Counter-Strike 2

Counter-Strike 2

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#pragma once
#include <cstddef>

// 2019-02-09 02:51:48.728720600 UTC

namespace hazedumper {
namespace netvars {
constexpr ::std::ptrdiff_t m_ArmorValue = 0xB328;
constexpr ::std::ptrdiff_t m_Collision = 0x31C;
constexpr ::std::ptrdiff_t m_CollisionGroup = 0x474;
constexpr ::std::ptrdiff_t m_Local = 0x2FBC;
constexpr ::std::ptrdiff_t m_MoveType = 0x25C;
constexpr ::std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x31B4;
constexpr ::std::ptrdiff_t m_OriginalOwnerXuidLow = 0x31B0;
constexpr ::std::ptrdiff_t m_aimPunchAngle = 0x302C;
constexpr ::std::ptrdiff_t m_aimPunchAngleVel = 0x3038;
constexpr ::std::ptrdiff_t m_bGunGameImmunity = 0x3928;
constexpr ::std::ptrdiff_t m_bHasDefuser = 0xB338;
constexpr ::std::ptrdiff_t m_bHasHelmet = 0xB31C;
constexpr ::std::ptrdiff_t m_bInReload = 0x3285;
constexpr ::std::ptrdiff_t m_bIsDefusing = 0x3914;
constexpr ::std::ptrdiff_t m_bIsScoped = 0x390A;
constexpr ::std::ptrdiff_t m_bSpotted = 0x93D;
constexpr ::std::ptrdiff_t m_bSpottedByMask = 0x980;
constexpr ::std::ptrdiff_t m_dwBoneMatrix = 0x26A8;
constexpr ::std::ptrdiff_t m_fAccuracyPenalty = 0x3304;
constexpr ::std::ptrdiff_t m_fFlags = 0x104;
constexpr ::std::ptrdiff_t m_flFallbackWear = 0x31C0;
constexpr ::std::ptrdiff_t m_flFlashDuration = 0xA3E0;
constexpr ::std::ptrdiff_t m_flFlashMaxAlpha = 0xA3DC;
constexpr ::std::ptrdiff_t m_flNextPrimaryAttack = 0x3218;
constexpr ::std::ptrdiff_t m_hActiveWeapon = 0x2EF8;
constexpr ::std::ptrdiff_t m_hMyWeapons = 0x2DF8;
constexpr ::std::ptrdiff_t m_hObserverTarget = 0x3388;
constexpr ::std::ptrdiff_t m_hOwner = 0x29CC;
constexpr ::std::ptrdiff_t m_hOwnerEntity = 0x14C;
constexpr ::std::ptrdiff_t m_iAccountID = 0x2FC8;
constexpr ::std::ptrdiff_t m_iClip1 = 0x3244;
constexpr ::std::ptrdiff_t m_iCompetitiveRanking = 0x1A84;
constexpr ::std::ptrdiff_t m_iCompetitiveWins = 0x1B88;
constexpr ::std::ptrdiff_t m_iCrosshairId = 0xB394;
constexpr ::std::ptrdiff_t m_iEntityQuality = 0x2FAC;
constexpr ::std::ptrdiff_t m_iFOVStart = 0x31E8;
constexpr ::std::ptrdiff_t m_iGlowIndex = 0xA3F8;
constexpr ::std::ptrdiff_t m_iHealth = 0x100;
constexpr ::std::ptrdiff_t m_iItemDefinitionIndex = 0x2FAA;
constexpr ::std::ptrdiff_t m_iItemIDHigh = 0x2FC0;
constexpr ::std::ptrdiff_t m_iObserverMode = 0x3374;
constexpr ::std::ptrdiff_t m_iShotsFired = 0xA370;
constexpr ::std::ptrdiff_t m_iState = 0x3238;
constexpr ::std::ptrdiff_t m_iTeamNum = 0xF4;
constexpr ::std::ptrdiff_t m_lifeState = 0x25F;
constexpr ::std::ptrdiff_t m_nFallbackPaintKit = 0x31B8;
constexpr ::std::ptrdiff_t m_nFallbackSeed = 0x31BC;
constexpr ::std::ptrdiff_t m_nFallbackStatTrak = 0x31C4;
constexpr ::std::ptrdiff_t m_nForceBone = 0x268C;
