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I am on 800 dpi and 1.2 sens
7 sensitivity + that dpi how the hell man
im consistent top 5-7 on DM and mid fragging on comp( though i just start comp still silver 3)
I'll explain this as a game dev (new, but graduated, working on a gamedev project)
DPI: Dots Per Inch, Technically it measures how small movement you need to make a input. Could say this is the mouse resolution. Higher mean higher precision (detect smaller input)
Sensivity: Multiplier to DPI. Technically just times the input from mouse to the system
EDPI: DPI * Sensivity = In game rotation speed per movement (inch)
Let's say you have 800 DPI and 10 sensivity (8000 EDPI), so an inch has 1000 dots multiplied by 10, each one dot you move in real life moves you 10 unit in the game, so technically you skip the 9 and can't aim between them.
Another sample, you have 8000 DPI and 1 sensivity (8000 EDPI), so it detect movement around 1/10 as small from where 800 DPI mouse has, and then each movement moves you 1 unit in the game. So technically it feels "more smooth" as it moves one by one, not 10 by 10.
EDPI is personal and every people has it's own preferences. However using higher than 1.8 sens is not really good thing. If you hit that mark you should have double the DPI and half the sens to make the same EDPI but more accurate and repeat the step until your sens is below 1.8 (unless the mouse isn't capable doing that accurately)
Simulation
low dpi, 5 sens
mouse movement
>>>>>>>>>>>>>>>>>>>>>>
in game movement:
>>>>>|>>>>>|>>>>>|>>>>>| (pixel skips 4 as it move 5 per movement in real life)
high dpi, 1 sens
mouse movement
>>>>>>>>>>>>>>>>>>>>>>
in game movement
>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>| (more stops)
Edit: by a reddit post, it seems one movement count in cs is 0.2', so 7 sens would jump 1.4' per movement count from the mouse...
Still can't imagine with 7 sens though, there's so many degrees that you skip...