Counter-Strike 2

Counter-Strike 2

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AlP Sep 21, 2021 @ 9:08pm
Dust 2 now = ct rush mid
Title.
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Showing 1-15 of 15 comments
Brother Of God Sep 21, 2021 @ 9:30pm 
aww cry more
Alesta Nov 6, 2021 @ 12:32pm 
Totally
boris.ivanov09 Nov 6, 2021 @ 12:36pm 
Dust 2 is a map, rushing mid is a strategy
AlP Nov 6, 2021 @ 5:46pm 
Originally posted by boris.ivanov09:
Dust 2 is a map, rushing mid is a strategy
It wasn't a good strategy before they put that wall on t spawn.
the dust 2 mid block is literally the same from 1.6
why are people complaining about this?
Valve must to block cheaters not stupid mids and sites, yes vac works at some point but still heaven for cheaters ( yrs there always will be in online games) but they are too much now, biggest mistake from valve to make cs go (prime) ftp just go to rank 21 and done pff, they remove this ♥♥♥♥ but sill too many "farmed" accs with prime
Wehzy Nov 7, 2021 @ 5:00am 
Originally posted by AlP:
Originally posted by boris.ivanov09:
Dust 2 is a map, rushing mid is a strategy
It wasn't a good strategy before they put that wall on t spawn.

It was always a good strat since 2014.
velja? Nov 7, 2021 @ 5:02am 
CT to Mid on Dust 2 is good strat, especially with Scout. Fast mobility and accurate shots can kill/dink enemies.
M@N DOWN Nov 7, 2021 @ 5:04am 
they could open more gameplay, if they would remove mid doors completly, this way it weaks ct position in mid.
Cannon Nov 7, 2021 @ 5:04am 
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Originally posted by M@N DOWN:
they could open more gameplay, if they would remove mid doors completly, this way it weaks ct position in mid.
but it just opens up for way easier kills for the t's if ct's want to get past mid
this is a terrible idea
M@N DOWN Nov 7, 2021 @ 5:09am 
Originally posted by Kozloff:
Originally posted by M@N DOWN:
they could open more gameplay, if they would remove mid doors completly, this way it weaks ct position in mid.
but it just opens up for way easier kills for the t's if ct's want to get past mid
this is a terrible idea

Not really, if you can make plays with smoke, you can set up much more easier some engage in mid.

I feel like is wide more open to make plays in mid and see different tactics.

It also makes mid much more harder to hold.
Last edited by M@N DOWN; Nov 7, 2021 @ 5:10am
Originally posted by M@N DOWN:
Not really, if you can make plays with smoke, you can set up much more easier some engage in mid.

I feel like is wide more open to make plays in mid and see different tactics.

It also makes mid much more harder to hold.
but for early round, this is going to be real stupid if ct's are exposed and have to waste a smoke every round if they literally have to get past mid, which is opened up for ez kills for t's, just to go to b.

fights should happen close or in the sites, not between 2 spawns... :steamfacepalm:
Lollash Nov 7, 2021 @ 5:15am 
Dust2 is a beginner map anyway.
M@N DOWN Nov 7, 2021 @ 5:18am 
Originally posted by Kozloff:
Originally posted by M@N DOWN:
Not really, if you can make plays with smoke, you can set up much more easier some engage in mid.

I feel like is wide more open to make plays in mid and see different tactics.

It also makes mid much more harder to hold.
but for early round, this is going to be real stupid if ct's are exposed and have to waste a smoke every round if they literally have to get past mid, which is opened up for ez kills for t's, just to go to b.

fights should happen close or in the sites, not between 2 spawns... :steamfacepalm:

Well it balances and makes more wide open to have enemies from mid to B and A, this can flip entierly what can happen on dust 2, and makes all corners and sides of the map play able positions.
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Date Posted: Sep 21, 2021 @ 9:08pm
Posts: 15