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I'm sure nothing bad whatsoever will ever happen by keeping it close... and any crew member that beg to differ will be thrown into space from the nearest airlock.
AKA as far I know it's working as intended.
So it's essentially a gamble. You'll periodically gain positive attributes, but, you run risk of a crewmate dying.
And the crew do play an important role. Arguably more so then positive attributes do.
Choosing the skill checks and succeeding ; text says the crew is safe, but actual result is death ;
Not choosing the skill checks or failing them : text says crew dies but actual result still alive !
Could you give us more information? In what event is happening that?
EDIT: We have found some errors in the event in which a crew member attacks the Captain, they will be fixed with the next patch.
So just for clarity sake is this NOT supposed to be a guaranteed death or IS? Cause I just had an event with a crew member trying to attack me after sabotaging engines, demanding I tell them where "it" is, which I assume is the tablet. I tackled them w/ a successful roll (the other option was to draw the weapon and I assume shoot) but they still died?
Or was this not fixed in the patch on the 19th?
Yes, you'll lose that crew member. If you don't shoot them, you will expel them from the ship in another text.
Yeah that's not what was happening with me as of yesterday at least. Every single conversation path I tried led to a final pane saying the crew member died and that the crew would "handle it" (I think they referenced a burial or something).
Will keep that Tablet for now, Is the deranged looter important in some way? does help in some way later on? cause I save scummed and split up my crew to search the ship and got 3 grenade launchers but the looter was killed instead.
Also, I'm brand new to the game, is the ship that you find the tablet on a model that you can captain in the game by chance? I like the look of it.
It seems a shame that theres no option to keep that ship also given that it was undamaged and had power, even an option to like tow it to nearest station to sell would be nice.
They make difference, you'll lose the crew member, but you can also be injured or gain other attributes depending on the choices.