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It's like the AWP. You can't get an instant kill if you aim at the feet / legs / waist / arms / hands - however you can get an instant kill with a hit at the stomach, chest, neck and head. There is nothing to nerf.
But in my opinion cs has always been about rifles, snipers, pistols and even smgs but shotguns are so unbalanced, sometimes u shoot head its 200 dmg and sometimes 10. And I DONT KNOW IS IT ONLY ME BUT ENEMYS ALWAYS SHOOT ONE SHOTS AND I ONLY 80 IN 5
Okay. I'm gonna give you the examples of the damage hitboxes, since you think the shotguns are "unbalanced."
Unarmoured DMG:
Leg - 19
Stomach - 32
Chest / Arms - 26
Head - 106
Armoured DMG:
Leg - 19
Stomach - 16
Chest / Arms - 13
Head - 52
Unarmoured DMG:
Leg - 22
Stomach - 37
Chest / Arms - 30
Head - 120
Armoured DMG:
Leg - 22
Stomach - 28
Chest / Arms - 22
Head - 90
Unarmoured DMG:
Leg - 24
Stomach - 40
Chest / Arms - 32
Head - 128
Armoured DMG:
Leg - 24
Stomach - 30
Chest / Arms - 24
Head - 96
Unarmoured DMG:
Leg - 15
Stomach - 25
Chest / Arms - 20
Head - 80
Armoured DMG:
Leg - 15
Stomach - 20
Chest / Arms - 16
Head - 64
I'd get the complaint if this we're a 1.6 / Source discussion (since the DMG is different), but I don't see anything wrong with the DMG.
servers are way to forgiving when it comes to precision
shotguns like any other weapons have ther strenghts and weakness , the major flaw arent the weapons but the servers because they are not set up precise enough to emphasise
the diffrences of the weapons