Counter-Strike 2

Counter-Strike 2

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illuminati (Banido(a)) 8/fev./2020 às 14:51
awp needs a nerf (serious)
Only serious comments please, trashtalkers & trolls waste your time somewhere else

1. currently, awp is a low risk high reward weapon because of the 1 shot.
2. basically the only real way to counter it is if the awp player doesnt hit a shot, nades are not a reliable way at all due to changing positions, etc. (im talking about ~dmg, le aproximately)
3. in most games it is just way too dominant.

In my opinion its cost should be increased to 5100-5200 and the time of standing still after zooming it takes until its accurate should be increased by 1 second atleast.

I think this would help to make the awp less dominant and the entire mm less of a gamble where to go, or where awp is looking.
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Exibindo comentários 3144 de 44
Juan 8/fev./2020 às 17:46 
Escrito originalmente por atex:
Escrito originalmente por Kitab Langit:
that won't happen.
I love my AWP skins.
:csdsmile:
do you know what nerf means?
Yes. It lowers the skin prices of the nerfed gun.
Escrito originalmente por felix argyle:
instead of nerfing weapons, valve should buff weapons

examples are
pp bizon(to a degree,not too big buff)
m249(most useless gun in csgo)
dualies(yet to seen anyone unironically use these past gold nova)
sawed off(why would you even buy this, unless youre playing office/agency)

i use dualies when hvh (in private servers)

and you forgot the revolver
Jelly Donut 8/fev./2020 às 19:12 
Escrito originalmente por !addlicense 303386:
Only serious comments please, trashtalkers & trolls waste your time somewhere else

1. currently, awp is a low risk high reward weapon because of the 1 shot.
2. basically the only real way to counter it is if the awp player doesnt hit a shot, nades are not a reliable way at all due to changing positions, etc. (im talking about ~dmg, le aproximately)
3. in most games it is just way too dominant.

In my opinion its cost should be increased to 5100-5200 and the time of standing still after zooming it takes until its accurate should be increased by 1 second atleast.

I think this would help to make the awp less dominant and the entire mm less of a gamble where to go, or where awp is looking.

1) well duh, it’s a sniper rifle. You either get a lower damage auto sniper rifle or a one shot sniper rifle that deals massive damage. Go and read up what a sniper is.

2) Again, it’s called a sniper. The sniper is going to camp or stay far away from it’s targeted area or guarding area because it’s a Long range weapon. You can obstruct a sniper by throwing smoke/flashbangs.

3) then you need to prevent them from buying (in competitive/wingman games). If you noticed, CS:GO also takes into account how you spend your money and knowing how your enemies Attack strategy is. Also, it’s obviously going to be a dominant weapon since it’s the only weapon that can almost instantly kill anyone with one shot unless they miss.

4) increasing the price by 100 isn’t really going to make a difference and adding a 1 second delay makes the sniping design in CS:GO meaningless. You’re not playing a pure sniper game for your info.

5) this does not make sense. It looks like you can’t accept snipers in the game.
Zireth 8/fev./2020 às 19:13 
I just got killed by [weapon] and I want it nerfed thread #36596428
Jaqlgems 8/fev./2020 às 19:24 
Escrito originalmente por Coffee:
Escrito originalmente por Tubular:
The awp represents a valuable addition to counter-strike. Previously there was only the scout in earlier cs beta and so on. The awp was added afterwards because to be quite frank..hitting the head with a scout every time reliably is very very difficult.

Only the creme de le creme players could do it, and were sought out and treated well by the community..it created a huge rift between truely skilled snipers and average riflemen. So the awp was added to counteract that...
Cool story but the AWP has been in the game since beta 1.1. The very start of CS.

No it was added after the trial runs with the scout only. It hasn't been a mainstay and it exists for the reasons stated. You're welcome.
Coffee 8/fev./2020 às 20:22 
Whatever mate. Here's a list of weapons available in beta 1.0 in June 1999. The official release date of CS 1.0 was in November 2000. Not a mainstay though right?
https://counterstrike.fandom.com/wiki/Counter-Strike_Beta_patches#Beta_1.0
zin 8/fev./2020 às 21:17 
low brain moment
rage 8/fev./2020 às 21:31 
The awp was nerfed?
Jaqlgems 8/fev./2020 às 22:11 
Escrito originalmente por Coffee:
Whatever mate. Here's a list of weapons available in beta 1.0 in June 1999. The official release date of CS 1.0 was in November 2000. Not a mainstay though right?
https://counterstrike.fandom.com/wiki/Counter-Strike_Beta_patches#Beta_1.0

That list isn't comprised of many of the test servers that fielded, Ive also stated that it was added afterwards, but the reality of this is it does not address why the awp exists, which I have stated due and with no retort from yourself besides quibbles over timings.

