Counter-Strike 2
CS:GO is just a simple version of r6?
this is not a bait post or anything like that, im just saying that i really feel like CS:GO is a simple version of r6, i have also noticed that i and my friends easily can adjust to playing CS:GO after playing r6 but its harder to play r6 after playing CS:GO, r6 is just way more complicaited and csgos only depth is the recoil patterns and on low lvls you dont even need to know them since if you got aim from r6 then ur still able to kill people easily, am i right or am i wrong? what do you think?
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กำลังแสดง 46-60 จาก 116 ความเห็น
โพสต์ดั้งเดิมโดย Scarsed:
โพสต์ดั้งเดิมโดย McFlyte:
It's simple cz ur playing on low levels.
Once u got high level (and i'm not talking about global...), aim/recoil is just a little, just a little, part of game.

As word of some1. "CSGO, a game easy to understand, REALLY HARD to dominate"

Thats why is a huge popular game....

about 2 years ago i used to play this game on high lvl i never was global but i know i got to the ak rank and idk how its called, but i got bored of it and tried r6 and never came back, just now after 2 years or something like that i came back and tried csgo and i noticed that i carried my team so thats why i made this post... since i dont know any spray patterns or anything but we still won 16/4

Ok this post proofs that you have no idea how CS works, not even a small clue.

Global is not high rank, it was back in 2013 when pro players played it. Now it's just filled with cheaters and boosted easy bots. Spray pattern is just a small point, there are lot more important things to keep in mind.
It's a completely different game
โพสต์ดั้งเดิมโดย ET3RNAL☃:
โพสต์ดั้งเดิมโดย Proxlite:
I happen to play both and I would say that the games don't really compare.

Here's my take:
CS is very polished, doesn't need as much hardware to run and has better movement and shooting mechanics.
The mechanics of cs:go gives it an extreme difference between the skill floor and the skille ceiling.


R6 gas a very cool concept, but has a too small playerbase ATM. The game has so many possible strats and metas and ways to do things that some are just plain broken.
I'd say we have to give the game a few more years of polish and developement and it might become amazing.

Overall CS:GO has smaller, but way more polished maps that cannot be changed.

R6 has bigger maps and more of them. These maps have destructable parts to them aswell. Meaning counter strating is almost impossible because there is simply too many things you can do.

I don't think R6 is harder than cs as reaching diamond wasn't very hard tbh, but I imagine the game will eventually be harder once the meta has developed more and the pro scene has gotten better.

As for right now R6 simply isn't old enough.

To answer your question:
The games are going for completely different goals and you can't compare them because of this. And I haven't even mentioned the attackers and defenders.

As for which is harder. Cs:go is easier to get into because you don't have to learn the same amount of things going in. But cs:go is harder to become good at because while there are fewer things to learn, those things have way more depth.

I'd say cs has a few mechanics with very much depth.
R6 has a lot of mechanics with very little depth.
Decent summary, (thought I disagree with some points) however I think the OP has a somewhat shallow understanding of counter-strike.

Why this post doesn't make sense
If you were using the argument that counter-strike was somewhat a poor man's R6 due to its simplistic design, know this - the beauty of counterstrike is its easy-understandable nature of the game, for both players and viewers, however that does not make it easier to play than R6. Easy to learn, hard to master. Both games to an extent have this term behind its learning curve, but i feel as if OP hasn't experienced the real nature of high level cs. Yes while you may argue that the skill for R6 factors in its reliance on knowledge for operators, its exceptional destruction system for walls (allowing for versatility in defending) and utility (also including drones), and say that all csgo has going for is the mechanical aim and game sense needed, its incredibly naive to say.

Why you may have not noticed good gameplay or good players
I haven't played R6 in a long damn time, so I may be slightly bias on this, but I've had the experience of playing, learning and seeing how good fundamental cs is played. Obviously, first and foremost, this is not seen in matchmaking. Just because Global Elite is the highest rank, it does not make it the highest skill ceiling, thus the lack of credibility when discussing how 'good' the highest rank in CS is. R6 is different however, as for most casual and pro players, there is no other popular matchmaking service providers (as for my knowledge), thus most players are just stuck pugging and scrimming there. However CS:GO, due to its criticism of how messed up the ranking system is, bad servers and the lack of a reliable anti-cheat, turned organisers to create 3rd party service mm providers for people who really wanted the real CS experience. The difference is that almost all semi-and pro players alike, as well as decently skilled players, have left to e.g. Esea, faceit, to play there. There is the opportunity to play in ladders, leagues, professional hubs, 10 mans and also the opportunity play against extremely high players (as the mm system isn't based on level 1-10 but elo balancing).

What you are missing on
So this is maybe the reason why you haven't seen good players, because there is only so much you can learn when playing mm. Once you hit global elite, you are just the pinnacle of casual cs, and the real grind starts when you play on these 3rd party servers. There is basic knowledge such as spray control/transfer (there is more to just knowing the the 30 bullets of a rifle and how it sprays), game sense, utility (arguably one of easiest thing to recognise when comparing good to bad players and crosshair placement. Advanced things you probably don't know but are integral to high level competition include one-ways, wallbangs, map rotation and timing, positioning, counterstrat, defaults, prefiring angles, movement, proper economy management. But what really sets apart from basic to good cs is knowing how to be a team player. Coordinating plays and trading kills as a team, run boosting, knowing how to bait, being aware of your teammates position and covering open angles, high level communication etc. Main difference that sets apart bad from good players is experience.

