Counter-Strike 2

Counter-Strike 2

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What maps did valve actually make for this game?
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apple 18.3.2017 klo 14.06 
All maps except cache and mirage where valve retextured it.
Solid lähetti viestin:
All maps except cache and mirage where valve retextured it.
Which were orignally made by valve though? Only Canals?
apple 18.3.2017 klo 14.18 
dmdport lähetti viestin:
Solid lähetti viestin:
All maps except cache and mirage where valve retextured it.
Which were orignally made by valve though? Only Canals?
If you want to get technical, valve brought the rights to dust2, inferno, nuke etc since the original CS 1.0 game and valve worked on them afterwords adding them to CSS and now Csgo so that's why I said valve made them. I mean I think it would be fair to say cobble in csgo now is their work even though the original version from 1.6 was made by some other guy.

Overpass, like canal, is a total original design by valve.
Solid lähetti viestin:
dmdport lähetti viestin:
Which were orignally made by valve though? Only Canals?
If you want to get technical, valve brought the rights to dust2, inferno, nuke etc since the original CS 1.0 game and valve worked on them afterwords adding them to CSS and now Csgo so that's why I said valve made them. I mean I think it would be fair to say cobble in csgo now is their work even though the original version from 1.6 was made by some other guy.

Overpass, like canal, is a total original design by valve.
+1
Overpass, Canals, and all of the Arsenal maps (Demolition and Arms Race). The other maps were just retextured by Valve or Hidden Path Entertainment.

Dust, Dust2 and Cbble were made by Dave Johnston (He possibly made Canals as well because his logo is in the map Cbble and Canals. It seems unlikely because of his design choices. I don't think he would make such a complex map)

Cache was made by FMPONE

Mirage was made by Micheal Hull

Inferno, Vertigo and Aztec were made by Chris Auty

Nuke was made by Jo Beig

Train was made by Christopher Mair

Assault was made by Lari Muuriaisniemi

Italy was made by Glen Cooper and Jaison Green

Office was made by Alex Manilov

Militia was made by Andrew Aumann

Every single one of these guys made their respective maps before CS 1.0 came out (Except Inferno, Vertigo and Dust2 to my knowledge)
Solid lähetti viestin:
dmdport lähetti viestin:
Which were orignally made by valve though? Only Canals?
If you want to get technical, valve brought the rights to dust2, inferno, nuke etc since the original CS 1.0 game and valve worked on them afterwords adding them to CSS and now Csgo so that's why I said valve made them. I mean I think it would be fair to say cobble in csgo now is their work even though the original version from 1.6 was made by some other guy.

Overpass, like canal, is a total original design by valve.
Valve didn't really "purchase the rights", they hired on the team that created the HL mod, Counter-Strike, which the rights of the game falls under Valve now. This was after 1.0, and Valve didn't officially release Counter-Strike 1.6 until Valve's beta platform, Steam, was released in 2003. The original team was conversing with Valve for quite a lengthy time prior to them joining in with Valve.

Justin DeJong was one of the original mappers on a couple maps, including Dust 2, with Valve. Valve now has in-house mappers that works on the CS:GO team, and also takes a look at community submissions.
koa lähetti viestin:
Solid lähetti viestin:
If you want to get technical, valve brought the rights to dust2, inferno, nuke etc since the original CS 1.0 game and valve worked on them afterwords adding them to CSS and now Csgo so that's why I said valve made them. I mean I think it would be fair to say cobble in csgo now is their work even though the original version from 1.6 was made by some other guy.

Overpass, like canal, is a total original design by valve.
Valve didn't really "purchase the rights", they hired on the team that created the HL mod, Counter-Strike, which the rights of the game falls under Valve now. This was after 1.0, and Valve didn't officially release Counter-Strike 1.6 until Valve's beta platform, Steam, was released in 2003. The original team was conversing with Valve for quite a lengthy time prior to them joining in with Valve.

Justin DeJong was one of the original mappers on a couple maps, including Dust 2, with Valve. Valve now has in-house mappers that works on the CS:GO team, and also takes a look at community submissions.
Justin DeLong made Siege and Docks. Dave Johnston made Dust2. Although, a memorial is placed for him in Dust2 and some other maps.
JKTwice lähetti viestin:
Overpass, Canals, and all of the Arsenal maps (Demolition and Arms Race). The other maps were just retextured by Valve or Hidden Path Entertainment.
Thanks, thats just what I was looking for.
white lähetti viestin:
dmdport lähetti viestin:
Which were orignally made by valve though? Only Canals?
If you want to get technical, valve brought the rights to dust2, inferno, nuke etc since the original CS 1.0 game and valve worked on them afterwords adding them to CSS and now Csgo so that's why I said valve made them. I mean I think it would be fair to say cobble in csgo now is their work even though the original version from 1.6 was made by some other guy.

Overpass, like canal, is a total original design by valve.

What he's trying to say is Valve has never made a map for CS, aside from Overpass... Which was made by people who were only Contracted by Valve. So "technically", Valve has not made a single map for Counter Strike since I started playing it in 2000.

Makes sense tho, Valve is a lazy Company. They'd rather buy someone else's hard work rather than do it themselves.
white lähetti viestin:
If you want to get technical, valve brought the rights to dust2, inferno, nuke etc since the original CS 1.0 game and valve worked on them afterwords adding them to CSS and now Csgo so that's why I said valve made them. I mean I think it would be fair to say cobble in csgo now is their work even though the original version from 1.6 was made by some other guy.

Overpass, like canal, is a total original design by valve.

What he's trying to say is Valve has never made a map for CS, aside from Overpass... Which was made by people who were only Contracted by Valve. So "technically", Valve has not made a single map for Counter Strike since I started playing it in 2000.

Makes sense tho, Valve is a lazy Company. They'd rather buy someone else's hard work rather than do it themselves.
Valve technically made overpass, canals and ancient so valve have made multiple maps since you started playing in 2000
white lähetti viestin:
If you want to get technical, valve brought the rights to dust2, inferno, nuke etc since the original CS 1.0 game and valve worked on them afterwords adding them to CSS and now Csgo so that's why I said valve made them. I mean I think it would be fair to say cobble in csgo now is their work even though the original version from 1.6 was made by some other guy.

Overpass, like canal, is a total original design by valve.

What he's trying to say is Valve has never made a map for CS, aside from Overpass... Which was made by people who were only Contracted by Valve. So "technically", Valve has not made a single map for Counter Strike since I started playing it in 2000.

Makes sense tho, Valve is a lazy Company. They'd rather buy someone else's hard work rather than do it themselves.
I don't think you all are understanding how "making maps" works. Anyone can make a map for CS2 for others to play.
geex 21.4.2024 klo 4.26 
Im not sure who made Bank map . Played Payday 2 game and I was shocked when I saw it .
geex lähetti viestin:
Im not sure who made Bank map . Played Payday 2 game and I was shocked when I saw it .
Why were you shocked?
ai want to be rozen maiden dolls ,,... but its hardick

thy shall noy pass
Viimeisin muokkaaja on Platinum Angel ツ; 21.4.2024 klo 5.34
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