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In CS:GO everything is too dark and bleak, they tried to improve on it in CS2 but to such a degree that now everything looks flat due to lighting, it's almost like it's fullbright, I would've loved if they could tweak it to look less cartoonish
Yeah, many things look different, but I wouldn't say it looks cartoonish or worse.
There are also baked GI reflections that look good and the realtime ones from players.
Ambient occlusion is not that visible like in CSGO, looks much better in CS2.
And many other little things that make overall picture better.
And about overall bright level I think when people will get used to CS2, their reaction on CSGO will be like "oh my god it is so dark I can't see anything".
and yep, it's very dark for me in CS:GO even now, I have a profile on my monitor which I only switch to when playing cs, it immensely boosts contrast, saturation and brightness, and if I try to browse Internet like that my eyes get fried:D but in csgo it's just fine.
for CS2 to look like CSGO on my screen I have to use my darker monitor profile — that's a good thing, and overall brightness/contrast/saturation stuff can always be tweaked externally, what can't however is, well, the flatness of things… it's best demonstrated here I think:
https://youtube.com/watch?v=rHy-353y_o0
despite how much better gun models look, small details, bumps and stuff on them doesn't stand out that much anymore, it looks baked into the texture…
Or maybe Valve did not add detailed normal maps to vanilla skins yet.