Just like Proxlite mentioned, csgo may have easy to learn mechanics, but learning curve goes incredibly deep, and despite pouring in thousands of hours, you still may not know what good fundamental cs is until you learn from watching or learning from good players. What you're trying to do is comparing apples to orange; both games are widely different, and I'm pretty sure there is more to CS than you know.
I ♥♥♥♥♥♥♥ salute u for your effort on writing this.:creepy_smile:
แก้ไขล่าสุดโดย ✪Hmm_m; 28 มี.ค. 2021 @ 5: 58am
โพสต์ดั้งเดิมโดย Urisco:
this is the only "simple" thing in csgo
https://www.hltv.org/player/7998/s1mple
good one :D
Csgo came in 2012 but its eaelier but similiar gamemode versions date back to long time ago. Cs 1.6 for example . It released before any r6 game
โพสต์ดั้งเดิมโดย Lollash:
The reason i dont play R6 any more, is because they "reworked" House. I was my favorite map, and i liked it the way it was.

But R6 has just gotten worse after each update, if you ask me. So there are alot of things about it i dont like. Not gonna bother to list all the things here, but thats why i barely play it any more. And i probberly never gonna come back to play it as much as i used to.

For me the issue was having to relearn the game every time they added a new operator.
โพสต์ดั้งเดิมโดย Dark Alliance ⇄:
Csgo came in 2012 but its eaelier but similiar gamemode versions date back to long time ago. Cs 1.6 for example . It released before any r6 game

... what? when was i talking about what game came first?
โพสต์ดั้งเดิมโดย Scarsed:
โพสต์ดั้งเดิมโดย actually committing tax fraud:
which game came first genius



what? so ur saying that if someone made a harder version of chess then original chess would still be harder since it came first? idk where you got that logic or if im not getting something

He’s not ‘saying’ anything. He is asking “which game came first”.
You’re not getting simple Q&A logic.
He asked a question, and clearly you didn’t want to answer it because it flawed you’re entire argument in a handful of words.

I’ll simplify his question so you only have to answer it with a ‘yes’ or ‘no’ answer; and even then I don’t hold hope of you grasping that simple concept... but here goes;

CS;GO was released in 2012. Rainbow Six Siege was released in 2015... Did CS;GO exist before Rainbow Six Siege?

It’s Yes or No
โพสต์ดั้งเดิมโดย Melvin:
โพสต์ดั้งเดิมโดย Scarsed:



what? so ur saying that if someone made a harder version of chess then original chess would still be harder since it came first? idk where you got that logic or if im not getting something

He’s not ‘saying’ anything. He is asking “which game came first”.
You’re not getting simple Q&A logic.
He asked a question, and clearly you didn’t want to answer it because it flawed you’re entire argument in a handful of words.

I’ll simplify his question so you only have to answer it with a ‘yes’ or ‘no’ answer; and even then I don’t hold hope of you grasping that simple concept... but here goes;

CS;GO was released in 2012. Rainbow Six Siege was released in 2015... Did CS;GO exist before Rainbow Six Siege?

It’s Yes or No
"you are entire argument" made me laugh, also he wasnt asking a question he was insulting me and i never talked about what game came first its not my problem that you two dont understand english, so please leave
โพสต์ดั้งเดิมโดย bukow_:
You are wrong. Every game is different in some point just the genere is the same that is "fps"
โพสต์ดั้งเดิมโดย Scarsed:
but in csgo you just run and gun
Definitely u never played on high level csgo matches, or just saw some of them.
That answer your question.
โพสต์ดั้งเดิมโดย McFlyte:
โพสต์ดั้งเดิมโดย Scarsed:
but in csgo you just run and gun
Definitely u never played on high level csgo matches, or just saw some of them.
That answer your question.

ok tell me, what more do you do? maybe you throw nades but thats all... so yea you run and gun
If the game was all about "run'n'gun" then there wouldn't be such a high skill cap to reach and pros with more than even 12k hours played. You're misunderstanding csgo and you're overrating R6. While R6 is more of that shiny fancy shooter, csgo is more of that old school not-giving-a-f-of-gfx shooter that takes months to get good at and years to master it.
โพสต์ดั้งเดิมโดย Banned.:
If the game was all about "run'n'gun" then there wouldn't be such a high skill cap to reach and pros with more than even 12k hours played. You're misunderstanding csgo and you're overrating R6. While R6 is more of that shiny fancy shooter, csgo is more of that old school not-giving-a-f-of-gfx shooter that takes months to get good at and years to master it.

i never said either of them are better... i just said that r6 is more complicated, also the only things you need to master is recoil and nades and learn a few maps, so yea run and gun
โพสต์ดั้งเดิมโดย Scarsed:
ok tell me, what more do you do? maybe you throw nades but thats all... so yea you run and gun
I would honestly like to take you on a workshop date and show you a few of the things you seem to not know about
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วันที่โพสต์: 27 มี.ค. 2021 @ 5: 39pm
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