安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
There have been professional events in CS since 2000, with The CPL(Cyberathlete Professional League).
https://en.wikipedia.org/wiki/List_of_Cyberathlete_Professional_League_champions#Counter-Strike
The game started off as a mod, yes, but the intention for competitive play was always there.
Because the 'casual' market is the largest market in video gaming, which in theory means more potential sales.
M4 + M4-S/AK - given that I'm a Rifler, I rarely play the AWP either way. Might take a Scout for good measure
Give me an UMP for SMGs and we're basically all set already. In 90% of my matches, I barely if at all touch other weapons. Nevermind, I do touch the Nova sometimes... and Negev when we're playing competitive office.. :D
For Pros Im not sure how they would deal with it, but I can see that it might be beneficial that the entire team has nearly the same setup for dropping reasons.
I dont see currently what this adds to the game, it only takes away it seems.
For pros I dont see why this would effect them at all. They would buy and use all the same weapons as before, with the addition option of both m4's.
It adds variety, what is it taking away?
In a standard try hard match I use like 6-7 weapons inlcuding both sides. That leaves plenty of room, but that view point makes the system pointless and the only effect is that it might remove some silly play we all enjoy from time to time.
I dont see the benefit this has over just letting everything be an option. Counter strike is not built for this, atleast not yet. Maybe they have huge plans to add many weapons at which point it makes sense to play specific loadouts, but for now I dont see it.
Well now you can pick both m4's like you want. Thats a benefit right?
Reducing the amount of weapons you can choose from also feels restrictive, but I honestly couldn't care less.
If they don't improve the performance of the game, we'll see a substantial drop in the player base just for the lack of good hardware. The queuing system feels like a joke and so far it has been a total of zero updates regarding ranking and matchmaking.
By the way, when they released Dust 2 it was exciting and everything. I've played Mirage yesterday and, as far as I can tell, it felt like old-news pretty fast. There's not so much changes. Same maps, slightly weirder lights and utility effects, but less performant, slightly easier and that's it. Literally played one match and came back to CS:GO.
I don't see any advantage on being able to pick both M4s. A much more valuable feature was being able to toggle off the silencer removal. That was actually really welcome.