Counter-Strike 2

Counter-Strike 2

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luden May 19, 2023 @ 7:46am
Did they remove overwatch?
I saw that the option is gone so what happend?
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Showing 1-10 of 10 comments
PewPew May 19, 2023 @ 7:47am 
yes overwatch is gone for now until probably CS2 comes out fully.
Chiyoko May 19, 2023 @ 7:48am 
Overwatch is disabled since CS2 beta.
Probably until CS2 release.
Mel the cow May 19, 2023 @ 7:48am 
yep
PewPew May 19, 2023 @ 7:49am 
Originally posted by Rize:
Overwatch is disabled since CS2 beta.
Probably until CS2 release.
I alr said that lmao
Kiemon May 19, 2023 @ 7:49am 
Yessir
cl6rk May 19, 2023 @ 7:49am 
I noticed this as well, They may be testing VACnet and letting VACnet do all the cases by itself in order to test it's effectiveness for the release of CS2. I believe VACnet will be running at all times on CS2 and will be able to ban cheaters using cheating behaviour on the spot (eg. If a cheater starts to spin they will be banned straight away instead of waiting on an overwatch case since it's obvious and doesn't require a manual review).
Peon May 20, 2023 @ 9:06am 
I can still report players though, and those will get addressed in the same way you could smell a fart in a hurricane.
kova ; May 20, 2023 @ 9:08am 
yeah they did
LoPeZ May 20, 2023 @ 9:30am 
yes
RED BULL✪ May 20, 2023 @ 10:02am 
I think it's important to bring a few questions to enrich the discussion.

1) How could matches be human-reviewed considering 1M+ active players?

2) What do we know about Valve's anti-spam-reporting measures currently in place?

3) How much the presence of actual cheaters, smurfs or unbalanced matchmaking fuels the distrust behaviour towards players that may be having a good day?

I've been in situations where I couldn't differentiate a smurf, a cheater or a similarly skilled player (compared to me or my rank) having an exceptional day.

IMO, I think that reports should be more related to "round moments" than specific players. That could potentially decrease the punishment inflicted by false reports while allowing background systems to monitor which users more frequently participate in reported "suspicious" moments.

Additionally, I think it could also foster a better understanding/education of "unfair plays" instead of focusing the narrative on "unfair players" throughout the community. That shouldn't decrease the ability of server admins to detect bad actors and act on it, though.

What are your thoughts on that? Do you think that emotional responses could be actually product of a culture focused on "blame" and human "morale" instead of fairness or "fair plays"? Could be the narrative fuelling a sense of personal "power" and invitation to "challenge" by actors trying to prove themselves individually "smarter" than the system?

I can only imagine that a shared sense of fairness by the community and less focus towards "who is whom" could remove bad actors from the "spot", giving them less attention/appraisal and expose people who may simply enjoy to ruin matches.
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Date Posted: May 19, 2023 @ 7:46am
Posts: 10