The point stands unless you can make an argument against the ease of said items use.Please at least attempt to stay on point.
rage 8/fev./2020 às 22:12 
Escrito originalmente por Tubular:
Escrito originalmente por Coffee:
Whatever mate. Here's a list of weapons available in beta 1.0 in June 1999. The official release date of CS 1.0 was in November 2000. Not a mainstay though right?
https://counterstrike.fandom.com/wiki/Counter-Strike_Beta_patches#Beta_1.0

That list isn't comprised of many of the test servers that fielded, Ive also stated that it was added afterwards, but the reality of this is it does not address why the awp exists, which I have stated due and with no retort from yourself besides quibbles over timings.

The point stands unless you can make an argument against the ease of said items use.Please at least attempt to stay on point.

It's not easy to use
arryuu 8/fev./2020 às 22:13 
You need to get better
Go play Mario.
Hamsterpeek 9/fev./2020 às 6:47 
Escrito originalmente por Radical:
Escrito originalmente por Coffee:
Whatever mate. Here's a list of weapons available in beta 1.0 in June 1999. The official release date of CS 1.0 was in November 2000. Not a mainstay though right?
https://counterstrike.fandom.com/wiki/Counter-Strike_Beta_patches#Beta_1.0

That list isn't comprised of many of the test servers that fielded, Ive also stated that it was added afterwards, but the reality of this is it does not address why the awp exists, which I have stated due and with no retort from yourself besides quibbles over timings.

The point stands unless you can make an argument against the ease of said items use.Please at least attempt to stay on point.
The weapon is one of the first weapons we ever had since the very first day of beta.

+ you didn't even bother watching my video I linked.

+ you're only silver 2 - after more than 3000 games and your k/d, adr etc. is even way below average of silver 2 player:
https://csgostats.gg/player/76561198013995375

So I see why you've issues. Because you're not open minded. You thought the awp was OP since the very first time you played and since then you don't blame yourself when you die against an awp but the game and the weapon, instead of finally learning methods to counter an awp. Because when you learn that it's quite easy to counter them. Also again: Scroll up, watch the video and FINALLY start beeing open minded.
Última edição por Hamsterpeek; 9/fev./2020 às 6:48
Jaqlgems 9/fev./2020 às 14:35 
Escrito originalmente por RaimaNd:
Escrito originalmente por Radical:

That list isn't comprised of many of the test servers that fielded, Ive also stated that it was added afterwards, but the reality of this is it does not address why the awp exists, which I have stated due and with no retort from yourself besides quibbles over timings.

The point stands unless you can make an argument against the ease of said items use.Please at least attempt to stay on point.
The weapon is one of the first weapons we ever had since the very first day of beta.

+ you didn't even bother watching my video I linked.

+ you're only silver 2 - after more than 3000 games and your k/d, adr etc. is even way below average of silver 2 player:
https://csgostats.gg/player/76561198013995375

So I see why you've issues. Because you're not open minded. You thought the awp was OP since the very first time you played and since then you don't blame yourself when you die against an awp but the game and the weapon, instead of finally learning methods to counter an awp. Because when you learn that it's quite easy to counter them. Also again: Scroll up, watch the video and FINALLY start beeing open minded.



Thank you for your concern, but the reality of this is quite simple. You haven't addressed what I initially stated. I didn't explain the timeline, Im pleased you want to quibble over small things. The reality is the weapon functions as I've stated it functions and you've yet to provide any of you in roughly 24 hrs a reason for any of that.

Please, tend to the argument if you can, its not a difficult thing to find out nor to manage and you've yet to detract from any of the points. The scout is head and shoulders above the awp in difficulty and timing to use as a consistent sniping weapon.

The Awp is simple to use, even the coveted "flick" is something inherent in every weapon in cs and the reality is it is painfully simple to use and "be skilled" with by comparison to any other weapon.

The reload time, price, performance etc. Is all easily managed which is why everyone goes to it. The weapon is not difficult to counter with team play and average smoke/flash knowledge.

The weapon is as the op stated, ridiculously powerful for what it is and not at all difficult to use. Anyone being honest with themselves let alone anyone else can see that.

You simple pick it up and click once, that's it. No not every shot is going to kill someone, but with even the most minimal effort in training maps you can acquire a familiarity that makes you virtually unstoppable.

Mastering a skill takes 7-10k hr's of constant consistent and varied forms of training. Thats any skill for a human being to "master". someone can use an awp to climb ranks in under a month of consistent use, let alone with training. This isn't a "skill" anymore then driving a go-cart is a skill compared to an actual standard engine car.

One has a learning curve and chain of mastery of a long course of time, the other has an initial learning time, then its grasped fully and simply weather you choose to do so more.

Please..stop quibbling over non-points in regards to the weapons time of intro and piece meal evidence supporting a case I didn't make, and actually address how this weapon functions opposed to the statements made. Derailing arguments because you don't have facts that fit your narrative is very passe.
Última edição por Jaqlgems; 9/fev./2020 às 14:35
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