Counter-Strike 2

Counter-Strike 2

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glatorps Nov 24, 2017 @ 6:03pm
CSGO crashing when entering a match?
its really weird and it happens everytime in deathmatch and other game modes ill leave the console error it gave if it helps.

Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Parent cvar in client.dll not allowed (weapon_max_before_cleanup)
Parent cvar in client.dll not allowed (weapon_auto_cleanup_time)
Parent cvar in client.dll not allowed (snd_max_pitch_shift_inaccuracy)
Parent cvar in client.dll not allowed (steam_controller_haptics)
Parent cvar in client.dll not allowed (mp_endmatch_votenextleveltime)
Parent cvar in client.dll not allowed (mp_verbose_changelevel_spew)
Parent cvar in client.dll not allowed (cl_remove_old_ugc_downloads)
Particles: Missing 'particles/money_fx.pcf'
maxplayers set to 64
Error: Localization key value exceeds MAX_LOCALIZED_CHARS. Problem key: SFUI_HowToPlay_TacticsContents
Error: Localization key value exceeds MAX_LOCALIZED_CHARS. Problem key: SFUI_HowToPlay_TacticsContents
Error: Localization key value exceeds MAX_LOCALIZED_CHARS. Problem key: SFUI_HowToPlay_TacticsContents
Error: Localization key value exceeds MAX_LOCALIZED_CHARS. Problem key: SFUI_HowToPlay_TacticsContents
Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\platform\config
Particles: Missing 'particles/money_fx.pcf'
--- Missing Vgui material vgui/store/store_item_bg
--- Missing Vgui material vgui/store/store_item_bg_highlight
--- Missing Vgui material vgui/store/store_item_sel_bg
--- Missing Vgui material vgui/store/store_item_pickup_bg
--- Missing Vgui material vgui/store/store_preview_bg
--- Missing Vgui material vgui/store/store_bottom_bar_button_bg
--- Missing Vgui material vgui/store/store_bottom_bar_button_highlight_bg
--- Missing Vgui material vgui/store/store_default_dialog
--- Missing Vgui material vgui/store/store_backpack_bg
--- Missing Vgui material vgui/store/store_backpack_bg_highlight
--- Missing Vgui material vgui/store/store_backpack_bg_highlight
--- Missing Vgui material vgui/store/store_discount_corner
--- Missing Vgui material vgui/store/store_preview_bg
--- Missing Vgui material vgui/store/store_tooltip_bg
--- Missing Vgui material vgui/store/store_tab_selected
--- Missing Vgui material vgui/store/store_tab_unselected
--- Missing Vgui material vgui/btn_econ_blue
--- Missing Vgui material vgui/store/button_econ_blue_over
--- Missing Vgui material vgui/store/store_backpack_bg
--- Missing Vgui material vgui/store/store_backpack_bg_highlight
--- Missing Vgui material vgui/store/store_backpack_bg_highlight
CGameEventManager::AddListener: event 'coop_mission_end_stats' unknown.
Unknown command "cl_thirdperson"
Unknown command "tr_best_course_time"
Unknown command "tr_completed_training"
Unknown command "weapon_accuracy_logging"
Failed to init 'maps/soundcache/_master_spanish.cache'
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Can't use cheat cvar cl_teamid_overhead_maxdist in multiplayer, unless the server has sv_cheats set to 1.
Starting ping measurement
Unknown command "cl_thirdperson"
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 24.7ms!
Unknown command "tr_best_course_time"
Unknown command "tr_completed_training"
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 73.2ms!
Unknown command "weapon_accuracy_logging"
Got network config from CDN. Data contains revision 139, not newer than current revision 139; ignoring.
Failed to init 'maps/soundcache/_master_spanish.cache'
Telling Steam it is safe to update the app
Failed to communicate with routing cluster 'canm'.
Failed to communicate with routing cluster 'shau'.
Failed to communicate with routing cluster 'tsnt'.
Failed to communicate with routing cluster 'pww'.
Failed to communicate with routing cluster 'pwz'.
Failed to communicate with routing cluster 'sha'.
Failed to communicate with routing cluster 'tsnm'.
Failed to communicate with routing cluster 'pwu'.
Communications with routing cluster 'tsnt' established.
Communications with routing cluster 'shau' established.
Communications with routing cluster 'tsnm' established.
Failed to read the default inventory image file (materials/icons/inventory_icon_weapon_healthshot.vtf)
Failed to read the default inventory image file (materials/icons/inventory_icon_weapon_tagrenade.vtf)
Ping measurement completed
