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when they are a bit clever, they use wh not every round. then it is harder to detect. to prefire: when they always prefire a spot and 1 or 2 times they luckily hit opponent through it, it just luck. if they only prefire when opponent is in this specific corner and dont prefire or even look there when there is no opponent, he is probably wh.
None of these are indicative of wall hacks. Prefire? Very common. Corners? All the classic hiding spots are known and free firing in those spots is common. Smoke? Spamming smoke is common.
You need someone to be blatant to spot a wall hack: shooting through several walls, "spying" on players from the other end of the map, etc... Not easy at all.
It is obvious when you put down smoke and then someone kills three people through the smoke. And if someone sits behind a corner you are watching and then they jump out headshot you and run back they are either using a wallhack and knew you were there or they ran out like an idiot panicked and ran behind cover while spraying like an idiot and somehow got a headshot. Unless of course you were there the whole round like an idiot and their team was like 'hey that idiot is still in that same spot'
1) Do some strafe-jumping and try to ''bait'' the suspected waller. It can be done by pretending to walk out of a cover where he is aiming at (do sudden retreat movements before you expose yourself out of that cover) and see if he is tricked and starts firing.
2) Smoke out mid spotters in game and try to stack or rush one particular bomb site. If you find the other team to have constantly predicted your team stack location (even when you smoked out the mid spotter on their team), then you might be facing a waller, or even a team of wallers.
3) Spot-on nading. If you find that you get destroyed by nades frequently during the same match, it might be a weak indication of a waller as well. I am not a super good player but I have to admit that the majority of my nades either miss, or take little damage from enemies.
4) Super fast rotations. For instance, if you are going for B site, this guy always get to the B site from A so quickly that it's unreasonable. But again, this can be a result of good voice comms as opposed to hacking.
If you're talking about checking whether someone is a waller or not post-game, then watch the demo:
1) Crosshair placement. Pro players usually line up their crosshairs to the wall of the corner they are about to turn towards i.e. always sticking their crosshairs to a wall so that they can react and shoot at the quickest time possible. Wallers however, might act like they're dumb and place their crosshairs somewhere random. Or, in cases of obvious wallers, they trace your playermodel through the wall.
2) Pulling out knives frequently. Simply because they wall and know that they won't confront any enemies in some areas.
To conclude, what I stated above can all be indications of either a really good CSGO player or a waller. The difference is that a good player can achieve all sorts of suspicious actions by having good voice comms, good game sense and abundant experience.
It's usually easiest to tell watching a demo with x-ray on. It's pretty obvious when you see someone follow their crosshair on a guy behind 1, 2, even 3 walls. It's more hilarious when you see them prefire at them in places where bullets don't penetrate or if they try to shoot a guy on the other side of the building.
That 2014 necro.
<3
That could also be someone with a slightly higher sensitivity and preaiming. Look up WilsonCS2 youtube. He just released a video on how to aim well. Good players have their crosshair on a wall at a corner so that when they swing, they don't have to move their mouse as much.
It's also faster.
It's more telling if you never made any noise, you could be in multiple locations on the map, and someone is just waiting at the corner behind cover, knowing you're there.
And if you can see them do weird rotates
All this is more noticeable on the demo
Now, if someone is tracking someone through a wall and shooting at the same time, that's very suspicious.
I can wallbang mini on de_nuke as a T from outside. I can get kills. All I do is line up the middle of my dots pov cone on the radar, with the last known position of the enemy denoted as a red "?"
If they get hit I'm pretty sure they show back up on radar
You can do the same thing with smokes. Use the radar zoom in feature in the game when close to smokes, enemies, and situations where you basically cannot see but you need to do a trade
Then make sure crosshair is still roughly st the right height, and aim whilst looking at yourself on the radar. That's all what that is, for skilled players
Skilled players can even learn wallbang lineups but they're not cheating. It's kind of lame, but it's in the game. At least it's not like when maps in 1.6 were made out of papaie mache
Awp wallbang spot for CTs to hit Ts in middle on vertigo
Awp wallbang for CTs on de_nuke to try to hit players on B.
Now, if someone is wallbanging the last player on B and they're outside Hell on nuke where this wallbang location exists, they won't have any info on exactly where the player is on the site.
Doesn't mean they can't still try to hit them, and sometimes they do.
My biggest thing is people peeking right into my exact positioning despite me always holding angles differently, and as they swing, I'm already dead. Those...are cheats.