安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Inspecting = No
Switching = Maybe?
Spraying, I think, not sure tho
Inspecting, since when does that even a sound?
Switching, No switching weapons cant be heard.
I think you're wrong, most of the guns are fairly quiet but some (especially knives) are louder.
Go into the game and view a live match, hover around in the free movement camera mode relatively near people, you can hear the different noises quite clearly.
They are often drowned out by things like footsteps, the gernade shouts, and of course gunfire, but they are there.
You can in third person or free camera spectator, so I see no evidence that the enemy team would somehow be unable to hear the same thing.
The video posted above repeats your claim without showing any evidence to support it, in fact the one time he presented an enemy view was for falling damage, why he didn't do the same with the other claims I have no clue.
Really the only way to settle this apparent disagreement would be for someone to go into a private match with a friend (no bots, no planted bomb, no talking, just standing nearby while the other person swaps weapons etc to get nice clean unobscured audio) and record.
I believe, based on experience and the way you hear the sounds in spectator mode, that swapping weapons makes sound that your enemy can hear.