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(But now wait for the "private profile trolls")
# IgnorePrivateProfiles
So, its somewhat reasonable that there is no massive change; unless Valve adds some IP bans or law-enforcment against cheat producers.
Fun fact: Epic and Blizzard are doing that for there games. With sucess!
Hehe, yush. You can quickly change your ID; even your MAC and Hardware ID is change-able.
But, it would at least show that the devs *would* care about the game. :P
Very well. Alright, so. New game mode that no one realy likes and no operations nor major updates regarding important changes since two years.
They are just trying to milk the cow more and more with adding bs cases; instead of a new operation. Or why not adding a monthly changing map pool; with old maps in CSGO?
If you aren’t having fun like everyone just play something else
High amount of the playerbase still can't run the game properly at 128ticks, and pros play on other servers that work on 128ticks, switching to 128ticks would cause more harm than good for normal competitive
>Hitreg
When playing online game there is plenty of factors that decide, hitreg doesn't choose that X spot will be more "broken" than Y spot.
>Hackers (or cheaters cuz they don't hack anything)
If you have cheat binaries send them to vacreview@valvesoftware.com and they will be added to VAC database. As for the behaviour scanning of .exe's it is really bad idea as you would get banned for having stuff like Discord Overlay, Google Chrome or other similiar software running. There is already behaviour scanning of players, that is called VACNet :P
>Trust factor
If you don't cheat,grief, abuse any systems in the game your trust will be good, most of the people that have low trust are actually either very toxic or spam report everyone that is better than them. Judging from what you said about how many cheaters there are I guess you probably fit the 2nd category
>Battle Royale
People wanted BR since "survival map" leak, and just because you don't like it doesn't mean its bad
>Smoke bugs
1. If you throw the smoke directly at the fire it extinguishes it, I never saw smoke not doing that
2. That's only achievable by modifying NVIDIA Control Panel settings, to "fix" it Valve would need to risk banning everyone that uses Nvidia GPU
If you have a way of reproducing those bugs feel free to send the email to csgoteamfeedback@valvesoftware.com
Some bugs sent there were fixed in day or two
>Ping
Not everyone have best internet in the world and you can thank those "MM Server pickers" (which dont work btw) for having high ping. If you dont like people having high ping feel free to host your own server and autokick people with ping higher than what you want. Also if you wait 10-15 min you either live in very rural area (Middle East, Africa, Australia or there is problem on your end with connecting to CSGO servers)
>Updates
Check https://blog.counter-strike.net/index.php/category/updates/ I dont know where you see "skins skins skins" updates
To sum some of those updates for you:
Release Notes for 5/7/2019 = New Danger Zone items and bugfixes
Release Notes for 5/2/2019 = Bugfixes, Some Sirocco map changes
Release Notes for 5/1/2019 = Bugfixes
Release Notes for 4/30/2019 = New Danger Zone map with new Items! Bug fix
Release Notes for 4/25/2019 = New maps added, bugfixes to some existing maps, fixed bots behaving in Wingman and generally some bot movement improvements
Release Notes for 4/22/2019 = Defaulted Command D3D9EX that improves alt tab speed, some bug fixes and improvements for Turkish localization
Release Notes for 4/2/2019 = Bug fixes, Some map changes for Verigo and Abbey
Release Notes for 3/28/2019 = New music kit EZ4ENCE and new sticker capsule (I guess thats one of your "skins skins skins volvo money hungry company" thing), added some Vertigo changes and bugfixes
Release Notes for 3/21/2019 = Verigo and Abbey map changes
Release Notes for 3/19/2019 = Bugfixes, Vertigo changes and some QoL improvements
Release Notes for 3/13/2019 = Loss bonus change, AUG/M4A1-S/Shotguns rebalancing, New case (Wow 2nd "skins skins skins update!", Loadout shuffle option,Canals and Vertigo map changes
Release Notes for 3/11/2019 = Localization updates nad bugfixes
Release Notes for 3/7/2019 = Mapchanges for Vertigo, Abbey and Biome (and Katowice memorial graffiti on Blacksite)
Release Notes for 3/6/2019 = Added D3D9EX command, added some communications options and Katowice 2019 ending changes
Out of full 3 pages of updates only 2 updates featured any microtransactions in them
And can you prove that all the playing people are nonprime accounts that are cheating?
Yes if you throw a molotov behind a smoke and you shift left / right simetiems the smoke becomes partial invisible .... as you can see textures behind it :)))))
Game was released in 2012 now it's 2019 .......