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so yeah, id not do that
Even when he can do 1000 jumps a sec. he will not get many Bhops.(2-3)
It just dont work in cs:go,only in older cs.
if you own l4d2 you can try it, equip the dual pistols and spam the fire button, you can outrun the limit even without a macro at which point it fires at a FAR reduced rate
which is what i meant with timing, if he times the wait times between clicks right in his macro it "would" work but get him banned by overwatch, which is why its a bad idea one way or another
Whenever you land a bhop you've a 50% chance of gaining speed. This is because your +jump key also activates -jump at the same time. This wasn't the case in 1.6 or source. It's new in CSGO.
There is a short sequence where you have to hit a bhop and a macro won't change that. So even with a macro you won't get more than the 50% chance of gaining speed. That's what's important when overwatcher review a demo. Take me as an example. I hit every bhop, it doesn't even matter if I jump down or up somewhere and I could even do it blind because I learned it over the past 2 decades. But I don't gain speed always so it's easy for people to see if I use external assistance or not (I can use my space bar with that because in 1.6 was bhopping timing harder + it wasn't allowed to use your mousewheel for jumps - but since it's allowed in csgo I use my mousewheel aswell and it's so easy).
When your movement overall is bad and you hop around like a bot without strafing correctly and bhopping while you run against a wall and stuff people could see that you use something more than just your mousewheel and that's bannable aswell because the person obviously has not the ability to bhop, strafe and move around correctly but jumps around - like an idiot.
So since it's in a grey zone I would give you the advise to not use it. Learn the game how it should be learned. I've also made a video about it some time ago and just created a guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=1767174369