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https://liquipedia.net/counterstrike/NEO
When you watch demos or clips from him it's just insane how he moves around the map and has still the normal professional playstyle.
This is a good list and the last of a 5 part video, watch at 9:58 :
https://www.youtube.com/watch?v=yTu1ODceGn4
To the community server thing:
We still have all that. We've still third party websites. And we still have community server. Not sure about surf- and kz maps tho. They were great in 1.6 and source.
To the skins:
They're not important at all. Who likes it, likes it, who not, not. It doesn't change the game at any point.
People I play with still don't care about skins, even when some of them have x-k inventories with dragon lores and stuff. We play, that's all what matters.
I'd like to see the cs1.6 bhop in csgo and I'd like to see a better airstrafe setting so you can strafe harder. Spraypattern, hitboxes and too many noisy sounds from the world/map are also something to talk about.
What I like in csgo is the utility usage. It's nice that there are so many ways to play with utility, way more than it was in 1.6. In 1.6 you could actually see through smokes. And smoke lineups didn't really exist.
If i remember rightly CS1.6 didnt have spray patterns as sefined as CSGO, in 1.6 there was like 10 patterns for the M4 that all had little variations so i guess you really couldnt spray as reliably, wich is actually more realistic, tapping in CSGO should be buffed.
Yes and no. In terms of movement cs1.6 and css was harder. In terms of spraypattern csgo is more skillbased, right. In terms of first bullet accuracy I hate csgo because even awp shots miss because of that... and that's insane.
https://www.youtube.com/watch?v=yyvTH_6gLUo
https://www.youtube.com/watch?v=A2zAcfWqWgQ
Watch at 22:17 - 22:39
Those shots are dead on. And that's why they hit.
A bad first bullet accuracy is never good. It does make sens on some weapons obviously. But especially rifles and even more - sniper rifles - shouldn't have any first bullet accuracy. The less spread we've, the more skill is required for a hit and the higher it's rewarded for having really good aim.
You know when I'm getting kinda mad and angry the most? When I 100% know that I didn't hit, I know it! And I do a headshot. I hate that. Whenever I do that I say loud "no, never, that wasn't a hit at all!" but just because of the first bullet accuracy my - in that case - bad aim was rewarded with a headshot, and that's bad.
Hm I wouldnt say harder, there was simply more possible and because of that the skill ceiling in terms of movement was higher, way higher actually, thats true.
1. When you wanna fire without scope, you could do a quickscope, you just had to press right mouse buttom directly before your press the left one. With that you made a quickscope (sometimes you didn't even scope in) and the shot was perfect where it lands when scoping.
2. When you shot your first shot with either quickscope (see 1.) or with a normal scoped shot and press left mouse buttom down the whole time, all shots after that landed perfectly in the center - like it is when scoped.
This is a perfect example of how booth playstyles could be combined:
https://steamcommunity.com/sharedfiles/filedetails/?id=1565838261
And it was obviously legal too, the clip from this gif was back in 2006, a game in the esl, it was a mr12 top 10 game as far as I remember.
The first shot is playstyle 1 - quickscope, booth, the second and third kill the the 2. playstyle. I was one, if not the first player who used it in competitive leagues and I called it "aimshot".
This one here is even a more crazy example:
https://steamcommunity.com/sharedfiles/filedetails/?id=1281293128
Booth kills I did there were playstyle 1. And I hit the right + left mousebuttom that fast that I didn't zoom in booth kills at all. Booth shots were 100% accurate, 100% skill, no luck (ok, obviously killing one through the wall is luck, but I was on him behind the wall, I think you know what I mean).
Today i feel it's just people boosting their egos, playing the game like they are on some big esl stage... new players have more problems finding the game fun, because of harrassment.
Silvers yelling at silvers.. Smurfs dropping 30 bombs in a rank they don't belong and leave people who like the game for what it is in agony.
I know people who need to give themselves prep talks before queueing up...
like literal prep talks...
and thats where i draw the line.
There is a difference between banter and competetiveness and straight up harrassment just for the sake of making people feel bad.
i know i sound like some grandpa but overall it's just a big SMH...
But maybe i'm to old for that jazz... maybe thats the new hip and cool thing? what ever it is.. i don't get it. lmao. You sure as hell won't see me in match making.
I love cs go but it's just a pain to watch it go down the drain like that.
Most csgo player don't even notice what he do in this video:
https://www.youtube.com/watch?v=khUiaTLALMA