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The only reason to use a fixed fps cap is when the PC has very high fps differences depending on what's going on, but then you don't use 300 but an fps limit which "calms down" the fps drops.
Example: Max fps 230, fps drops to 140, then it makes sense to use an fps cap around 170~.
It's depend you will get more fps on fps_max 0 but that can give input lag and fps lost so the best it's 999 bc it won't give you any problem. But fps_max 0 it's a bug that could and could not happe to you so it's a gambling. Like CSGO are bc sometimes CSGO doesn't work like it should and sometimes work without problem for a game to be this old and still have huge bugs and exploits with no major update that could break anything it's pretty funny how CSGO can be this big still haha