The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Ruse Apr 23, 2015 @ 10:13am
Mods cost money now
Did I miss something? Did EA buy out Valve? Mods, that have been free for at least fifteen years, now cost money. Who's bright idea was this?
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Showing 5,806-5,820 of 6,825 comments
Kyrah Abattoir Apr 27, 2015 @ 12:24pm 
Originally posted by Liam Neeson Punching Wolves:
For the young pc gamers among you, you may not be aware, but "DLC" and "microtransactions", wasn't a thing.

Back in the 90's it was expansion packs sold, usually 7+ hour long games at least.

Then when console came online, opening new revenue, rather than flourishing, it done the opposite, content became slimmer and slimmer with a higher and higher price tag.

Now instead of a SP game 1/4 the size of then main game with a new multiplayer, you pay almost the same amount for 5 maps. Or a weapon. Or a skin.

Many pc gamers at the time and to this day refused, eventually, it became standardized and frankly, we gave in. It is the way of things now.

Ignoring mods being sold as single items at $1-$2 a pop will not make it go away. People will still buy it and eventually everyone will get use to it.

Complaining, causing a fuss it better than nothing and certainly better than trying to ignore it.
Just don't buy it will not work only if you are the minority.

I know people love to rationalise that consumers are dumb and that they can't be made to hear reason and will "just buy anyway" but still, their opinion has just as much value as anyone's here.
Last edited by Kyrah Abattoir; Apr 27, 2015 @ 12:26pm
DemonKiller Apr 27, 2015 @ 12:24pm 
for modders stop the gold rush
A guy with his team created a mod for 3 years transforming it into a different game.
I do not think the gains for a mod to be fair.
The modders team would do better to create a game in 3 years on the UDK with 25% royalty-for Epic (if I'm not mistaken).And then only after having earned more than $50,000.
Now UDK IS OBSOLETE . Unreal Engine 4 is free The 5% royalty starts partner after the first $ 3,000 of revenue per product per quarter.
So modders if you want to create a real game and that you have the skill for it use real tools.Rather than spend 3 years completely change a game that has no good Commercial Licensing Terms.Do not waste your time and stop the gold rush.
Viper Apr 27, 2015 @ 12:24pm 
Originally posted by SpaceZeal0t:
Originally posted by kingofblahs:
What makes you entitled to someone's work for free?

What did you do to earn my hours of work?

What makes you entitled to my paycheck?

What did you do to earn my hours of work?

You are not entitled to free mods..Nothing changes that. Regardless of what you say. If you don't like the price you are entitled not to buy the product. Its as simple as that. There is absolutely nothing you can say that changes that.
Last edited by Viper; Apr 27, 2015 @ 12:26pm
kingofblahs Apr 27, 2015 @ 12:25pm 
Originally posted by Derth44:
Originally posted by kingofblahs:

You're not entitled to anyone's work for free no matter what the arrangement was before.

Free stuff = gifts.

You aren't entitled to a thing for free, period. Not now, not ever.
so when can I be expected to pay for steam?

You're not entitled to Steam for free either.

It's a gift. Appreciate it while it's there, and deal with it when it's not.
fatbeer85 Apr 27, 2015 @ 12:25pm 
My god! 36 people signed this thing!
Muff Apr 27, 2015 @ 12:25pm 
Originally posted by Master Merlan Calloway:
It's fitting that this game is an RPG. You guys are definitely not good with dealing with reality.
this quote made my day! TY!
Shadowblade001 Apr 27, 2015 @ 12:25pm 
Originally posted by Niyahir:
When suddenly he realises, all income he gets from his mods gets sent to his Steam wallet! A million bucks! WOW! Great deal!

Again, you illiterate buffoon, if you actually read what he says, he is NOT supporting paid mods.

Besides, it is not Steam funds, it is cash to his bank account, ONCE the mod has made $400, he gets $100 cash in his own bank account.

People like you who shoot off without having a clue what they are talking about is everything that is wrong with the internet, and everything that caused him to stop posting his mods for public download in the first place.
Words @TNEQL Apr 27, 2015 @ 12:26pm 
Originally posted by Superiorfirepower:
But it doesnt even matter bringing up Falskaar cause Velicky says it will remain free.
I'm aware of that. The point is, this is the kind of content that is worth paying for.

Consumers are capable of being concerning. If they support good content, more good content will come. And a few people sitting at home will be able to make a decent amount of money to feed themselves and pay the rent.

Yes, Bethesda is a big company, who doesn't need all the extra money. But it will benefit smaller developers a lot.
Rocket (Banned) Apr 27, 2015 @ 12:26pm 
Originally posted by SpaceZeal0t:
Originally posted by Jolly Godfrey:

That would apply if you were either presented with deliberately misguiding products aimed at robbing you of your money or if you were forced to buy said products. Yes you're entitled to state your opinion whatever that is, but trying to coherce people (as with the petition and the harassment) into giving up a lawful practice isn't right.

And how is expliting a monopoly lawful practice?

Is there really such a thing as a monopoly here? The market's been created barely a week ago. And free content hasn't been banned last I checked.

And besides, considering Bethesda is legally not obliged to give any ground to modders, or even authorise modding at all, I doubt you could make the argument that any procedure in this case might be unlawful.
Superior_Firepower Apr 27, 2015 @ 12:26pm 
Originally posted by Words of Ivory:
Originally posted by Fire Walk With Me:
That sounds fantastic. However, Valve is trying to rewrite the narrative. They are attempting to change the fact free mods exist with this sweeping move. They want modders to charge for mods, keep the data close to chest and for the consumers to fund their projects as they have been in the past - without being on a payroll.

They want talented modders to either make them their money or gtfo. Valve only likes you or them as an ATM machine or doing the coding for them. Nothing else.
Actually, Valve has a very hands off approach in telling companies what to do. They won't stop them making bad decisions.

They're simply giving people the OPTION. Nobody is making anyone do anything.

Yes, lets ignore that this benefits only a tiny bit of people and hurts anyone who ever made a skyrim mod that took more than a day to make? Yes.
Neiker Apr 27, 2015 @ 12:26pm 
Most modders see the harm it will do and ARE against it, only a few idiots like the idea
JellyPuff Apr 27, 2015 @ 12:26pm 
PC games used to be broken.
I see no reason, why it should change.
powbam Apr 27, 2015 @ 12:26pm 
Originally posted by Devious #FreeTheWorkshop:
If we prove unable to take down paid mods system, only for it to collapse on its own, it would be the best joke of the decade.
Not really because it would still be a delayed effect of all of this.. nothing humorous about it, you simply stifled it and they tried to stick it out and then failed regardless because you persecuted every modder who didn't mind giving it a shot...
Last edited by powbam; Apr 27, 2015 @ 12:27pm
kingofblahs Apr 27, 2015 @ 12:26pm 
Originally posted by Derth44:
Originally posted by kingofblahs:

I'm not entitled simply for existing.

I'm entitled because I did the work and you didn't.
oh really you are entitled? well for a discussion about gamers feeling entitled you sure are the entitled one here.

Remember that thing about recriprocation we talked about in this original post?

It means that you give, you get.

Don't expect to just get. That's called being a mooch.

Mooching off of others is wrong.

Working for what you get, however, is right.
TheDoctor Apr 27, 2015 @ 12:26pm 
64 hours of creation kit? oh my my... You are a really hardcore modder ;B
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Date Posted: Apr 23, 2015 @ 10:13am
Posts: 6,825