Failed to read the default inventory image file (materials/icons/inventory_icon_quest.vtf)
Failed to read the default inventory image file (materials/icons/inventory_icon_campaign.vtf)
Failed to read the default inventory image file (materials/icons/inventory_icon_campaign.vtf)
Error getting chrome HTML image: imageID(2), iIndex(65535)
Communications with routing cluster 'sha' established.
Host_WriteConfiguration: Wrote cfg/config.cfg
Failed to access video defaults data, reverting change of 'mat_forceaniso_optionsui' to '9999999'!
ConVarRef fullscreen doesn't point to an existing ConVar
Host_WriteConfiguration: Wrote cfg/config.cfg
Changing resolutions from (1366, 768) -> (1366, 768)
Unable to remove c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\csgo\textwindow_temp.html! (errno 2)
CGameEventManager::AddListener: event 'coop_mission_end_stats' unknown.
Host_WriteConfiguration: Wrote cfg/config.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
Starting ping measurement
Communications with routing cluster 'canm' established.
Communications with routing cluster 'tsnm' have been disrupted.
Communications with routing cluster 'tsnm' restored.
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 35.8ms!
Communications with routing cluster 'tsnu' have been disrupted.
Communications with routing cluster 'tsnt' have been disrupted.
Communications with routing cluster 'sham' have been disrupted.
Ping measurement completed
Communications with routing cluster 'sham' restored.
Ping measurement complete after 4.6s. Sending sample to GC
atl: 69ms via direct route
bom: 292ms via direct route
can: 345ms via cant (front=345ms, back=0ms)
dxb: 293ms via direct route
eat: 136ms via atl (front=69ms, back=67ms)
gru: 185ms via direct route
hkg: 266ms via atl (front=69ms, back=197ms)
iad: 81ms via atl (front=69ms, back=12ms)
jnb: 313ms via atl (front=69ms, back=244ms)
lax: 113ms via atl (front=69ms, back=44ms)
lim: 166ms via direct route
lux: 172ms via atl (front=69ms, back=103ms)
maa: 334ms via atl (front=69ms, back=265ms)
mad: 183ms via atl (front=69ms, back=114ms)
ord: 87ms via atl (front=69ms, back=18ms)
pwg: 319ms via direct route
pwj: 310ms via direct route
pwt: 301ms via shat (front=301ms, back=0ms)
scl: 195ms via lim (front=166ms, back=29ms)
sgp: 302ms via atl (front=69ms, back=233ms)
sha: 301ms via shat (front=301ms, back=0ms)
sto: 191ms, forced direct route instead of best triangulated route (176ms) via atl
syd: 262ms via atl (front=69ms, back=193ms)
tsn: 356ms via tsnm (front=356ms, back=0ms)
tyo: 213ms via atl (front=69ms, back=144ms)
vie: 189ms via atl (front=69ms, back=120ms)
waw: 194ms via atl (front=69ms, back=125ms)
Received Steam datagram ticket for server [A:1:4074379264:9331] vport 0.
Attempting connection to service in data center 'atl'
Cert request for [U:1:394052674] failed with reason code 5002. No ISteamNetworkingSocketsSerialized; old steam client binaries
Connection 4272326808 is continuing with self-signed cert.
steamnetworkingsockets_lowlevel.cpp (697) : Assertion Failed: SDR service thread gave up on lock after waiting 250ms. This directly adds to delay of processing of network packets!
steamnetworkingsockets_lowlevel.cpp (697) : Assertion Failed: SDR service thread gave up on lock after waiting 500ms. This directly adds to delay of processing of network packets!
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 683.9ms!
Requesting session from atl#6 (162.254.199.170:27020). Ping = 69+0=69 (front+back=total).
Requesting session from iad#117 (162.254.192.83:27017). Ping = 82+12=94 (front+back=total).
Started tracking Steam Net Connection to =[A:1:4074379264:9331]:0, handle 10000
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 23.3ms!
Selecting atl#6 (162.254.199.170:27020) as primary for connection 4272326808. [Ping = 69+0=69 (front+back=total).]
Selecting iad#117 (162.254.192.83:27017) as backup #1 for connection 4272326808. Ping = 82+12=94 (front+back=total).
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 46.9ms!
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 81.5ms!
SignalXWriteOpportunity(4)
Connecting to public(=[A:1:4074379264:9331]:0) ...
Server using 'public' lobbies, requiring pw no, lobby id ffffffffffffffff
Associating NetChan CLIENT (=[A:1:4074379264:9331]:0) with Steam Net Connection handle 10000
Connected to =[A:1:4074379264:9331]:0

