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Also it is statistical only, it doesn't mean your 100. case is going to be the knife, it can be the first one or 120. one. Statistically if someone buys 10 000 cases and the chance for getting a knife is 1%, he should get 100 knives.
True, except the chance for a rare special item is around 0.26%.
You can buy 1000 cases and only have a return of 30€ skins on it.
It is way smarter to buy a knife from the market.
This way you know for sure what you get for the money :)
To open 1000 cases you need 1000 keys 2.50€ a key = 2500€ keys only !
You can buy alot of knives on the market for 2.500€ ( and the ones you want)
you sure? im pretty sure it's around 1% (according to a reddit study sampling a ton of case openings). my source couldve just been lucky though, i just dont see anything that says it's that low
covert afaik ~2.5-3% chance
The hcange to open a knife is about 0.26%, and while on average it means that for about each 400 cases opened 1 knife exists.
But if you were to buy 400 cases and opened them, you would have about 65% change to get a knife
technicly yes but then again chances are that you might as well get a knife in the cases you get ingame then buying them from the market
What does market and ingame drops has to do with anything in this thread?
Valve had to release the percentages when they released Perfect World chinese CS:GO version.
Each higher tier has 1/5 of the lower tier, except Special Rare, which is 2/5. Also StatTrak or not is 1/5 chance.
If you open Excel and fiddle around a bit you find that Weapon Cases' lowest tier starts at 79.9237%, and Collections/Souvenir Packages start at 80.0051%. For a total of 100% through all tiers in a case.
With Special Rare you end up with 0.25575% for Knife/Gloves. With highest tier for Collections/Souvenir you end up with 0.0256%
List of percentages for tiers: https://imgur.com/WVLtQh5 (don't pay attention to Excels faboulus rounding error after tenth decimal point ^^)
Unlucky.
You had 99.8% change to get atleast one red skin