Counter-Strike 2

Counter-Strike 2

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Dream Dec 30, 2019 @ 3:39am
what does cl_forcepreload do?
What does it do?
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Showing 1-15 of 17 comments
Irene ❤ Dec 30, 2019 @ 3:42am 
Loads texture and makes map loading times longer.
Hardly any fps increase.
It's better to just start the game and let it load while in the game.
Last edited by Irene ❤; Dec 30, 2019 @ 4:16am
Hamsterpeek Dec 30, 2019 @ 3:52am 
Originally posted by ❤ Irene:
Loads texture and makes map loading times longer.
Hardly any fps increase.
It's better to just start the game and let it load while in the game.
You're wrong. Forcepreload is a must have activation as long you don't have trouble to join in time. It's as important as r_dynamic 0. I explained what it does 1 day ago already, so maybe use the search function next time:
https://steamcommunity.com/app/730/discussions/0/2646360608735215587/#c2646360608735257629
Originally posted by RaimaNd:
Also forcepreload preloads everything while connecting on the server so nothing has to load later in the game which means you get more fps while playing but connecting takes longer.
Irene ❤ Dec 30, 2019 @ 4:15am 
Hmm I've actually test it before answering.

Maybe it's my SSD, but there really isn't any fps improvement for me. It loads additional texture slowly (e.g. skins appear as vanilla before being covered by tiger tooth). So in my experience i think it's better to connect into the game first, and let eye candy textures load during warm up.

Anyway, I also agree others should follow your method and set forceload 1 / dynamic 0. :erune: You're my CS idol!

Last edited by Irene ❤; Dec 30, 2019 @ 4:26am
Vaulty Dec 30, 2019 @ 4:24am 
Force preload makes all the textures load during loading screen, it makes the game stay longer on loading screen but when you connect everything should be loaded

It shouldn't affect fps unless somebody uses old HDD with pc that have low amount of RAM (or just slower RAM)

You can see reply from John McDonald (valve employee) about issues it caused
https://www.reddit.com/r/GlobalOffensive/comments/adq2a4/never_install_csgo_on_an_old_hard_drive/edlbh3d/?st=JQSQ5GJB&sh=5d987640
oldirty` Dec 30, 2019 @ 4:37am 
Originally posted by ❤ Irene:
Loads texture and makes map loading times longer.
Hardly any fps increase.
It's better to just start the game and let it load while in the game.
Same, command seems redundant for most setups.
leaf Dec 30, 2019 @ 5:44am 
Originally posted by RaimaNd:
Originally posted by ❤ Irene:
Loads texture and makes map loading times longer.
Hardly any fps increase.
It's better to just start the game and let it load while in the game.
You're wrong. Forcepreload is a must have activation as long you don't have trouble to join in time. It's as important as r_dynamic 0. I explained what it does 1 day ago already, so maybe use the search function next time:
https://steamcommunity.com/app/730/discussions/0/2646360608735215587/#c2646360608735257629
Originally posted by RaimaNd:
Also forcepreload preloads everything while connecting on the server so nothing has to load later in the game which means you get more fps while playing but connecting takes longer.
And yet a valve employee said

https://www.reddit.com/r/GlobalOffensive/comments/adq2a4/never_install_csgo_on_an_old_hard_drive/edlbh3d/?st=JQSQ5GJB&sh=5d987640


vMcJohn said:
"Ahh, cl_forcepreload 1. Or as I like to call it "cl_massive_hitches_at_surprising_times 1"

We removed this from TF2 because it causes exactly the behavior that the OP is seeing. You almost definitely do not want this var set, ever ever ever."
Last edited by leaf; Dec 30, 2019 @ 5:49am
Hamsterpeek Dec 30, 2019 @ 6:44am 
Originally posted by mig:
Originally posted by RaimaNd:
You're wrong. Forcepreload is a must have activation as long you don't have trouble to join in time. It's as important as r_dynamic 0. I explained what it does 1 day ago already, so maybe use the search function next time:
https://steamcommunity.com/app/730/discussions/0/2646360608735215587/#c2646360608735257629
And yet a valve employee said

https://www.reddit.com/r/GlobalOffensive/comments/adq2a4/never_install_csgo_on_an_old_hard_drive/edlbh3d/?st=JQSQ5GJB&sh=5d987640
vMcJohn: "Ahh, cl_forcepreload 1. Or as I like to call it "cl_massive_hitches_at_surprising_times 1"

We removed this from TF2 because it causes exactly the behavior that the OP is seeing. You almost definitely do not want this var set, ever ever ever."
Reddit is no serious source and I better listen to people who tries it out themselves - and try it out myself - and see the differences.

