Counter-Strike 2

Counter-Strike 2

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How to disable Multicore Rendering.
I was installing some cfgs and stuff to make csgo less laggier it my laptop, i tried to disable multicore rendering in the settings but it keeps reverting back even though i clicked apply.

i tried disabling in-game it still doesnt work.

PLeaSe helP mE.
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Showing 1-15 of 15 comments
Vaulty Sep 10, 2019 @ 5:36am 
Check your "cfgs and stuff" for an option that reenables multicore rendering
Host Migration Sep 10, 2019 @ 5:38am 
Why would you want less performance for cs?
El_Hood Sep 10, 2019 @ 5:39am 
Also multicore rendering should stay enabled anyway, as you will get more fps with it enabled in almost every scenario
herrkac Sep 10, 2019 @ 5:47am 
Originally posted by El_Hood:
Also multicore rendering should stay enabled anyway, as you will get more fps with it enabled in almost every scenario


Also multicore rendering should stay enabled anyway, as you will get more fps with it enabled in almost every scenario


Originally posted by VoxL:
Why would you want less performance for cs?


you sure? (look what in-game tool tip says)



do you have anything in lunch options added?
if not go to
:\Program Files (x86)\Steam\userdata\00000000\730\local\cfg
where “00000000” is your steam ID and
delete video.txt and videodefault.txt.
Last edited by herrkac; Sep 10, 2019 @ 6:05am
El_Hood Sep 10, 2019 @ 5:56am 
Originally posted by herrkac:
Originally posted by El_Hood:
Also multicore rendering should stay enabled anyway, as you will get more fps with it enabled in almost every scenario


Also multicore rendering should stay enabled anyway, as you will get more fps with it enabled in almost every scenario


Originally posted by VoxL:
Why would you want less performance for cs?


you sure? (look what in-game tool tip says)



do you have anything in lunch options added?
This tool tip is outdated (As is the option as a whole) It stems from the very beginnings of the source engine, when dual core CPUs were something exotic. At this point they might aswell remove it as it only confuses some users.
Hamsterpeek Sep 10, 2019 @ 5:59am 
Yeah in 99.9% of all cases you should let multicore rendering enabled!

There are two cases why it always changes back:
1. It's set like this in the launchoptions
2. Your video.txt file is read-only (ever, change you make ingame will only work as long you don't restart the game)
herrkac Sep 10, 2019 @ 6:13am 
Originally posted by El_Hood:
Originally posted by herrkac:


Also multicore rendering should stay enabled anyway, as you will get more fps with it enabled in almost every scenario





you sure? (look what in-game tool tip says)



do you have anything in lunch options added?
This tool tip is outdated (As is the option as a whole) It stems from the very beginnings of the source engine, when dual core CPUs were something exotic. At this point they might aswell remove it as it only confuses some users.



you will very likely have more fps if you use singelcore rendering if you play on lowest settings.
a lot of ppl play on lowest possible settings ( ppl play csgo 1024x769 res like pro players)
and if you rly hc player you go to bios and disable hyperthreading option for your cpu
Last edited by herrkac; Sep 10, 2019 @ 6:16am
Host Migration Sep 10, 2019 @ 6:49am 
Originally posted by herrkac:
Originally posted by El_Hood:
This tool tip is outdated (As is the option as a whole) It stems from the very beginnings of the source engine, when dual core CPUs were something exotic. At this point they might aswell remove it as it only confuses some users.



you will very likely have more fps if you use singelcore rendering if you play on lowest settings.
a lot of ppl play on lowest possible settings ( ppl play csgo 1024x769 res like pro players)
and if you rly hc player you go to bios and disable hyperthreading option for your cpu
and if you're really really hard core, take out a stick of ram.
herrkac Sep 10, 2019 @ 7:23am 
Originally posted by VoxL:
Originally posted by herrkac:



you will very likely have more fps if you use singelcore rendering if you play on lowest settings.
a lot of ppl play on lowest possible settings ( ppl play csgo 1024x769 res like pro players)
and if you rly hc player you go to bios and disable hyperthreading option for your cpu
and if you're really really hard core, take out a stick of ram.

yes, you can-it may help in some scenarios.

but to the point, im just sayin that if you are talkin bout multicore rendering you should take those ppl as an option too. and its not that easy as it seems cos multico rerenfering has more states/switches than simple on/off.
herrkac Sep 10, 2019 @ 7:34am 
its not realy that hardcore its just how source engine works, you want to have 300+ fps because of input lag (its tight to fps).
switching from trilnear filtering to aniso will tax you 10 ms mouse input lag-its not nothing if you keep in mind cs go is competitive game

and no, i dont play cs go on 1024x748 streched resolution
Last edited by herrkac; Sep 10, 2019 @ 7:36am
Kiulunkeisari Sep 10, 2019 @ 7:44am 
google
Scrub Sep 10, 2019 @ 7:53am 
Originally posted by Kkong:
google
Google is going to lead you to discussions like this wherein it has been discussed and answered.

You are extremely unhelpful.
herrkac Sep 10, 2019 @ 8:20am 
Originally posted by doc:
Originally posted by Kkong:
google
Google is going to lead you to discussions like this wherein it has been discussed and answered.

You are extremely unhelpful.

+1



Originally posted by Kkong:
google

there is already solution in this thread so why google?(you didnt even read it, did you?)
looks like op is afk
76561198359424792 Sep 10, 2019 @ 10:48pm 
i found the solution!
i checked the cfgs and found the suspect: mat queue mode 2, i set it to 0 and BAM! it works
in4moonlight Dec 24, 2022 @ 1:23pm 
In general disabling multi core rendering can lower total input to output lag at the cost of frame rate. Cores have to communicate with each other, which depending on CPU architecture can produce more or less of additional lag.

Competitive players with fast CPU's will often lower CPU dependent settings to lowest and switch off multicore rendering.

In my case on Macbook with M1 CPU, I play on 2560x1600 (or 1280x800 with 4x MSAA) resolution since GPU handles it easily, but I have set nearly every other setting to very low. With multi-core enabled I get 91 fps average, with single core I get 89 fps average. I do however subjectively feel mouse being more responsive with single core rendering, and frankly I would not want to play with multi-core enabled, cause input lag is already high due to CS GO not being designed natively for M1 CPU's, and I speculate translation layer from x86 architecture is adding some extra lag.
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Date Posted: Sep 10, 2019 @ 5:35am
Posts: 15