Counter-Strike 2

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parry 2016 年 12 月 17 日 上午 8:14
GUIDE: How to use G-SYNC correctly in CS:GO!
After literally months of research and testing plenty of different settings, I finally found the best ones for people using G-Sync with a 144Hz monitor or above!

Let me get straight to the point. The settings you want to change are the following 4:

  • Enable G-Sync in the Nvidia Control Panel (obviously)

  • In the same Nvidia Control Panel, navigate to 3D-Settings and set V-Sync to ON. You can do this either globally or for CS:GO only (don't be fooled by the common "V-Sync = bad" term. It will only cap the FPS to your monitors max refresh rate, and this will also remove pretty much every microstutter in game!)

  • In CS:GO disable V-Sync in the video settings

  • In CS:GO console type fps_max 140 (for 144 Hz monitors, if you have 165 Hz, use 160. Just make sure you set the number approx. 4-5 frames lower than your refresh-rate)

DONE! You have to use these specific settings in order to run it correctly. Make sure you set everything like listed above! Optional: add fps_max 140 to your autoexec.cfg to make sure that your game always caps the fps ingame at 140 fps.

---

IMPORTANT:
Before people start to complain about input lag caused by G-Sync, let me clear something right away.

If used correctly like in my guide, it will add 1-2 ms delay AT MOST! Blurbusters already made a very accurate test[imgur.com] over a year ago (check 300 no sync vs max_fps 120, this would apply to 140 fps aswell) and I'm pretty sure that by the time, Nvidia even improved G-Sync latency via the drivers to hit even lower numbers. But would even 1-2 ms more delay really matter? No, not for me at least. I can't tell any difference in delay between non-synced and my method anyways and I bet you can't too by testing it side by side. However... what I do notice A LOT, is the lack of microstutter. The game just feels and plays SO MUCH BETTER this way. My aim improved quite a lot to be honest and I dare you to try it.

If you used my settings correctly, I can garantee you, that you won't be dissapointed with the results!

ENJOY! :)

EDIT: Thanks so much for the overwhelming positive feedback and people adding me to confirm me how well it works and thank for this guide, I'm really happy to help!
最后由 parry 编辑于; 2020 年 5 月 16 日 上午 9:08
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正在显示第 31 - 45 条,共 45 条留言
asgasdasdf 2020 年 5 月 16 日 上午 7:35 
Never set Vsync for csgo in Nvidia settings big NO.
If you want to use Gsync set Vsync off.
parry 2020 年 5 月 16 日 上午 9:04 
引用自 PlanC
Never set Vsync for csgo in Nvidia settings big NO.
If you want to use Gsync set Vsync off.
Thats not how it works bro. Check some detailed in-depth videos regarding this topic or read through my guide. It's an important step, but only makes sense if you lock the framerate below your monitors refreshrate (e.g. 140fps on 144hz monitor). There is a reason behind this why it's recommended, and before you ask and wonder: no, there is no inputlag that comes with this option when using like this. It gives you the smoothest experience without any additional input delay. I highly recommend watching Battlenonesense's videos on YT where he compares these results in detail with a high speed camera, you will understand why some settings have to be setup like this and not different after more research.
asgasdasdf 2020 年 5 月 16 日 上午 9:53 
引用自 P
引用自 PlanC
Never set Vsync for csgo in Nvidia settings big NO.
If you want to use Gsync set Vsync off.
Thats not how it works bro. Check some detailed in-depth videos regarding this topic or read through my guide. It's an important step, but only makes sense if you lock the framerate below your monitors refreshrate (e.g. 140fps on 144hz monitor). There is a reason behind this why it's recommended, and before you ask and wonder: no, there is no inputlag that comes with this option when using like this. It gives you the smoothest experience without any additional input delay. I highly recommend watching Battlenonesense's videos on YT where he compares these results in detail with a high speed camera, you will understand why some settings have to be setup like this and not different after more research.
Screen tearing can get very bad.
This is the only reason why you aint use it.
A very good reason would be power consumption and heat.
Turning off Vsync makes your system render frames as fast possible, or as fast as the CPU will allow.
As most modern parts effecively overclock themself to a degree unless they hit a thermal or power limit then they throttle back, your system would be running at close to maximum power constantly.
This uses more power, creates more heat, makes the fans run louder and shortens the life of the computer.

So on modern computer PC its good to leave Vsync ON.
最后由 asgasdasdf 编辑于; 2020 年 5 月 16 日 上午 9:54
parry 2020 年 5 月 17 日 上午 9:53 
引用自 PlanC
引用自 P
Thats not how it works bro. Check some detailed in-depth videos regarding this topic or read through my guide. It's an important step, but only makes sense if you lock the framerate below your monitors refreshrate (e.g. 140fps on 144hz monitor). There is a reason behind this why it's recommended, and before you ask and wonder: no, there is no inputlag that comes with this option when using like this. It gives you the smoothest experience without any additional input delay. I highly recommend watching Battlenonesense's videos on YT where he compares these results in detail with a high speed camera, you will understand why some settings have to be setup like this and not different after more research.
Screen tearing can get very bad.
This is the only reason why you aint use it.
A very good reason would be power consumption and heat.
Turning off Vsync makes your system render frames as fast possible, or as fast as the CPU will allow.
As most modern parts effecively overclock themself to a degree unless they hit a thermal or power limit then they throttle back, your system would be running at close to maximum power constantly.
This uses more power, creates more heat, makes the fans run louder and shortens the life of the computer.