Counter-Strike: Global Offensive
Map: de_dust2
Players: 14 (0 bots) / 16 humans
Build: 6878
Server Number: 38

#######################################
Map de_dust2 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
SignalXWriteOpportunity(3)
Got pure server whitelist: sv_pure = 1.
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 29.3ms!
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 1000.3ms!
Lost primary session atl#6 (162.254.199.170:27020) for connection 4272326808. received_nosession
Selecting iad#117 (162.254.192.83:27017) as primary for connection 4272326808. [Ping = 82+12=94 (front+back=total).]
\src\steamnetworkingsockets\steamnetworking_statsutils.h (209) : Assertion Failed: usecDiff >= -10*k_nMillion && usecDiff <= 10*k_nMillion
\src\steamnetworkingsockets\steamnetworking_statsutils.h (249) : Assertion Failed: last.MicrosecondsAge( usecNow ) < k_nMillion*10
Lost primary session iad#117 (162.254.192.83:27017) for connection 4272326808. received_nosession
Steam Net connection 10000 ([A:1:4074379264:9331]) closed by peer, reason 4001: Timeout; remote problem. Rx age client 10.0s relay 0.3s
Closing Steam Net Connection to =[A:1:4074379264:9331]:0, handle 10000 (0 )
Disassociating NetChan CLIENT (=[A:1:4074379264:9331]:0) from Steam Net Connection handle 10000
Summary of connection to [A:1:4074379264:9331]:
End-to-end connection: closed by remote host, reason code 4001. (Timeout; remote problem. Rx age client 10.0s relay 0.3s)
Remote host is in data center 'atl'
Current rates:
Sent: 1.6 pkts/sec 0.1 K/sec
Recv: 1.8 pkts/sec 0.1 K/sec
Ping:94ms Max latency variance: ???ms
Quality: 100% (Dropped:0.00% WeirdSeq:0.00%)
Bytes buffered: 0
Lifetime stats:
Totals
Sent: 28 pkts 1,750 bytes
Recv: 172 pkts 37,417 bytes
Recv w seq: 146 pkts
Dropped : 0 pkts 0.00%
OutOfOrder: 0 pkts 0.00%
Duplicate : 0 pkts 0.00%
SeqLurch : 0 pkts 0.00%
Ping histogram: (5 total samples)
0-25 : 0 0%
25-50 : 0 0%
50-75 : 4 80%
75-100 : 1 20%
100-125 : 0 0%
125-150 : 0 0%
150-200 : 0 0%
200-300 : 0 0%
300+ : 0 0%
Ping distribution:
50% of pings <= 69ms
75% of pings <= 74ms
No connection quality distribution available. (4 measurement intervals)
Latency variance histogram: (116 total measurements)
<1 : 53 46%
1-2 : 16 14%
2-5 : 24 21%
5-10 : 11 9%
10-20 : 11 9%
>20 : 1 1%
TX Speed histogram: (26 total samples)
0 - 16 KB/s: 26 100%
16 - 32 KB/s: 0 0%
32 - 64 KB/s: 0 0%
64 - 128 KB/s: 0 0%
128 - 256 KB/s: 0 0%
256 - 512 KB/s: 0 0%
512 - 1024 KB/s: 0 0%
1024+ KB/s: 0 0%
Transmit speed distribution:
5% of speeds <= 0 KB/s
50% of speeds <= 0 KB/s
75% of speeds <= 0 KB/s
95% of speeds <= 0 KB/s
RX Speed histogram: (26 total samples)
0 - 16 KB/s: 26 100%
16 - 32 KB/s: 0 0%
32 - 64 KB/s: 0 0%
64 - 128 KB/s: 0 0%
128 - 256 KB/s: 0 0%
256 - 512 KB/s: 0 0%
512 - 1024 KB/s: 0 0%
1024+ KB/s: 0 0%
Receive speed distribution:
5% of speeds <= 0 KB/s
50% of speeds <= 0 KB/s
75% of speeds <= 0 KB/s
95% of speeds <= 0 KB/s
Rate stats received from remote host 65.4s ago:
Sent: 1.7 pkts/sec 0.1 K/sec
Recv: 0.0 pkts/sec 0.0 K/sec
Ping:64ms Max latency variance: ???ms
Bytes buffered: 0
No lifetime stats received from remote host

