Counter-Strike 2

Counter-Strike 2

View Stats:
Vixus Sep 5, 2023 @ 12:40am
CS2 first impressions
- Competitive mode is currently locked and only premiere mode is available which has map limitations - it doesn't give you full control of which map you want to play, you'll get into a lobby of 10 players and each side bans up to 3 maps from the active duty map pool, you'll eventually end up playing Inferno or Mirage 90% of the time (Dust 2 isn't available in the map pool yet). Edit - casual and other modes are available, what I meant was premiere mode is the only mode that is available in terms of competitive play.

- Matches are still 30 rounds IF the game is a tie at round 24, which then goes to overtime giving you 6 more rounds to get a clear winner or if it's a tie again then the match is overall a tie.

- CS2's buy menu is uncomfortable for those that are used to CSGO's version. And you can't buy all weapons, you have to go to your loadout and select which 15 weapons appear in the buy menu - another unnecessary limitation in my opinion.

- Sound cues are not correct, footsteps sound like they're closer than they appear, bomb plant / defuse / beep sounds don't always play. Knife attack sound also gets bugged out sometimes. And it's not just me, my friends also notice the exact issues while playing / spectating.

- CS2's artstyle is all over the place and some of it isn't interesting. Some things look very realistic and some things look realistic but also cartoonish. Colors are way too vibrant, similar to Overwatch. But none of it is bad, I just prefer the style and color palette in CSGO. The bottom legs are a nice touch, the molotovs look super, and all the props are generally nice to look at in the updated / overhauled maps. Really wish they didn't saturate the colors so much.
Last edited by Vixus; Sep 5, 2023 @ 12:44am
< >
Showing 1-2 of 2 comments
V.S. Sep 5, 2023 @ 1:39am 
1) Well actually the Premier mode isn't that bad and will most likely be the main competitive mode in the future as it has an updated ranking system. The lack of control over the choice of a map is more a plus than a minus, because the rank of a person playing on one map (Dust II) does not reflect reality. Due to the fact that the same maps are often chosen: I think this will be corrected in the future by cutting the number of maps for a ban, perhaps there will be a seasonal pool of maps (who knows?)
2) The transition to a new number of rounds in competitive mode will allow you to find a happy medium between short and long competitive mode and speed up the search for games in the future
3) The new interface is a matter of habit, the new buy menu will allow developers to add new weapons later
4) The sounds are definitely better than in CS GO, now the concept of vertical sound has finally appeared, which allows you to quickly determine the same plant on the Nuke.
Errors in sound will be corrected in the future 100%
5) I think that graphically the picture has not yet been completed and brought to a single style and is in an intermediate state between CS:GO and CS2. But I'm ready to agree that the picture is too bright in places, especially on maps that were transferred directly without rework (Dust II, Mirage, etc.).
Mia Wallace Sep 5, 2023 @ 1:47am 
The graphics look worse than in CS:GO when you turn them down and the FPS are more than halved. I hope that will change. In any case, I see no reason why the game was developed at all.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Sep 5, 2023 @ 12:40am
Posts: 2