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Because playing as a team and playing for yourself is two different things. Yes your individual skill is important but the teamwork is much more needed.
Edit: thats alot of deaths as well
Good for you
That's a good answer.
The best thinking is like this:
Would you rather have a player killing an enemy and then fall back and survive all the time - or have a player who's doing one kill, pushing further forward and doing another kill 50% of the time?
Of course the player who does one kill and then fall back is worth more for the team. He will most likely have less kills overall, but the enemies will also have less opportunities to win a round.
And as I said there is a huge difference what kills you do. Ecofrags, existfrags etc. isn't worth much. Not only because it's easy frags but because it's also risky. So when there are 3-5 player pushing you with pistols, what are you doing? Spraying them down and getting 2-3 kills and die and the enemies get your ak, or mollying and run away from them, call your teammates that they're pushing etc.?
It's very simple: When the system thinks you're good enough for a rank up. You'll rankup. For example I lost my rank because of inactivity:
https://csgostats.gg/player/76561197974580372#/matches
I got one rank lower because that's what usually happens after rankdecay, then I played some more games and ranked up again. When you scroll down it took me pretty look in order to rankup to LE before. While my individual and teamstats were very good the enemies overall were a bit lower than me so I got less points and the rankup took a bit longer.
When you like statistics, upload your games on that page. I think it's pretty interesting. But never ask why you don't rank up.
And 32 and 18 is not a lot of deaths considering there was a total of 29 rounds
https://csgostats.gg/match/4178914
Like this game for example (even though the enemies were extremely bad) me and my friend both had the lowest deaths on team by a long shot
The better the enemies get, the less kills you'll do on average. That's why pros also have only a kill/death of ~1.0 because they face people on their rank.
What's not easy to answer is how far you could go when you do xy kills in rank z. On average I guess a player should do 15-20 kills depending on how many rounds are played. That's even lower when you play in leagues because in leagues teams save more often, that's also why the ADR of pros is very low (most likely something around 60).
So just play further and you'll find out yourself how far you can go. And don't forget to get better over time too. ;) I see your stats, nearly as good as mine while I'm ranked higher tho. I'm usually global so I actually play some ranks below. When I consider your statistic with the rank etc. I'd guess you'll get in the high gn / mg ranks pretty fast and after that it depends how good you can adapt to better player.
I have a defender playstyle, so I stay almost every time as the last person alive. You won't believe how many mvp stars you get out of this
Yeah individual stats like mvps etc. aren't worth that much. There are two way more important things:
1. Round and game win/loss ratio
2. Ranks of the enemies (it's way faster to rankup against higher ranked enemies)