Counter-Strike 2

Counter-Strike 2

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Nodl Sep 20, 2019 @ 7:31am
csgo tournament pc specs?
good day i was just casually thinking does anyone know what specs the pcs are at mass csgo tournaments like the berlin 2019 for example decided to look it up and couldnt find anything so decided to come here its nothing important just generally curious :)
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Showing 1-12 of 12 comments
Marius,,4hp Sep 20, 2019 @ 7:33am 
sange
Poury4 Sep 20, 2019 @ 7:38am 
I think the system should render at least up to monitors refresh rate
B-o-B Sep 20, 2019 @ 7:44am 
The Sponsors supply the hardware.

10 point if you can guess who supplied the Anti Cheat. Of cource feel free to cheat and ask google.

Cloud based Anti cheat mmm. Sounds interesting.
Marius,,4hp Sep 20, 2019 @ 7:59am 
sange v2
Vault Hunter 101 Sep 20, 2019 @ 8:06am 
Originally posted by B on b:
The Sponsors supply the hardware.

10 point if you can guess who supplied the Anti Cheat. Of cource feel free to cheat and ask google.

Cloud based Anti cheat mmm. Sounds interesting.

So fully server side anticheat... nothing new

unless you would encrypt the data and have the server send the encryption key each time you start game/anticheat... so nothing new, vac has been working like that since years

Putting fancy words won't make stuff better :P
Mudza 👻 Sep 20, 2019 @ 8:11am 
Originally posted by K1ng ♿:
good day i was just casually thinking does anyone know what specs the pcs are at mass csgo tournaments like the berlin 2019 for example decided to look it up and couldnt find anything so decided to come here its nothing important just generally curious :)


CPU. Intel i7-9700K.
Graphics. EVGA GeForce RTX 2070.
Mainboard. ASUS ROG Strix Z390-E.
Heat sink. Cooler Master Hyper 212 EVO.
RAM. Corsair Vengeance 16GB 2666 MHZ.
SSD. Crucial MX 525GB.
Power Supply. EVGA 600 Watt Bronze.
Case. Corsair Carbide 100R.
Ancient Oldie Sep 20, 2019 @ 8:23am 
Originally posted by Vault Hunter 101:
Originally posted by B on b:
The Sponsors supply the hardware.

10 point if you can guess who supplied the Anti Cheat. Of cource feel free to cheat and ask google.

Cloud based Anti cheat mmm. Sounds interesting.

So fully server side anticheat... nothing new

unless you would encrypt the data and have the server send the encryption key each time you start game/anticheat... so nothing new, vac has been working like that since years

Putting fancy words won't make stuff better :P
A lot new. Kaspersky is working on a tournament cloud based anti-cheat.
https://usa.kaspersky.com/about/press-releases/2019_kaspersky-presents-new-cloud-based-solution-in-esports
Last edited by Ancient Oldie; Sep 20, 2019 @ 8:23am
Vault Hunter 101 Sep 20, 2019 @ 10:01am 
Originally posted by Ancient Oldie:
Originally posted by Vault Hunter 101:

So fully server side anticheat... nothing new

unless you would encrypt the data and have the server send the encryption key each time you start game/anticheat... so nothing new, vac has been working like that since years

Putting fancy words won't make stuff better :P
A lot new. Kaspersky is working on a tournament cloud based anti-cheat.
https://usa.kaspersky.com/about/press-releases/2019_kaspersky-presents-new-cloud-based-solution-in-esports

So what? there are plenty of anticheats, what makes this one better?

"To use Kaspersky Anti-Cheat, players must install the solution distributed by the platform. After installation on the player’s computer is complete, game process information is collected, sent to the Kaspersky Anti-Cheat cloud and analyzed for suspicious events. Simultaneously, the tournament referee will receive real-time cheat reports via a web interface providing technical evidence of cheating without taking any immediate actions upon the player, but leaving the final decision to the referee and tournament organizers. In addition to ensuring cheat detection, Kaspersky Anti-Cheat always puts the user experience first and does not affect the game process or overload traffic."

So your game client sending whatever information to Kaspersky (Bluehole and BattlEye already have that in PUGB) and you can call a "referee" to ban people on the spot (So crappy Overwatch like system that can only be used on tournaments)

It's cool that they are trying to make new anticheat but they don't show any points that could make it better, all they focus on is how its cloud based which doesn't mean much, other than it won't take that much processor power but anticheats generally don't take much :P
Chupa_Chups Sep 20, 2019 @ 10:08am 
O
Ancient Oldie Sep 20, 2019 @ 10:13am 
Originally posted by Vault Hunter 101:

It's cool that they are trying to make new anticheat but they don't show any points that could make it better, all they focus on is how its cloud based which doesn't mean much, other than it won't take that much processor power but anticheats generally don't take much :P
Treating cheats as a cybersecurity issue is a big step forward. On top of that I bet this will be running with elevated privileges on system level and therefor is harder to bypass and more intrusive than any game-anticheat (especially built-ins, like VAC) can be, because they run in a user-context. There are also ways to enforce it and detect fiddling with it.
https://www.kaspersky.com/blog/anti-cheat-e-sports/28553/

Note: At this moment this is only available for tournament environments where other security measures are also in place.
Last edited by Ancient Oldie; Sep 20, 2019 @ 10:15am
Fire Sep 20, 2019 @ 10:19am 
uwu
Nodl Sep 20, 2019 @ 7:43pm 
chucked up the post and went to bed didnt expect this much replys haha thanks for the help :)
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Date Posted: Sep 20, 2019 @ 7:31am
Posts: 12