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And now imagine you play on FFA DM server where your "teammates" are enemies aswell. That's a total mess.
So yeah, they should fix the spawn system with algorithm like people can only spawn in areas where no enemy is etc.
But the medishot is a cool gimmick. Most of the time when I die in DM it's because I already had a lot of fights before and lost a lot of HP because of it.
*cough* spawnkills *cough*. You never played a warmup round before a match?
What annoys me is the spawn protection. They should disable that. It's also not enabled on community server and really bothers me because people respawn and are immune and always have the first shot. Some people seriously tryhard and I just start playing again when I respawn because for me it's pathetic camping in the immunity.
Either way I doubt valve will change the respawn algorithm since it's like that since it was released like 18+ years ago (not sure when we got that mode).
I am like the new medic vacine. But, it´s not a good help, because it´s not finish to apply and you are under shoots agaiin.
they won't
end of thread
You nub.