Removing Steam Net Connection for =[A:1:4074379264:9331]:0, handle 10000
Can't send packet to net chan CLIENT at address =[A:1:4074379264:9331]:0. No associated steam net connection!
Disconnect: #GameUI_Disconnect_Unusual.
#GameUI_Disconnect_Unusual
steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 97.6ms!
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Showing 1-5 of 5 comments
97538642 Nov 25, 2017 @ 5:38am 
I get the same ♥♥♥♥♥♥♥ problem , i dont seem to fix it either way
IvanChe Nov 25, 2017 @ 5:44am 
Recently my game has been crashing just after it loads a map. I would choose "Find a game" from the menu and CS:GO does it's thing. During the loading bar after "Retrieving game data" I'm given a 5 second timer. On 00:05 the game stops then crashes.
After recconect game disconect me saying that i didnt connect in time and get ban.
everything is normal but when the timer in the bottom left goes to 5 seconds, the game immediately crashes
I tryed verify cache, cl_disablehtmlmotd 1, any other solutions
Last edited by IvanChe; Nov 25, 2017 @ 5:45am
d-luX Nov 25, 2017 @ 7:11am 
Same here , got also a cooldown for this :/
But it's only valve servers... on community servers i've no problems. ? .
Last edited by d-luX; Nov 25, 2017 @ 7:13am
Thunder Dec 12, 2017 @ 2:51am 
I have the same issue almost, my download speed is 100+ MBPS and when I join a server on csgo it goes from normal ping so like 10-60ms to like 1000+ then eventually either crashes or kicks me out the match. This happens in community matches as well where It tells you your latency to the server it says like 30 but when I join it shoots up past 1000+. I have reinstalled CSGO, I have ♥♥♥♥♥♥ with my firewalls and Antivirus, I have Verified the integrity of my CSGO game files and everything and NOTHING has helped . The only thing I could understand in my console in CSGO was this " Cert request for [U:1:379872658] failed with reason code 5002. No ISteamNetworkingSocketsSerialized; old steam client binaries
Connection 4004380863 is continuing with self-signed cert. "
exie Dec 14, 2017 @ 7:16pm 
try typing:
net_client_steamdatagram_enable_override 0

into the console

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Showing 1-5 of 5 comments
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Date Posted: Nov 24, 2017 @ 6:03pm
Posts: 5