So on modern computer PC its good to leave Vsync ON.
Again, check the in depth comparison. The difference is like 5ms or less but the game FEELS much smoother and responsive too giving an overall better experience and also helping to land certain shots because you dont get distracted by the screen tearing.

EDIT: check my blurbusters screenshot, do you actually think you can tell a difference from 300fps unlocked with 22ms input lag vs gsync with fps lock at 24ms? activating vsync when having your fps below your refresh rate adds NO ADDITIONAL INPUT lag. As long as you dont hit the max refreshrate there is literally no real downside.
最后由 parry 编辑于; 2020 年 5 月 17 日 上午 9:56
asgasdasdf 2020 年 5 月 17 日 下午 2:03 
引用自 P
引用自 PlanC
Screen tearing can get very bad.
This is the only reason why you aint use it.
A very good reason would be power consumption and heat.
Turning off Vsync makes your system render frames as fast possible, or as fast as the CPU will allow.
As most modern parts effecively overclock themself to a degree unless they hit a thermal or power limit then they throttle back, your system would be running at close to maximum power constantly.
This uses more power, creates more heat, makes the fans run louder and shortens the life of the computer.

So on modern computer PC its good to leave Vsync ON.
Again, check the in depth comparison. The difference is like 5ms or less but the game FEELS much smoother and responsive too giving an overall better experience and also helping to land certain shots because you dont get distracted by the screen tearing.

EDIT: check my blurbusters screenshot, do you actually think you can tell a difference from 300fps unlocked with 22ms input lag vs gsync with fps lock at 24ms? activating vsync when having your fps below your refresh rate adds NO ADDITIONAL INPUT lag. As long as you dont hit the max refreshrate there is literally no real downside.
l can agree it "feels smoother" but not always. still screen tearing sometimes.
parry 2020 年 5 月 17 日 下午 3:50 
引用自 PlanC
引用自 P
Again, check the in depth comparison. The difference is like 5ms or less but the game FEELS much smoother and responsive too giving an overall better experience and also helping to land certain shots because you dont get distracted by the screen tearing.

EDIT: check my blurbusters screenshot, do you actually think you can tell a difference from 300fps unlocked with 22ms input lag vs gsync with fps lock at 24ms? activating vsync when having your fps below your refresh rate adds NO ADDITIONAL INPUT lag. As long as you dont hit the max refreshrate there is literally no real downside.
l can agree it "feels smoother" but not always. still screen tearing sometimes.
It's literally impossible to get screen tearing with vsync enabled.
asgasdasdf 2020 年 5 月 17 日 下午 4:06 
引用自 P
引用自 PlanC
l can agree it "feels smoother" but not always. still screen tearing sometimes.
It's literally impossible to get screen tearing with vsync enabled.
I have been follow your guide to see by myself. There is a reason why you wont enable Vsync for csgo.
Engine is old do not forget that.
Rimmer 2023 年 5 月 30 日 上午 1:06 
Great guide. Works perfectly!
Swiss 2023 年 5 月 30 日 上午 1:22 
just disable g-sync
moooooo:duck 2024 年 6 月 28 日 下午 7:36 
Do anyone know how enable g-sync if its disabled in cs but enabled everywhere else?)))
parry 2024 年 6 月 28 日 下午 8:52 
引用自 moooooo:duck
Do anyone know how enable g-sync if its disabled in cs but enabled everywhere else?)))
open Nvidia Control Panel and check for the Manage 3D Settings/Program Settings/CS2. You might have "Fixed Refreshrate" active under the Monitor Technology, this will disable G-Sync for CS2. Otherwise, if G-Sync is enabled globally and works in other games, IDK why it wouldn't in CS2.
76561198806868855 2024 年 11 月 28 日 上午 1:56 
引用自 Hamless Hog
whats the point in disabling v sync, if your just going to cap the frames anyways?
First of all, these technologies are not related to each other, and secondly, v-sync heavily loads the system, and as another user pointed out to you, these technologies can also conflict with each other
Vault Hunter 101 2024 年 11 月 28 日 上午 1:58 
引用自 Blackwolf_365
引用自 Hamless Hog
whats the point in disabling v sync, if your just going to cap the frames anyways?
First of all, these technologies are not related to each other, and secondly, v-sync heavily loads the system, and as another user pointed out to you, these technologies can also conflict with each other

NECROMANCER!
biosat-lost 2024 年 11 月 28 日 上午 2:01 
There are still who understand how Pc hardware works!!! In the last time i have only heared something like" i want to have 500 frames in CS2" bla...
Anton2907 UnisonoRP.ru 2024 年 11 月 29 日 上午 7:55 
{链接已删除} watch this video
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发帖日期: 2016 年 12 月 17 日 上午 8:14
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