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The current system is fine, be careful where you shoot, I've never received a cool down for team damage in 3k hours.
So grouping derankers into less games and therefore hurting less people who dont want to derank is a bad idea?
They're deranking who cares.
I feel like its the same logic as playing 5 solo ques vs a full team of friends who have been playing games for 20 years? How is that fair? I get what you're saying though increase team damage then idk.
I personally hated vs'ing people who were intentionally deranking/sitting in spawn/etc. It was a huge waste of time and boring as hell. On top of that it would always put us at risk for boosting for Overwatch reviewers 'cuz sometimes we'd bump into the same 5 people multiple times.
So you want that 5 man stacks can throw fire and are allowed to walk through it, but the enemy cant? Really fair.
I have literally no idea how you came to that conclusion but that is not my intention at all. Maybe you didnt read the mini book i just wrote? IDK
Speaks volumes that I dont solo que. That I 5 que and only try and win? IDK how people can solo que if deranking is still a massive issue. I did not think it was still a huge issue. It was just a post to think about innovating in a space that has alot of competition and different ways of handling TKing.