Counter-Strike 2

Counter-Strike 2

Statistiche:
Is 30+ frags a game in GN2 good?
What rank do you think this places me around?
Most of my games get 30+ not just the occasional 1 in 10
Ultima modifica da pandaman; 1 giu 2019, ore 11:49
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That site records my last game on may 6th lmao
Frags dont really matter that match. I can have 22 kills and yet be top position rather than a person with 30+ kills. Points matter more and how you play the game. Me i play more strategically and play teamwork. If they say rush i rush, frags dont really matter what matters is you win rounds.
mmm.. 32 frags, 18 deaths means that i'm taking 2 to 1 helping out the team a lot whether they be entry kills or holding site I don't know why "frags don't matter" illusion is going around take away 15 of those kills that is 15 more opportunities for these players to outplay your team and take rounds
Ultima modifica da pandaman; 1 giu 2019, ore 21:23
Messaggio originale di Panda:
mmm.. 32 frags, 18 deaths means that i'm taking 2 to 1 helping out the team a lot whether they be entry kills or holding site I don't know why "frags don't matter" illusion is going around take away 15 of those kills that is 15 more opportunities for these players to outplay your team and take rounds

Because playing as a team and playing for yourself is two different things. Yes your individual skill is important but the teamwork is much more needed.

Edit: thats alot of deaths as well
Ultima modifica da SourApple; 1 giu 2019, ore 21:30
Im a team player mostly and sometimes i didnt even know i ace. My teammates just say it.
You must be thinking that kills doesnt matter. The thing you midunderstood is its not about the kill count.
I know smokes, mollys, pop flashes and do work with my team it's mainly that I am just in good positioning for kills, should also note that I rarely lose and I soloq 95% of the time maybe once every 5 games I lose
Messaggio originale di Panda:
I know smokes, mollys, pop flashes and do work with my team it's mainly that I am just in good positioning for kills, should also note that I rarely lose and I soloq 95% of the time maybe once every 5 games I lose

Good for you
Messaggio originale di Panda:
That site records my last game on may 6th lmao
Yeah you've to copy paste the link of the demo into that page on your own. The good thing about it is that it's not required to login on this site. I do this since this year.
Messaggio originale di Sour Apple:
Messaggio originale di Panda:
mmm.. 32 frags, 18 deaths means that i'm taking 2 to 1 helping out the team a lot whether they be entry kills or holding site I don't know why "frags don't matter" illusion is going around take away 15 of those kills that is 15 more opportunities for these players to outplay your team and take rounds

Because playing as a team and playing for yourself is two different things. Yes your individual skill is important but the teamwork is much more needed.

Edit: thats alot of deaths as well
That's a good answer.

The best thinking is like this:

Would you rather have a player killing an enemy and then fall back and survive all the time - or have a player who's doing one kill, pushing further forward and doing another kill 50% of the time?

Of course the player who does one kill and then fall back is worth more for the team. He will most likely have less kills overall, but the enemies will also have less opportunities to win a round.

And as I said there is a huge difference what kills you do. Ecofrags, existfrags etc. isn't worth much. Not only because it's easy frags but because it's also risky. So when there are 3-5 player pushing you with pistols, what are you doing? Spraying them down and getting 2-3 kills and die and the enemies get your ak, or mollying and run away from them, call your teammates that they're pushing etc.?

It's very simple: When the system thinks you're good enough for a rank up. You'll rankup. For example I lost my rank because of inactivity:
https://csgostats.gg/player/76561197974580372#/matches
I got one rank lower because that's what usually happens after rankdecay, then I played some more games and ranked up again. When you scroll down it took me pretty look in order to rankup to LE before. While my individual and teamstats were very good the enemies overall were a bit lower than me so I got less points and the rankup took a bit longer.

When you like statistics, upload your games on that page. I think it's pretty interesting. But never ask why you don't rank up.
Ultima modifica da Hamsterpeek; 3 giu 2019, ore 7:41
I rankup all the time, least once a week, was just wondering if it was decent for gn2 and how far being able to consistently do this would place me.. ofc I don't just run in 1 frag and die I normally have lowest overall on team or close to it.

And 32 and 18 is not a lot of deaths considering there was a total of 29 rounds

https://csgostats.gg/match/4178914

Like this game for example (even though the enemies were extremely bad) me and my friend both had the lowest deaths on team by a long shot
Ultima modifica da pandaman; 3 giu 2019, ore 7:59
Messaggio originale di Panda:
I rankup all the time, least once a week, was just wondering if it was decent for gn2 and how far being able to consistently do this would place me.. ofc I don't just run in 1 frag and die I normally have lowest overall on team or close to it.
It's pretty simple to answer your question:

The better the enemies get, the less kills you'll do on average. That's why pros also have only a kill/death of ~1.0 because they face people on their rank.

What's not easy to answer is how far you could go when you do xy kills in rank z. On average I guess a player should do 15-20 kills depending on how many rounds are played. That's even lower when you play in leagues because in leagues teams save more often, that's also why the ADR of pros is very low (most likely something around 60).

So just play further and you'll find out yourself how far you can go. And don't forget to get better over time too. ;)
Messaggio originale di Panda:
And 32 and 18 is not a lot of deaths considering there was a total of 29 rounds

https://csgostats.gg/match/4178914

Like this game for example (even though the enemies were extremely bad) me and my friend both had the lowest deaths on team by a long shot
I see your stats, nearly as good as mine while I'm ranked higher tho. I'm usually global so I actually play some ranks below. When I consider your statistic with the rank etc. I'd guess you'll get in the high gn / mg ranks pretty fast and after that it depends how good you can adapt to better player.
Ultima modifica da Hamsterpeek; 3 giu 2019, ore 8:04
If you specially ask how to rank up better, CS:GO rank factor in MVP stars pretty high. Even if you got 11 / 2 / 20, if you have 6 mvp stars or more you won't get a negative elo.

I have a defender playstyle, so I stay almost every time as the last person alive. You won't believe how many mvp stars you get out of this
Ultima modifica da B__ri__d__ge; 3 giu 2019, ore 8:04
Messaggio originale di R0dTether:
If you specially ask how to rank up better, CS:GO rank factor in MVP stars pretty high. Even if you got 11 / 2 / 20, if you have 6 mvp stars or more you won't get a negative elo
timeisbutawindow duo queue to global proved MVP does nothing..? As a result Round > MVP
Ultima modifica da pandaman; 3 giu 2019, ore 8:04


Messaggio originale di Panda:
Messaggio originale di R0dTether:
If you specially ask how to rank up better, CS:GO rank factor in MVP stars pretty high. Even if you got 11 / 2 / 20, if you have 6 mvp stars or more you won't get a negative elo
timeisbutawindow duo queue to global proved MVP does nothing..?
Yeah individual stats like mvps etc. aren't worth that much. There are two way more important things:
1. Round and game win/loss ratio
2. Ranks of the enemies (it's way faster to rankup against higher ranked enemies)
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Data di pubblicazione: 1 giu 2019, ore 11:49
Messaggi: 45