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faceit at any level is unplayable last year due to this and chinese standard is to turn VPN on at E5 league to have 60ms and not 6ms because with 6ms you are too easy target for 60ms opponents.
I dont want the usual providers, they very often are suffering from packetloss or jitter, i need 0 loss, 0 jitter.
Someone has experience with nordVPN which looks most promising? I mean CSGO experience.
Or (even better due to security) at linux you can use NETEM package and delay OUTGOING traffic for 70ms,
In both cases. you will delay only info to your enemies. In clumsy 64bit version 0.2 and higher you can set outgoing packets only and in linux default commands affect only OUTPUT not incoming packets and i noticed that its right that server takes only ping into consideration, there is no handshake with client so the client doesnt finger you to server that get info without the ping delay.
I didnt sleep tonight and made it working :) Its like godmode.
Strongly recommend to use linux even trough its harder but its fully safe (no program in background running needed - it dont recommend to run any software on the machine you run the game).
I haven't had that issue in 7.500 hours of GO but I'm sure with your 0.087 hours you have plenty more experience.
Edit: Also you are using third party programs and a ton of settings to somehow bug out the game which is exactly the same as cheating. Congratz. You are ranting about cheater but call it lag compensation and blame thw game for it. Also as if many people do this. Again, never had that in 7.500 hours and never saw that in many thousand of hours of watching games, streams, youtube videos etc.
Go reach global or at least level 10 on faceit with your epic lag comp abusing and then I'll consider it broken. Should be a walk in the park for you considering you're calling it godmode.
Well with every VPN you'd have sone package loss, usually it's small amount. ExpressVPN or NordVPN could be VPN for you (I've used Nord, it's decent).
OP, I don't know much about that software but I know that you can force desync with custom timers and simple console commands which give you way more advantage. Setting your FPS as close as playable to 30fps will make your client desync to people who are playing with much higher FPS, and you will get better packets per second (usually on 128 tickrate people with high FPS get lower than 92pu/s)