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The math part, for which I actually don't do equations or other boring stuff: Skilled players gaming at significantly higher framerates than other players are able to see and fire upon targets fractions of seconds before others. The wider the framerate gap, the greater the advantage. However, when you hobble everyone equally in this aspect of gameplay, the playing field is mostly leveled...but there will still be a disadvantage to players whom might elect to cap his or her framerate to 30 FPS due to having, maybe, a not-so-hot GPU. Capping at 90 FPS would thus lessen hardware advantage and emphasize raw skill. Not dumb.
So yeah. not exactly an even playground.
But really, the experienced players don't need the edge, don't need the points, and already have the best weapons, starting consecutive playthroughs with the full inventory that they had after handing Tannis the key the last time. It's kind of pointless in co-op, anyway, since the players aren't really competing against each other as would be different if it were multiplayer confrontations in play.
I stopped counting my playthroughs. It's actually gotten kind of boring, to be no challenge.
Open WillowEngine.ini via notepad and locate:
[Engine.GameEngine]
bSmoothFrameRate=FALSE
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=62
MaxDeltaTime=0
Change the values as follows:
[Engine.GameEngine]
bSmoothFrameRate=TRUE
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=your desired max FPS cap
MaxDeltaTime=0
Save the WillowEngine.ini, run the game and check if your fps cap was increased to desired one. I tested this solution on both Borderlands GOTY steam edition and Borderlands GOTY Enhanced Steam edition, both work after the tweak.
Have fun playing!
Not this v