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[ResourceSystem] Failed loading resource "materials/models/player/holiday/santahat.vmat_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "models/weapons/v_tablet.vmdl_c" (ERROR_FILEOPEN: File not found)
Config file: exec gamemode_competitive2v2
1. Unknown command 'mp_molotovusedelay'!
2. Unknown command 'spec_freeze_panel_extended_time'!
3. SV: Convar 'sv_infinite_ammo' is cheat protected, change ignored.
4. Unknown command 'sv_occlude_players'!
5. Unknown command 'occlusion_test_async'!
6. Unknown command 'sv_gameinstructor_enable'!
Best Regards,
CoderGeek82
[ResourceSystem] Failed loading resource "materials/models/player/holiday/santahat.vmat_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "materials/models/player/holiday/facemasks/facemask_battlemask/battlemask.vmat_c" (ERROR_FILEOPEN: File not found)
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SceneSystem] Failed to allocate space for morph!
[Developer] Failed to find ui preference 'spec_autodirector_cameraman'
https://youtu.be/7CGgKh__XEg
this video watch
Wysłano
[ResourceSystem] Failed loading resource "panorama/images/_small_png.vtex_c" (ERROR_FILEOPEN: File not found)
Wysłano
[ResourceSystem] Failed loading resource "panorama/images/overheadmaps/de_overpass_radar_spectate_psd.vtex_c" (ERROR_FILEOPEN: File not found)
Wysłano
[ResourceSystem] Failed loading resource "maps/prefabs/misc/terrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "maps/prefabs/misc/counterterrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found)
Wysłano
[ResourceSystem] Failed loading resource "materials/models/player/holiday/santahat.vmat_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "materials/models/player/holiday/facemasks/facemask_battlemask/battlemask.vmat_c" (ERROR_FILEOPEN: File not found)
Wysłano
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_overpass_9_png.vtex_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_overpass_8_png.vtex_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_overpass_7_png.vtex_c" (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/1080p/de_overpass_6_png.vtex_c" (ERROR_FILEOPEN: File not found)
Wysłano
[ResourceSystem] Failed loading resource "models/weapons/v_tablet.vmdl_c" (ERROR_FILEOPEN: File not found)
Wysłano
[ResourceSystem] Failed loading resource "models/weapons/v_tablet.vmdl_c" (ERROR_FILEOPEN: File not found)
[Developer] Failed to find ui preference 'panorama_play_movie_ambient_sound'
ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_english.txt".
ILocalize::AddFile() failed to load file "resource/subtitles/closecaption_polish.txt".
[Developer] Failed to find ui preference 'spec_autodirector_cameraman'
[Developer] Failed to find ui preference 'panorama_play_movie_ambient_sound'
[ResourceSystem] Failed loading resource "panorama/images/icons/equipment/equipment3.vsvg_c" (ERROR_FILEOPEN: File not found)
[Developer] Failed to find ui preference 'panorama_play_movie_ambient_sound'
[Client] CL: CNetworkGameClient::ProcessTick server tick 18380 went backward from previous of 18401, resetting previous
[RenderPipelineCsgo] RT 3840x2160 RGBA16161616F 4xMSAA : 265420800 Bytes
[RenderPipelineCsgo] RT 3840x2160 RGBA8888 4xMSAA : 132710400 Bytes
[RenderPipelineCsgo] RT 3840x2160 RGBA32323232F : 132710400 Bytes
[RenderPipelineCsgo] RT 3840x2160 RGBA32323232F : 132710400 Bytes
[RenderPipelineCsgo] RT 3840x2160 D24S8 4xMSAA : 132710400 Bytes
[RenderPipelineCsgo] RT 3840x2160 RGBA16161616F : 66355200 Bytes
[RenderPipelineCsgo] RT 3840x2160 RGBA16161616F : 66355200 Bytes
[RenderPipelineCsgo] RT 3840x2160 RG3232F : 66355200 Bytes
[RenderPipelineCsgo] RT 3840x2160 RG3232F : 66355200 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F 8xMSAA : 12582912 Bytes
[RenderPipelineCsgo] RT 3840x2160 RGBA8888 : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 RGBA8888 : 33177600 Bytes
[RenderPipelineCsgo] RT 960x1080 RGBA16161616 : 8294400 Bytes
[RenderPipelineCsgo] RT 3840x2160 R32F : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 R32F : 33177600 Bytes
[RenderPipelineCsgo] RT 1920x1080 RGBA32323232F : 33177600 Bytes
