Counter-Strike 2

Counter-Strike 2

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Any info on hit reg for CSGO2?
Cuz it's still non-existent in this game. I've stoped playing this game like 6-5 years ago cuz of ♥♥♥♥♥♥♥ hit reg, and only have been coming back rarely to check if hit reg is still pure ♥♥♥♥. So after all these news about new Csgo2 i was wondering if they'd ever posted news about hit reg? Or were there any updates regarding hit reg in a past 6 years? Everyone are talking aboout tickrate but i've never noticed huge difference playing on 64/128, its always the hit reg, bloody walls and bodies but 0 dmg given. Thanks.
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Showing 1-15 of 16 comments
ATOMIIIIIIIIIIIC Apr 20, 2023 @ 7:28am 
256 tick servers are confirmed for cs2.
skywhywalke Apr 20, 2023 @ 7:28am 
I don't no
Castiell Apr 20, 2023 @ 7:38am 
Will be same garbage as the actuall one.
aK Apr 20, 2023 @ 7:39am 
yeah it's slightly different, but movement will still be 64tick so you'll whiff at fake laggers as usual.
Jo_Mei Apr 20, 2023 @ 8:00am 
cs2 sub tick rate explained

https://gaming.stackexchange.com/questions/402070/cs-2-sub-tick-rate


Source Engine Tick System Explained
7.25 min "the airboat gun", but watch the whole video to get a better insight

https://www.youtube.com/watch?v=k3IFbheOPU0

if there is a noticeable diffrence between tickless rate and 128 tick servers only beta players can tell

tickrate 11
https://www.youtube.com/watch?v=cyYk9hUDdj8

tickrate 400
https://www.youtube.com/watch?v=UMI43G5vtzg

after watching all videos ,
my personal opinion is ,the real cause of all hitreg problems is fluctuating tickrate , caused by poor serverhardware or by gamedesign

is it possible one or more servers run unique tickrates for each individual player ?
or cheats work based on software manipulating tickrates
Last edited by Jo_Mei; Apr 20, 2023 @ 9:06am
Hamsterpeek Apr 20, 2023 @ 8:12am 
The hit reg is and was fine. It's an issue with your aim/skill because you don't know how to counter strafe and what client vs. server sided bullet holes are. Thank me later.
Hitreg is awesome in CS2.
Castiell Apr 20, 2023 @ 8:20am 
Originally posted by Hamsterpeek:
The hit reg is and was fine. It's an issue with your aim/skill because you don't know how to counter strafe and what client vs. server sided bullet holes are. Thank me later.

Basicaly any other single FPS game can get hitreg right... only CS make a total piele of trash and then there is you xD Saying it's fine and it is a skill issue xD Incredible.
Jo_Mei Apr 20, 2023 @ 8:32am 
Originally posted by Hamsterpeek:
The hit reg is and was fine. It's an issue with your aim/skill because you don't know how to counter strafe and what client vs. server sided bullet holes are. Thank me later.
you dont even know what this topic is all about
its about the taste of roastbeef and not about the taste of ketchup you put on your roast beef
Last edited by Jo_Mei; Apr 20, 2023 @ 8:55am
Harison Apr 20, 2023 @ 8:45am 
she knowss
aK Apr 20, 2023 @ 8:49am 
Originally posted by Castiell:
Originally posted by Hamsterpeek:
The hit reg is and was fine. It's an issue with your aim/skill because you don't know how to counter strafe and what client vs. server sided bullet holes are. Thank me later.

Basicaly any other single FPS game can get hitreg right... only CS make a total piele of trash
this lmao
KESMİK Apr 20, 2023 @ 8:51am 
Originally posted by ATOMIIIIIIIIIIIC:
256 tick servers are confirmed for cs2.
Garry Gabagool Apr 20, 2023 @ 5:45pm 
Originally posted by Hamsterpeek:
The hit reg is and was fine. It's an issue with your aim/skill because you don't know how to counter strafe and what client vs. server sided bullet holes are. Thank me later.
I don't think that i will thank u. I personally downloaded replayes of my games and used commands to see what i see(client side) and see what the game did register(server side). And multiple times i was proven that it wasn't me not hitting the target but the server not registering it. I never was implying that i am a god like player and don't make mistakes, but when i see that it wasn't actually me but the games fault, well i prefer to stay sane and just delete the game. And i bet u know what "Get Csgoed" means.
Garry Gabagool Apr 20, 2023 @ 5:51pm 
Originally posted by Jo_Mei:
cs2 sub tick rate explained

https://gaming.stackexchange.com/questions/402070/cs-2-sub-tick-rate


Source Engine Tick System Explained
7.25 min "the airboat gun", but watch the whole video to get a better insight

https://www.youtube.com/watch?v=k3IFbheOPU0

if there is a noticeable diffrence between tickless rate and 128 tick servers only beta players can tell

tickrate 11
https://www.youtube.com/watch?v=cyYk9hUDdj8

tickrate 400
https://www.youtube.com/watch?v=UMI43G5vtzg

after watching all videos ,
my personal opinion is ,the real cause of all hitreg problems is fluctuating tickrate , caused by poor serverhardware or by gamedesign

is it possible one or more servers run unique tickrates for each individual player ?
or cheats work based on software manipulating tickrates
Thank u for the info. But like i've said i did play on high and low tickrates and while the difference def was there, it wasn't that noticable and yet no hitregs were both existant at low and high tickrates. Let's hope that csgo2 will have better hitregs. Cuz in a game like this, when pure skill and reflexes with one shot weapons can change the whole outcome of the matches, it needs to have good, not even decent hitreg. Its actually so baffling to me that this game still has such big esport following considering how even the pro scene suffered a bunch from Get Csgoed moments, poor pro player's sanity....
Garry Gabagool Apr 20, 2023 @ 5:55pm 
Originally posted by Castiell:
Originally posted by Hamsterpeek:
The hit reg is and was fine. It's an issue with your aim/skill because you don't know how to counter strafe and what client vs. server sided bullet holes are. Thank me later.

Basicaly any other single FPS game can get hitreg right... only CS make a total piele of trash and then there is you xD Saying it's fine and it is a skill issue xD Incredible.
i would'nt say that other games like cod/apex/vallorant have perfect hitreg, but yeah it's waaaaaaay better there and not that significant, when nohitreg happense. Now that i think about Valorant, i don't rly remember getting butthurted cuz of me thinking that its not me its def hit reg. In apex there was a season when every 3rd or 2nd match had ♥♥♥♥♥♥♥ awful hitreg, good thing they've fixed the majority of the hitreg problems, wish that they'd fix bugs first tho, but its another topic and not for this discussion.
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Date Posted: Apr 20, 2023 @ 7:15am
Posts: 16