What you do is using the most casual website and cherrypick a random post about it and see it as a serious source. :steamfacepalm:
Originally posted by ❤ Irene:
Hmm I've actually test it before answering.

Maybe it's my SSD, but there really isn't any fps improvement for me. It loads additional texture slowly (e.g. skins appear as vanilla before being covered by tiger tooth). So in my experience i think it's better to connect into the game first, and let eye candy textures load during warm up.

Anyway, I also agree others should follow your method and set forceload 1 / dynamic 0. :erune: You're my CS idol!
forcepreload 0 and r_dynamic 1 will give most people random stutters(fps drops) in specific situations, of course the better the hardware and software on the pc is the less it's noticeable / happening at all. Everyone should not blindly activate/deactivate it but test it out themselves to see if it makes it better or worse. For most people - and for those people who really take a closer look on it - will forcepreload 1 and dynamic 0 better, yes.
I myself have dynamic 0 and preload 1 on a very good pc including SSD etc. - but I notice any issues and wanna fix it and the fps drops are higher with dyna 1 / forcepreload 0. It's most like a "just in case" setting - because it doesn't hurt to have preload 1 and dyna 0 but it will help in some cases.

Also people saying something like that: "Changing settings are always bad" have no clue. CS was created as a mod and people had to find out themselves which settings will help or not and a ton of people are experts in those settings and know exactly what settings can / will help and since 20 years CS has a ton of settings you can work with to improve the game (in terms of smoothness etc.).
Last edited by Hamsterpeek; Dec 30, 2019 @ 6:53am
Vaulty Dec 30, 2019 @ 6:50am 
If your hardware cannot handle forcepreload 0 or r dynamic 1 then your hardware is the problem

also Valve employees are not actually most serious source you can get

Sorry but
Valve > You
when it comes to knowing about Source engine and how it works
leaf Dec 30, 2019 @ 7:08am 
Originally posted by RaimaNd:
Originally posted by mig:
And yet a valve employee said

https://www.reddit.com/r/GlobalOffensive/comments/adq2a4/never_install_csgo_on_an_old_hard_drive/edlbh3d/?st=JQSQ5GJB&sh=5d987640
vMcJohn: "Ahh, cl_forcepreload 1. Or as I like to call it "cl_massive_hitches_at_surprising_times 1"

We removed this from TF2 because it causes exactly the behavior that the OP is seeing. You almost definitely do not want this var set, ever ever ever."
Reddit is no serious source and I better listen to people who tries it out themselves - and try it out myself - and see the differences.

What you do is using the most casual website and cherrypick a random post about it and see it as a serious source. :steamfacepalm:
Originally posted by ❤ Irene:
Hmm I've actually test it before answering.

Maybe it's my SSD, but there really isn't any fps improvement for me. It loads additional texture slowly (e.g. skins appear as vanilla before being covered by tiger tooth). So in my experience i think it's better to connect into the game first, and let eye candy textures load during warm up.

Anyway, I also agree others should follow your method and set forceload 1 / dynamic 0. :erune: You're my CS idol!
forcepreload 0 and r_dynamic 1 will give most people random stutters(fps drops) in specific situations, of course the better the hardware and software on the pc is the less it's noticeable / happening at all. Everyone should not blindly activate/deactivate it but test it out themselves to see if it makes it better or worse. For most people - and for those people who really take a closer look on it - will forcepreload 1 and dynamic 0 better, yes.
I myself have dynamic 0 and preload 1 on a very good pc including SSD etc. - but I notice any issues and wanna fix it and the fps drops are higher with dyna 1 / forcepreload 0. It's most like a "just in case" setting - because it doesn't hurt to have preload 1 and dyna 0 but it will help in some cases.

