The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

View Stats:
dragon problem
I spawned alduin and mirmulnir in solitude (because why not) and cant get rid of them pls halp meh.
< >
Showing 1-15 of 18 comments
iTh3Crazedi Oct 1, 2015 @ 2:46pm 
Does the command "disable" work? I havn't tried it on dragons.
20dakracken06 Oct 1, 2015 @ 3:33pm 
what is disable supposed to do? and yes i have tried "kill"
Uncle64 Oct 1, 2015 @ 3:58pm 
load one save before you messed whit the console perhaps?
kdodds Oct 1, 2015 @ 4:21pm 
Originally posted by Uncle64Swe:
load one save before you messed whit the console perhaps?
And stay out of the console if you don't have a purpose for being in the console AND you know what you're doing.
cfs111 Oct 1, 2015 @ 5:05pm 
Originally posted by kdodds:
Originally posted by Uncle64Swe:
load one save before you messed whit the console perhaps?
And stay out of the console if you don't have a purpose for being in the console AND you know what you're doing.

Good advice. The console is a development and debug tool, not a cheat engine. Using the console except for few "safe" (quotes are because no command is truly safe) commands canlead to serious game breaking issues. Most of the time it will happen later down the road. The only commands I use on my playthrough character are

set timescale to x Selfexplanatory
fov xx Field of View 90 is what I play at, 65 or 70 is default
tfc 1 Toggle Free Camera The "1" pauses the game
sucsm Free camera speed
tm Toggle Menus The console will also disapear, just exit out take the shot and open console and reenter tm

That is it unless I run across a bug. For my screenshot and just messing around character... they generally don't make it past level 30 before the save is unusable.

Now to your question, disable is not a safe way to delete something from the game because it does not actually delete the npc / item. Disable suspends any scripts, turns off AI and detection, and makes the npc / item invisible. The npc / item and all it's information is still there in your save. This is the best solution;
Originally posted by Uncle64Swe:
load one save before you messed whit the console perhaps?
Uncle64 Oct 1, 2015 @ 8:47pm 
It is so rare you need the console. That if you have set up your Skyrim properly and have The Patches you actually dont need it.

But I use some console commands. But newer to spawn anything. If one NPC is dead. Ok fine. I move on.

And Spawn Alduin in Solitude is stupid. For answer to OP "I spawned alduin and mirmulnir in solitude (because why not) and cant get rid of them pls halp meh."
If you do that stupid thing and dont have one clean save you are s-k-re-w-ed.
Live whit it/load one old save or start again.
Last edited by Uncle64; Oct 1, 2015 @ 8:50pm
Dexter Oct 1, 2015 @ 9:07pm 
I don't see an ID for either, but perhaps you could target them with console and teleport them somewhere else so they can return where they belong.

Make a save before doing such things in the future so you can reload your save.
Last edited by Dexter; Oct 1, 2015 @ 9:21pm
iTh3Crazedi Oct 2, 2015 @ 1:24am 
Originally posted by 20dakracken06:
what is disable supposed to do? and yes i have tried "kill"
Disable is pretty much a delete command, the object or actor will just disappear.Very useful in some situations.(You can bring back said object/actor by using Enable)
Last edited by iTh3Crazedi; Oct 2, 2015 @ 1:26am
SpeedFreak1972 Oct 2, 2015 @ 3:19am 
Err wrong disable will turn the object invisible however it will remain however the problem is you can re-enable them however it could have some weird bugs also where will the re-appear fr instance they could be re-appearing above solitude. before you say markfordelete then that's worse, because the scripts involved. Best load a save before you spawned them.

Problem here is BOTH dragons are tied into the main quest and the problem can be that both not appear, because they are disabled or tied up in Solitude. Really what made you think it was a good idea to spawn 2 dragons that are so heavily tied into the main story line?
20dakracken06 Oct 3, 2015 @ 11:03am 
dont worry anymore soon im gonna be able to poop on him
20dakracken06 Oct 3, 2015 @ 11:16am 
but mirmulnir is dead
Uncle64 Oct 3, 2015 @ 11:23am 
You have one problem whit Alduin, you cant kill him so easy.
One another problem for you is that he will kill several of your importent npc in solitude, so many of your quests will not work.
20dakracken06 Oct 3, 2015 @ 1:58pm 
Originally posted by SpeedFreak1972:
Err wrong disable will turn the object invisible however it will remain however the problem is you can re-enable them however it could have some weird bugs also where will the re-appear fr instance they could be re-appearing above solitude. before you say markfordelete then that's worse, because the scripts involved. Best load a save before you spawned them.

Problem here is BOTH dragons are tied into the main quest and the problem can be that both not appear, because they are disabled or tied up in Solitude. Really what made you think it was a good idea to spawn 2 dragons that are so heavily tied into the main story line?
actually mirmulnir is not very tied to the story
20dakracken06 Oct 3, 2015 @ 1:58pm 
Originally posted by Uncle64Swe:
You have one problem whit Alduin, you cant kill him so easy.
One another problem for you is that he will kill several of your importent npc in solitude, so many of your quests will not work.
also some enemies (essential) cannot die
Uncle64 Oct 3, 2015 @ 2:11pm 
Originally posted by 20dakracken06:
Originally posted by Uncle64Swe:
You have one problem whit Alduin, you cant kill him so easy.
One another problem for you is that he will kill several of your importent npc in solitude, so many of your quests will not work.
also some enemies (essential) cannot die
You are plain stupid and I will remove my self from this tread from now.
I will be wery happy every time you post one question why your game dont work from now on.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Oct 1, 2015 @ 2:39pm
Posts: 18