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So everyone can play on their fav side.
I haven't really seen everyone piling onto the same side too often. Seems like usually people will choose based on what they feel like playing at that time, on that map. Surely there aren't too many people on casual who really care that much about winning a map that they'd go and join what they thought was the strongest side. I usually see both sides fill up fairly evenly
Also... this assumes that the server's strongest players would rather obliterate some n00bs than test themselves against equally good players. Maybe some want to do that, but not all. Walkovers are boring
I've seen many casual games start with what I assumed was the server's strongest players on one side, only for that side to get battered, or for the regular turnover of connections/disconnections during a map to make it too random to predict.
I'm also not sure whether there's a correlation between having a good computer and being better at the game. In 2018 you'd have to have a pretty crappy computer for it to get in the way of you playing CSGO
I think the problem is actually that some people can't take a beating and will disconnect rather than accept that sometimes you're the tree, sometimes you're the dog.
Since it's casual, I'd argue against enforcing random sides, since I might want to get some time in doing specific things as CT or T on a particular map. Also, if I'm joining with a friend, it's nice to play with them rather than being split up. The fact it's termed 'casual' makes me think it shouldn't be too rigidly structured.
but some want to play together