constexpr ::std::ptrdiff_t m_nTickBase = 0x342C;
constexpr ::std::ptrdiff_t m_rgflCoordinateFrame = 0x444;
constexpr ::std::ptrdiff_t m_szCustomName = 0x303C;
constexpr ::std::ptrdiff_t m_szLastPlaceName = 0x35B0;
constexpr ::std::ptrdiff_t m_vecOrigin = 0x138;
constexpr ::std::ptrdiff_t m_vecVelocity = 0x114;
constexpr ::std::ptrdiff_t m_vecViewOffset = 0x108;
constexpr ::std::ptrdiff_t m_viewPunchAngle = 0x3020;
} // namespace netvars
namespace signatures {
constexpr ::std::ptrdiff_t dwClientState = 0x58BCFC;
constexpr ::std::ptrdiff_t dwClientState_GetLocalPlayer = 0x180;
constexpr ::std::ptrdiff_t dwClientState_IsHLTV = 0x4D40;
constexpr ::std::ptrdiff_t dwClientState_Map = 0x28C;
constexpr ::std::ptrdiff_t dwClientState_MapDirectory = 0x188;
constexpr ::std::ptrdiff_t dwClientState_MaxPlayer = 0x388;
constexpr ::std::ptrdiff_t dwClientState_PlayerInfo = 0x52B8;
constexpr ::std::ptrdiff_t dwClientState_State = 0x108;
constexpr ::std::ptrdiff_t dwClientState_ViewAngles = 0x4D88;
constexpr ::std::ptrdiff_t dwEntityList = 0x4CD9FFC;
constexpr ::std::ptrdiff_t dwForceAttack = 0x310B6A0;
constexpr ::std::ptrdiff_t dwForceAttack2 = 0x310B6AC;
constexpr ::std::ptrdiff_t dwForceBackward = 0x310B6E8;
constexpr ::std::ptrdiff_t dwForceForward = 0x310B6F4;
constexpr ::std::ptrdiff_t dwForceJump = 0x517D1B4;
constexpr ::std::ptrdiff_t dwForceLeft = 0x310B70C;
constexpr ::std::ptrdiff_t dwForceRight = 0x310B700;
constexpr ::std::ptrdiff_t dwGameDir = 0x631F70;
constexpr ::std::ptrdiff_t dwGameRulesProxy = 0x51EF4F4;
constexpr ::std::ptrdiff_t dwGetAllClasses = 0xCED9E4;
constexpr ::std::ptrdiff_t dwGlobalVars = 0x58BA00;
constexpr ::std::ptrdiff_t dwGlowObjectManager = 0x5219F38;
constexpr ::std::ptrdiff_t dwInput = 0x5124D90;
constexpr ::std::ptrdiff_t dwInterfaceLinkList = 0x8A76D4;
constexpr ::std::ptrdiff_t dwLocalPlayer = 0xCC93F4;
constexpr ::std::ptrdiff_t dwMouseEnable = 0xCCF200;
constexpr ::std::ptrdiff_t dwMouseEnablePtr = 0xCCF1D0;
constexpr ::std::ptrdiff_t dwPlayerResource = 0x3109A5C;
constexpr ::std::ptrdiff_t dwRadarBase = 0x510ED3C;
constexpr ::std::ptrdiff_t dwSensitivity = 0xCCF09C;
constexpr ::std::ptrdiff_t dwSensitivityPtr = 0xCCF070;
constexpr ::std::ptrdiff_t dwSetClanTag = 0x896A0;
constexpr ::std::ptrdiff_t dwViewMatrix = 0x4CCBA14;
constexpr ::std::ptrdiff_t dwWeaponTable = 0x5125854;
constexpr ::std::ptrdiff_t dwWeaponTableIndex = 0x323C;
constexpr ::std::ptrdiff_t dwYawPtr = 0xCCEE60;
constexpr ::std::ptrdiff_t dwZoomSensitivityRatioPtr = 0xCD40A0;
constexpr ::std::ptrdiff_t dwbSendPackets = 0xD230A;
constexpr ::std::ptrdiff_t dwppDirect3DDevice9 = 0xA3FC0;
constexpr ::std::ptrdiff_t m_pStudioHdr = 0x294C;
} // namespace signatures
} // namespace hazedumper
Date Posted: Feb 8, 2019 @ 7:33pm
Posts: 0