play like if the cheat is more advanced than the newborn AI so it doesn't know and just normalize it, am not sure if it could be like that as I don't know much about these kind of things, just a thought after reading the post that what if the AI is not learning.

Well that's called legit cheating, most of the time, legit cheaters use either ESP only or triggerbot only. At this point, I'm assuming that the AI learns from the reports that get sent in. In the early stages of this I'm also assuming that there might be Staff manually reviewing the AI's bans to make sure they were fair and just. If the AI wrongly bans someone, it will learn from that and not ban anyone else for that exact reason (ex. Banned for locking onto people through walls but in reality they were just pre-aiming the corner because they heard someone close by). The AI needs to make mistakes for it to learn what to do and what not to do. The AI should in theory, be a lot better in say, a years time because it's been fed so much content to learn from that mistakes will be kept at a minimal.
FREEZED Oct 19, 2023 @ 5:20pm 
biggest problem is to find legit players for AI to train
fweaky Oct 19, 2023 @ 5:30pm 
Originally posted by FREEZED:
biggest problem is to find legit players for AI to train
Legit players or legit cheaters?
AI will never be able to figure it out if AI cheats are used.
fweaky Oct 19, 2023 @ 5:42pm 
Originally posted by ÐîGîTå£|Ãg€ñ†کmïth:
AI will never be able to figure it out if AI cheats are used.
AI cheats?
Diabla Oct 19, 2023 @ 5:49pm 
Originally posted by 匚卂丂卄ㄖㄩㄒ:
So as you guys all know, CS2 has a MASSIVE cheating problem. The thing a lot of you guys don't understand is that the anti-cheat is AI based now (no human revision unless manual ban) which means that the cheat will take a while to LEARN how cheaters play so that in the future it can detect cheaters as fast as possible. Things like this take TIME to train so you can't expect it to be banning people on its own overnight. The AI based anti-cheat should be really good in the future as more and more cheaters will be flooding the scene. which gives the anti-cheat more content to learn from. So instead of publicly executing cheaters, I know this sounds wild but, thanking them for making the game better instead. Without cheaters in the early stages of this games release, the anti-cheat fail to detect many more cheaters in the future. Hope you guys learned something from this!

imo this AI system at most can catch the spinbots and obvious rage cheaters
mxwlCS Oct 19, 2023 @ 5:51pm 
Originally posted by 匚卂丂卄ㄖㄩㄒ:
So as you guys all know, CS2 has a MASSIVE cheating problem. The thing a lot of you guys don't understand is that the anti-cheat is AI based now (no human revision unless manual ban) which means that the cheat will take a while to LEARN how cheaters play so that in the future it can detect cheaters as fast as possible. Things like this take TIME to train so you can't expect it to be banning people on its own overnight. The AI based anti-cheat should be really good in the future as more and more cheaters will be flooding the scene. which gives the anti-cheat more content to learn from. So instead of publicly executing cheaters, I know this sounds wild but, thanking them for making the game better instead. Without cheaters in the early stages of this games release, the anti-cheat fail to detect many more cheaters in the future. Hope you guys learned something from this!


That maybe true but AI will never be able to detect ESP
< >
Showing 1-15 of 165 comments
Per page: 1530 50

Date Posted: Oct 19, 2023 @ 4:01pm
Posts: 165