Counter-Strike 2

Counter-Strike 2

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A simple solution for casual mode team stacking
In casual players endlessly stack which ever team has the advantage. When the players with the best computers can load first and select their teams, they always seem to stack one side. This leads to endless one sided matches where all the talent is on one team. Eventually the crappy players with bad computers who load slow get wise to this and leave. At which point the server population crashes.

For more than a decade I have watched this pattern occur time after time. So... at what point does Valve take away the ability of players to chose their teams in casual? This would randomize the teams far better than any human could accomplish, and remove the need for a team scramble vote, a vote that never passes. This would also defuse the ability of large groups of players to waltz into a server, all join one side, and then start bullying people with the threat of votekicking them.

There are so many more pros than cons to taking away a player's choice of team in casual mode, I don't understand why this hasn't been implemented already. Can anyone come up with a convicing reason why this still exists in the game?
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Showing 1-4 of 4 comments
rumm Apr 12, 2018 @ 8:48am 
That is a very good point!
VλλK CSGOSKINS cs2cases.pro (Banned) Apr 12, 2018 @ 9:07am 
Or make it swap teams after the seven round
So everyone can play on their fav side.
Bob Lord Apr 12, 2018 @ 9:14am 
Interesting point.

I haven't really seen everyone piling onto the same side too often. Seems like usually people will choose based on what they feel like playing at that time, on that map. Surely there aren't too many people on casual who really care that much about winning a map that they'd go and join what they thought was the strongest side. I usually see both sides fill up fairly evenly

Also... this assumes that the server's strongest players would rather obliterate some n00bs than test themselves against equally good players. Maybe some want to do that, but not all. Walkovers are boring

I've seen many casual games start with what I assumed was the server's strongest players on one side, only for that side to get battered, or for the regular turnover of connections/disconnections during a map to make it too random to predict.

I'm also not sure whether there's a correlation between having a good computer and being better at the game. In 2018 you'd have to have a pretty crappy computer for it to get in the way of you playing CSGO

I think the problem is actually that some people can't take a beating and will disconnect rather than accept that sometimes you're the tree, sometimes you're the dog.

Since it's casual, I'd argue against enforcing random sides, since I might want to get some time in doing specific things as CT or T on a particular map. Also, if I'm joining with a friend, it's nice to play with them rather than being split up. The fact it's termed 'casual' makes me think it shouldn't be too rigidly structured.
Last edited by Bob Lord; Apr 12, 2018 @ 9:25am
Lad Mad Apr 12, 2018 @ 9:20am 
its bad for people who play together. i mean i dont care, i rarely play casual and then i just jerk around :D
but some want to play together
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Showing 1-4 of 4 comments
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Date Posted: Apr 12, 2018 @ 8:44am
Posts: 4