[RenderPipelineCsgo] RT 1920x1080 RGBA32323232F : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 D24S8 : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 D24S8 : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 D24S8 : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 D24S8 : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 D24S8 : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 RG1616 : 33177600 Bytes
[RenderPipelineCsgo] RT 3840x2160 RG1616 : 33177600 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8 8xMSAA : 6291456 Bytes
[RenderPipelineCsgo] RT 1920x1080 RGBA16161616F : 16588800 Bytes
[RenderPipelineCsgo] RT 1920x1080 RG3232F : 16588800 Bytes
[RenderPipelineCsgo] RT 1920x1080 RG3232F : 16588800 Bytes
[RenderPipelineCsgo] RT 1920x1080 RG3232F : 16588800 Bytes
[RenderPipelineCsgo] RT 1920x1080 RGBA8888 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920x1080 R32F : 8294400 Bytes
[RenderPipelineCsgo] RT 1920x1080 R32F : 8294400 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA32323232F : 8294400 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA32323232F : 8294400 Bytes
[RenderPipelineCsgo] RT 1920x1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920x1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F : 1572864 Bytes
[RenderPipelineCsgo] RT 512x384 RGBA16161616F : 1572864 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA16161616F : 4147200 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA16161616F : 4147200 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA16161616F : 4147200 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA16161616F : 4147200 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA16161616F : 4147200 Bytes
[RenderPipelineCsgo] RT 960x540 RG3232F : 4147200 Bytes
[RenderPipelineCsgo] RT 960x540 RG3232F : 4147200 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8 : 786432 Bytes
[RenderPipelineCsgo] RT 512x384 D24S8 : 786432 Bytes
[RenderPipelineCsgo] RT 256x256 RGBA16161616F : 524288 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA8888 : 2073600 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA8888 : 2073600 Bytes
[RenderPipelineCsgo] RT 960x540 RGBA8888 : 2073600 Bytes
[RenderPipelineCsgo] RT 960x540 R32F : 2073600 Bytes
[RenderPipelineCsgo] RT 960x540 R32F : 2073600 Bytes
[RenderPipelineCsgo] RT 960x540 D24S8 : 2073600 Bytes
[RenderPipelineCsgo] RT 960x540 D24S8 : 2073600 Bytes
[RenderPipelineCsgo] RT 960x540 D24S8 : 2073600 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA16161616F : 98304 Bytes
[RenderPipelineCsgo] RT 128x96 RGBA8888 : 49152 Bytes
[RenderPipelineCsgo] RT 128x96 D24S8 : 49152 Bytes
[RenderPipelineCsgo] 59 RTs, Total = 1695635456 Bytes
[SplitScreen] Writing configuration for slot 0
[SplitScreen] Saved 'cs2_user_keys.vcfg' to SteamRemoteStorage, 248 bytes OK
[SplitScreen] Saved user config file 'cfg/cs2_user_keys_0_slot0.vcfg': type 1
[SplitScreen] Saved user config file 'cfg/cs2_user_keys_0_slot0.vcfg_lastclouded': type 3
[SplitScreen] Saved 'cs2_user_convars.vcfg' to SteamRemoteStorage, 2390 bytes OK
[SplitScreen] Saved user config file 'cfg/cs2_user_convars_0_slot0.vcfg': type 1
[SplitScreen] Saved user config file 'cfg/cs2_user_convars_0_slot0.vcfg_lastclouded': type 3
ChangeGameUIState: CSGO_GAME_UI_STATE_PAUSEMENU -> CSGO_GAME_UI_STATE_INGAME
[ResourceSystem] Failed loading resource "panorama/images/_small_png.vtex_c" (ERROR_FILEOPEN: File not found)
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn't in a flowing down or up layout
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Developer] Failed to find ui preference 'spec_autodirector_cameraman'
**** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
[Developer] Failed to find ui preference 'spec_autodirector_cameraman'
**** Panel id-sb-name__nameicons has fill-parent-flow for width, but isn't in a flowing right layout
**** Panel has fill-parent-flow for height, but isn't in a flowing down or up layout
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SndOperators] Error: Operator set_soundevent_block, EntryMatchList has no free slots!
[SoundSystemLowLevel] Audio device starved 250 samples
Hydrostatic : how you gonna buy famas or galil
[ResourceSystem] Failed loading resource "panorama/images/icons/equipment/world.vsvg_c" (ERROR_FILEOPEN: File not found)
CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
[Shooting] cl: ReadFrameInput - Presented data has no mod info
Nox :00 connected