Also people saying something like that: "Changing settings are always bad" have no clue. CS was created as a mod and people had to find out themselves which settings will help or not and a ton of people are experts in those settings and know exactly what settings can / will help and since 20 years CS has a ton of settings you can work with to improve the game (in terms of smoothness etc.).

LOL it's an official Valve employee and not some "random post".
Vaulty Dec 30, 2019 @ 7:11am 
Ah yes ad hominem insults, if you spent more than 2 seconds doing research you would see that I am right now playing CSGO, lol

And you are no expert, you are just random person with a PC that cannot handle flashes in CSGO so you disable them and call it a fix, people like John McDonald which not only work for valve per se but also worked on CSGO and Source engine.

But sure feel free to link my random matches from beginning of 2018 to prove how tech savvy you are :steamfacepalm:
Hamsterpeek Dec 30, 2019 @ 7:14am 
Originally posted by mig:
LOL it's an official Valve employee and not some "random post".
The post is still cherry picked and out of context. And just like in most games: The expert player themselves have more knowledge and experience than the employees - because - you know? They don't just program it but play it for hours every day and try out everything aswell.

Or is a guy who builded an f1 car a better driver with more knowledge about the car and track than the f1 driver themself? Clearly not. Also his post looks like he is just annoyed because he had to deal with those kind of topics a lot and because those kind of topics usually get created by people who have issues and just use random commands without reading what they do and think it's magically better. As I said before: It's not. People have to try out what's better for them and use their brain while doing so.
Last edited by Hamsterpeek; Dec 30, 2019 @ 7:33am
leaf Dec 30, 2019 @ 7:23am 
Originally posted by RaimaNd:
Originally posted by mig:
LOL it's an official Valve employee and not some "random post".
The post is still cherry picked and out of context. And just like in most games: The expert player themselves have more knowledge and experience than the employees - because - you know? They don't just program it but play it for hours every day and try out everything aswell.

Or is a guy who builded an f1 car a better driver with more knowledge about the car and track than the f1 driver themself? Clearly not. Also his post looks like he is just annoyed because he had to deal with those kind of topics a lot and because those kind of topics usually get created by people who have issues and just use random commands without reading what they do and think it's magically better. As I said before: It's not. People have to try out what's better for them and use their brain while doing so.

A reddit OP's video showed insanely long stuttering and someone else recommended to use cl_forcepreload 1. Then the valve employe replied as to why you shouldn't use cl_forcepreload 1 because it causes the stuttering issue. I can tell you didn't even read the context of the valve employee post at all.
Hamsterpeek Dec 30, 2019 @ 7:26am 
Originally posted by mig:
Originally posted by RaimaNd:
The post is still cherry picked and out of context. And just like in most games: The expert player themselves have more knowledge and experience than the employees - because - you know? They don't just program it but play it for hours every day and try out everything aswell.

Or is a guy who builded an f1 car a better driver with more knowledge about the car and track than the f1 driver themself? Clearly not. Also his post looks like he is just annoyed because he had to deal with those kind of topics a lot and because those kind of topics usually get created by people who have issues and just use random commands without reading what they do and think it's magically better. As I said before: It's not. People have to try out what's better for them and use their brain while doing so.

A reddit OP's video showed insanely long stuttering and someone else recommended to use cl_forcepreload 1. Then the valve employe replied as to why you shouldn't use cl_forcepreload 1 because it causes the stuttering issue. I can tell you didn't even read the context of the valve employee post at all.
It is out of context becacuse the post lets people believe that it always gives people stuttering which is wrong.
leaf Dec 30, 2019 @ 1:15pm 
Originally posted by RaimaNd:
Originally posted by mig:

A reddit OP's video showed insanely long stuttering and someone else recommended to use cl_forcepreload 1. Then the valve employe replied as to why you shouldn't use cl_forcepreload 1 because it causes the stuttering issue. I can tell you didn't even read the context of the valve employee post at all.
It is out of context becacuse the post lets people believe that it always gives people stuttering which is wrong.
And yet you're saying cl_forcepreload 1 is a "a must have activation". It's not out of context at all.
Blueface Dec 30, 2019 @ 1:24pm 
It something that increase fps
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Date Posted: Dec 30, 2019 @ 3:39am
Posts: 17