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Things Which Anger Me About CS:GO Knives
Hello all,

For starters, I am a real-life knife collector/carrier. (Big into EDC— everyday carry) I was wondering why, given that this is a somewhat realistic game, the knives have features which aren’t accurate to real life?

I have looked closely at CS:GO knives and I find some features quite annoying.

Huntsman Knife: there is a thumb stud on the blade when the knife is a fixed blade. This is used on folding knives as an opening mechanism. However, it is totally pointless on a fixed blade

Flip Knife: the blade is larger than the handle. So, if folded closed, the blade will not fit into the handle, eliminating all use of it being a “flip knife”

Nomad Knife: the handle of this knife does not have a slot for the blade to actually fit into when closed. It is just a solid piece of metal.

Also, if a knife is case hardened (especially if the knife is a Classic Knife which bears a “combo edge” of two different stainless steels) case hardening a knife would compromise its tinsel strength and make the blade very brittle.

Do devs just not really care? Does anyone care? Probably not.

Sincerely, a nit picky motherf*****

Naposledy upravil beefclapper69; 13. kvě. 2020 v 18.27
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Zobrazuje se 115 z 22 komentářů
But what the hit boxes dont match and they would work irl of the hit boxes were plastic or something :steammocking:
LR 13. kvě. 2020 v 18.27 
It's a game, relax.
Haze 13. kvě. 2020 v 18.28 
R u gonna sue volvo?
But what the hit boxes dont match and they would work irl of the hit boxes were plastic or something :steammocking:
I mean I already get TK’ed from being behind players who knife the air so I am fairly certain knife hitboxes are broken lmao
Skywalker původně napsal:
But what the hit boxes dont match and they would work irl of the hit boxes were plastic or something :steammocking:
I mean I already get TK’ed from being behind players who knife the air so I am fairly certain knife hitboxes are broken lmao
lol
skatehopper původně napsal:
It's a game, relax.
When shutdown happens I tend to look to far into things I’d otherwise not pay any mind to
skatehopper původně napsal:
It's a game, relax.
when you are going to pay hundreds of dollars for pixels make them accurate pixels
LR 13. kvě. 2020 v 18.31 
I mean tell Valve, not me.

PINE FANBOY původně napsal:
skatehopper původně napsal:
It's a game, relax.
when you are going to pay hundreds of dollars for pixels make them accurate pixels
LR 13. kvě. 2020 v 18.31 
Fair enough.

Skywalker původně napsal:
skatehopper původně napsal:
It's a game, relax.
When shutdown happens I tend to look to far into things I’d otherwise not pay any mind to
Haze 13. kvě. 2020 v 18.32 
*Butterfly knife* or did they fix animation?
CS.MONEY LemonHazeBY původně napsal:
*Butterfly knife* or did they fix animation?

I think the animation is fairly accurate to real life however the handle is curved which might expose some of the blades edge when the knife is closed. Making the knife unusable because it would cut the user while it’s closed.
Skywalker původně napsal:
skatehopper původně napsal:
It's a game, relax.
When shutdown happens I tend to look to far into things I’d otherwise not pay any mind to
There are stacks of things in the game that don't make sense in the real world. Like being able to run around unaffected when you are only 1% alive. You can strafe peek in a doorway with an AWP with a 4ft barrel but it doesn't affect movement. I dunno, I guess you just have to accept this isn't a realistic war simulator it's a computer game and things don't necessarily have to translate to the real world.
XSNOW 13. kvě. 2020 v 18.55 
Skywalker původně napsal:
Hello all,

For starters, I am a real-life knife collector/carrier. (Big into EDC— everyday carry) I was wondering why, given that this is a somewhat realistic game, the knives have features which aren’t accurate to real life?

show collection please
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Zobrazuje se 115 z 22 komentářů
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Datum zveřejnění: 13. kvě. 2020 v 18.23
Počet příspěvků: 22