Counter-Strike 2

Counter-Strike 2

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p0mpous 23 FEB 2018 a las 11:32 p. m.
Why is CSGO's hit reg so bad.
Ive been using show impacts alot and ive had so many shots that look like headshots to me miss, i dont get why valve dont do something about this, in a game like CSGO the hit reg is vital and it seems valve dont care, ive seen the difference between client and server side bet over a foot.

It even has issues when playing offline with bots or in custom maps.
Última edición por p0mpous; 23 FEB 2018 a las 11:33 p. m.
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Mostrando 91-105 de 118 comentarios
aK 16 ABR 2023 a las 9:56 a. m. 
Publicado originalmente por DJ Sjana 龙巫 Wilgani:
I've also noticd hit detection being really bad in CS:GO for quite some time now.
And it also differs per match. Sometimes it stops working halfway into the match, sometimes it doesn't work from the start of the mach. And very rarely, it works fine the entire match.

I've also run tests with the hitreg.
In fact, I set up a server on Dust 2 with 1 AI spawning right down A Long and me spawning on A site. Made it so I am aiming right at his head on spawn.

Scope in once, with my mouse OFF THE MOSUEPAD. So it doesn't move.
Same exact aim every single time.

500 shots.
390 headshots.
20 body shots. ( How? )
The rest missed. Or just didn't register.

I've also compared client side and server side hit registration from past matches.
This isn't 100% accurate because the recording is only 24 tick.
But I've notice a lot of situations where the shot his client side, but around 20% to 75% are registered server side.

There's situations where the shot doesn't even show up on the recording.
It just doesn't even know you shot.
Comparing live recordings with in-game recordings, using footage of 20 games, 10% of shots did not even fire server-side.
TEN PERCENT. That means that the server doesn't even realize you fired a shot.

There is no way you can tell me that hitreg is fine.
This is just how bad CS:GO's hit detection really is.
It's subpar at best.
And the lag compensation is very likely to be the main culprit.
It's also funny when you're top mid and hit a leg shot on a guy peeking from underpass on inferno. Lmfao
sparco~ 16 ABR 2023 a las 9:58 a. m. 
пёс
DJ Sjana 龙巫 Wilgani 16 ABR 2023 a las 10:01 a. m. 
Publicado originalmente por -|Nur|-:
Publicado originalmente por DJ Sjana 龙巫 Wilgani:
In fact, I set up a server on Dust 2 with 1 AI spawning right down A Long and me spawning on A site. Made it so I am aiming right at his head on spawn.

Scope in once, with my mouse OFF THE MOSUEPAD. So it doesn't move.
Same exact aim every single time.

500 shots.
390 headshots.
20 body shots. ( How? )
The rest missed. Or just didn't register.

If someone is able to repeat this but get 100% accuracy, will you admit the culprit is your wifi?
Sure. Even though I'm not on WiFi.
But good luck with that. Cause it's literally impossible.
Also, someone posted proof.
https://www.youtube.com/watch?v=v0rlCJ047Ds
MAXE 16 ABR 2023 a las 10:04 a. m. 
Publicado originalmente por p0mpous:
Publicado originalmente por Jigglypuff:
i get 99% hs
How many shots did you take also what are you parameters and range.

I highly doubt you are telling the truth.

Im now 3000 shots in and the percentage 26, so 780 shots of the 3000 have been incorrect.

You not looking for if you got the HS your looking at if the client side and server side result in the same outcome, so you might miss client side but server side says you hit and vice versa.

I can do 100% headshot rate in a match .. but my K/D ratio will drop drastic if I only aim for headshots and not the kill !

Only cheaters aim headshots only
Última edición por MAXE; 16 ABR 2023 a las 10:04 a. m.
ultimate 16 ABR 2023 a las 10:21 a. m. 
CS:GO has similar netcode issues as R6
Seabloom 16 ABR 2023 a las 12:11 p. m. 
Most players use cheats and have no idea this is even happening XD
OGC MattSmith 💉🔪 16 ABR 2023 a las 12:34 p. m. 
nice
Geum Seong Je 16 ABR 2023 a las 12:53 p. m. 
ok:oweapon::OL2bandage::steamthumbsup:
Jo_Mei 16 ABR 2023 a las 1:43 p. m. 
Publicado originalmente por DJ Sjana 龙巫 Wilgani:
Publicado originalmente por -|Nur|-:

If someone is able to repeat this but get 100% accuracy, will you admit the culprit is your wifi?
Sure. Even though I'm not on WiFi.
But good luck with that. Cause it's literally impossible.
Also, someone posted proof.
https://www.youtube.com/watch?v=v0rlCJ047Ds
informative video , thx :steamthumbsup:,
and disturbing at the same time ,

punishing aim, at the same time rewarding aimlessness, increases chances hitting targets with outering of cone , decreases chances hitting targets with center of the cone, by 50 percent or more depending on range and weapon in use
Última edición por Jo_Mei; 16 ABR 2023 a las 2:12 p. m.
aK 16 ABR 2023 a las 1:46 p. m. 
Publicado originalmente por 🗿 |Son Goku| 🗿:
CS:GO has similar netcode issues as R6
Lol no, it's super easy to kill 5 in 5 shots in r6s, but highly unreliable in cs.



Publicado originalmente por Seabloom:
Most players use cheats and have no idea this is even happening XD
this.
Jo_Mei 16 ABR 2023 a las 1:57 p. m. 
Publicado originalmente por p0mpous:
Publicado originalmente por Fros7ym4n:
Da da
If Esports wants to be as popular as other sports then it need to sort this out, ♥♥♥♥ like this would make results in other sports be invalid, they wouldnt count, for all intensive purposes all the major results are basically up for question.

They are shaky at best and completely invalid at worst.

Lets say at the Boston major the hit reg was 95% accurate, thats still not good enough, with the amount of shots fired in 1 games that a lot of misses that should have been hits and vice versa.

Why in hell has hit reg no gotten better wince CS 1.6, that game is closing in on 20 years old, the engine is even older, yet it seem to have better hit detection then this game, and hit detection is most important thing in CS, its vital, if it doesnt work the game in meaningless.

Just let us use client side hit reg its the only "solution", its not perfet but its far better then this.
:steamthumbsup:
addd 17 ABR 2023 a las 1:25 a. m. 
Publicado originalmente por Seabloom:
Most players use cheats and have no idea this is even happening XD
Correct !! Just wanna tell, maybe people never realize those cheaters activates anti-aim and fake lag to manipulate hitboxes and to miss the hit register. Just search on youtube about csgo anti-aim.
DJ Sjana 龙巫 Wilgani 17 ABR 2023 a las 9:09 a. m. 
Publicado originalmente por MaiKLd:
Publicado originalmente por Seabloom:
Most players use cheats and have no idea this is even happening XD
Correct !! Just wanna tell, maybe people never realize those cheaters activates anti-aim and fake lag to manipulate hitboxes and to miss the hit register. Just search on youtube about csgo anti-aim.
I know anti-aim is a thing, but the hitreg, hitboxes and first shot inaccuracy are definitely a big part of the problem.
Anti-aim is fairly easy to detect. And what's happening most of the time isn't anti-aim.
But I have witnessed it, though rarely.
Since anti-aim affects another player, from client to server to client, it is a much riskier cheat to use. It is also dependant on a ping delay, or I would assume anyway.
imjaume 17 ABR 2023 a las 9:13 a. m. 
.
Castiell 17 ABR 2023 a las 10:05 a. m. 
this game is made for ♥♥♥♥♥♥♥ that's why
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Publicado el: 23 FEB 2018 a las 11:32 p. m.
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