Between the Stars

Between the Stars

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BigSexy Dec 24, 2020 @ 1:05am
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Docking, how about an auto dock?
Only played about 30 minutes of the prologue and so far it's an interesting game. But I have to give my advice on simplification. The idea of always having to dock manually is crazy, it took me 5+ minutes to dock. Why do I want to spend time each time docking. Can't I just set it on auto pilot to dock? Game mechanics that are tedious and frequent will kill the enjoyment of any game over time. This was not sold as a flight sim, so please put in an auto dock feature for those that don't want to waste their time on it.
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Showing 1-15 of 42 comments
kharaa Dec 24, 2020 @ 1:12am 
Definately, auto dock would be nice, kind of like EVE Online. It is a little annoying to have to do it manually over and over.
Nocturnalx36 Dec 29, 2020 @ 11:59am 
I have to be honest, I have no idea how it's taking people this long to dock. All you do is fly up to the docking port and sit still.

EDIT: Does it change after the prologue or something?
Last edited by Nocturnalx36; Dec 29, 2020 @ 12:04pm
syoung2333 Dec 29, 2020 @ 8:29pm 
I get it. We have auto pilot today in our 'ancient' aircraft and even some RC pilots can program their drones to land. I have a similar issue with ED too. Technical consistancy
Nocturnalx36 Dec 30, 2020 @ 8:12am 
Originally posted by syoung2333:
I get it. We have auto pilot today in our 'ancient' aircraft and even some RC pilots can program their drones to land. I have a similar issue with ED too. Technical consistancy

To me this is a far better argument, though I see no reason it shouldn't be added, I just personally don't find it difficult at all. If you were playing as the MIN or w/e it'd be realistic to just be like "you are the autopilot" but since we're the captain, I have to agree.
syoung2333 Dec 30, 2020 @ 4:42pm 
Originally posted by Nocturnalx36:
Originally posted by syoung2333:
I get it. We have auto pilot today in our 'ancient' aircraft and even some RC pilots can program their drones to land. I have a similar issue with ED too. Technical consistancy

To me this is a far better argument, though I see no reason it shouldn't be added, I just personally don't find it difficult at all. If you were playing as the MIN or w/e it'd be realistic to just be like "you are the autopilot" but since we're the captain, I have to agree.

Correct!! As the captain why am I flying my ship like a fighter? Many of these space games that claim to have"simulator" properties, suffer technological inconsistencies. Auto docking and even autopilot should be a nonissue. I suggest incorporating a skill level where the more the crew learn, the less hands on the player needs to be when in command. And if the crew member is lost somehow, then visa versa. Micromanage initialy, as ship crew,captain, and level up, this becomes a secondary command option.Workarounds could include ship mods or upgrades that are ship specific and/or crew recruitment/requisition at cost. I think a lot of dev miss the chance to make good game great because they miss the nuances.
Chungo Beepis Dec 3, 2021 @ 3:19am 
I ragequit my first playthrough just now because docking is just impossible, very much like that other expensive Docking Simulator Elite Dangerous, just awful pointless tedium. Not sure if it's a bug or what but there was no way to dock, i parked my face right on that blue light and the tick came up but then nothing.
Mister of Battle Dec 28, 2021 @ 10:51am 
You literally just fly up to the big cone of light then sit still. It is not hard at all. like at all.
SpawnCap Jan 1, 2022 @ 11:18am 
Just fly to port and stop. Ship auto-rotates and docks, you don't have to do it. That is auto docking. Want to see difficult docking try some of the other space games like Elite Dangerous.
Jack Forsythe Jan 6, 2022 @ 5:49pm 
Originally posted by ImNotSoGoodAtThis:
You literally just fly up to the big cone of light then sit still. It is not hard at all. like at all.

I wish this had been explained better. I kept trying to dock with the floating circle that says "Dock #", "Slow Down", "Stop". Took me about 10 minutes to realize the faded blue cone was what I was ACTUALLY supposed to be docking with.
nox Jan 8, 2022 @ 1:14am 
Docking is no fun gameplay, so yeah it should be automated-
Gabber420 Jan 8, 2022 @ 2:57pm 
you need just brake in the blue zone.
Neynh Jan 8, 2022 @ 4:14pm 
Maybe a option to auto dock for thoses who want, but it's not that hard and not that long, it's take less than 1 minute the first time, then 30s top the other times
Rubarb Jan 11, 2022 @ 8:51pm 
It's a bit confusing. There's a floating indicator, there's an attached indicator & there's a light beam. It wasn't really obvious I had to fly in the light. 1st time I nailed it by luck, not really knowing how.... I thought it was auto-docking! Then I couldn't do it again, I thought the auto-docking was not engaging.
Maybe if the attached indicator was in the light, it would be clearer on which side we need to go.
I'm in favor of auto-docking because it's expected. When your near the dock, the game auto slow down the ship and then the approach feels awkward and there are some collision issues where the ship is teleported through the station...
Soutalgon Jan 12, 2022 @ 5:51am 
+1 for auto dock. Tedium isn't good gameplay.
.:Jj:. Jan 12, 2022 @ 10:32am 
Docking is pretty fun... for the first 5 times.
There is not enough depth to movement, physics or variety in ships & stations to justify doing that over and over.
It's not as bad as like... lockpickign in SKyrim, but still in the long run not good enough to justify not having 'autodock' option.
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