City Game Studio
Eliran Cohen Feb 21, 2019 @ 7:25am
Game Dev Tycoon?
Is it related to Game Dev Tycoon?

I can't deny the similarities between the two ...

Thanks!
Originally posted by Binogure:
Hey,

It is an awesome question. And thank you for posting it. But if you are asking it, it means that I failed the trailer (or at least I have to create a new one).

Back to the question, I played game dev tycoon for a while, so I get your concerns.

Game genres and themes
For example, in game dev tycoon we cannot create a zombie game if we have not discovered it before. Meaning, when I play it, if I don't have my favorite game theme, I start a new game. It isn't the best part of the game for me. In City Game Studio, all game themes are unlocked. But I introduced something new. You can unlock new game genre. Genres are organized in a tree. You discover a new genre by creating games. Main game genres are unlocked by default.

Also, it exists unique game genre, such as Rogue-like. For example, when the game "Rogue" has been published, in 1980s, it created a new game genre, the Rogue-like. So if you discover the Rogue-like genre before the 80s, you will have a bonus.

There are many combinations between game genre and game theme (more than 60 genres, and more than 30 themes). Plus some game themes are event driven.

In game competition
With City Game studio, you can have as many studios as you wish. You can self publish a game, and you can buy back your competitors (WIP).

Game development ratios
When I play Game Dev Tycoon, I can browse the internet to get the ratios to develop the perfect game. You will be able to do the very same thing with City Game Studio until you hire your first employee. Because each employee will have an impact on the design/development/polish ratios. If he is a designer, you will have to lower a bit each ratio of the design part. Because a designer makes more Design than Code. It is impossible to get the perfect employee. Otherwise the game would have been too easy, and too redundant. Only one character is perfect, it is your character.

Platforms generations
In City Game Studio platforms are split by generation. With the first generation you can produce any game you want, without any restriction. In the second generation, you will have to produce a minimum amount of DDP (design/development/polish) for normal/huge/AAA game (but not for an indie game) to release the game (otherwise it will be trashed). Meaning you will have to hire a new employee, upgrade your desktop or change DDP ratios (or to find another way ;) ).

Ways to play
In City Game Studio there are 2 main ways to play the game. As a casual just enjoying it, and finish it without too much trouble. Or no life nerd, who want to micromanage everything. With the casual way, you have to be very lucky to get a 10, and with the nolifenerd you have to calculate everything.

I can't tell more without spoiling everything.
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Showing 1-13 of 13 comments
Bandus Jan 21, 2018 @ 6:44pm 
How will this game differ from MAD Games Tycoon or Game Dev Tycoon?
I am always excited to see new tycoon type games. However, based on this game's description, I don't see any significant differences between similar games that have come before it. MAD Games Tycoon and Game Dev Tycoon are the best examples I think.

How will this game be different? What will it add that they lacked?
A developer of this app has indicated that this post answers the original topic.
Binogure  [developer] Feb 5, 2018 @ 5:37pm 
Hey,

It is an awesome question. And thank you for posting it. But if you are asking it, it means that I failed the trailer (or at least I have to create a new one).

Back to the question, I played game dev tycoon for a while, so I get your concerns.

Game genres and themes
For example, in game dev tycoon we cannot create a zombie game if we have not discovered it before. Meaning, when I play it, if I don't have my favorite game theme, I start a new game. It isn't the best part of the game for me. In City Game Studio, all game themes are unlocked. But I introduced something new. You can unlock new game genre. Genres are organized in a tree. You discover a new genre by creating games. Main game genres are unlocked by default.

Also, it exists unique game genre, such as Rogue-like. For example, when the game "Rogue" has been published, in 1980s, it created a new game genre, the Rogue-like. So if you discover the Rogue-like genre before the 80s, you will have a bonus.

There are many combinations between game genre and game theme (more than 60 genres, and more than 30 themes). Plus some game themes are event driven.

In game competition
With City Game studio, you can have as many studios as you wish. You can self publish a game, and you can buy back your competitors (WIP).

Game development ratios
When I play Game Dev Tycoon, I can browse the internet to get the ratios to develop the perfect game. You will be able to do the very same thing with City Game Studio until you hire your first employee. Because each employee will have an impact on the design/development/polish ratios. If he is a designer, you will have to lower a bit each ratio of the design part. Because a designer makes more Design than Code. It is impossible to get the perfect employee. Otherwise the game would have been too easy, and too redundant. Only one character is perfect, it is your character.

Platforms generations
In City Game Studio platforms are split by generation. With the first generation you can produce any game you want, without any restriction. In the second generation, you will have to produce a minimum amount of DDP (design/development/polish) for normal/huge/AAA game (but not for an indie game) to release the game (otherwise it will be trashed). Meaning you will have to hire a new employee, upgrade your desktop or change DDP ratios (or to find another way ;) ).

Ways to play
In City Game Studio there are 2 main ways to play the game. As a casual just enjoying it, and finish it without too much trouble. Or no life nerd, who want to micromanage everything. With the casual way, you have to be very lucky to get a 10, and with the nolifenerd you have to calculate everything.

I can't tell more without spoiling everything.
Bandus Feb 5, 2018 @ 8:39pm 
I appreciate the answer.

With regard to the trailer, it is only fair to confess I did not watch it. To be honest, trailers are not something I generally view when looking at a game as too many times games have shown trailers that set unrealistic expectations for what they actually deliver. That isn't to say it is the case with your trailer, it's just the way I browse for games.

I will absolutely pay close attention to the development of this game as I am interested in tycoon games in general, with an emphasis on computer/software tycoon type games.
Last edited by Bandus; Feb 5, 2018 @ 8:39pm
Progorion Oct 20, 2018 @ 2:03am 
I don't think your trailer failed to communicate these (I watched it), but I still don't find these changes significant enough. I'd say if there would be a Game Dev Tycoon 2, that would be this game, but it is not really "another" kind of experience. Nevertheless, people will love it my opinion.
Last edited by Progorion; Oct 20, 2018 @ 2:03am
Xautos Oct 26, 2018 @ 10:30am 
This game looks like a cross between Startup Company and Game Dev Tycoon primarily with some influence from Mad Games Tycoon.
Lashley93 Feb 21, 2019 @ 7:35am 
top thread has a response from dev
" in game dev tycoon we cannot create a zombie game if we have not discovered it before...(In our game) You discover a new genre by creating games"

So basically, the exact same as Game Dev tycoon ?! Could you elaborate on this because I dont think I understand.
Binogure  [developer] Feb 21, 2019 @ 10:46am 
Originally posted by Hobotango:
" in game dev tycoon we cannot create a zombie game if we have not discovered it before...(In our game) You discover a new genre by creating games"

So basically, the exact same as Game Dev tycoon ?! Could you elaborate on this because I dont think I understand.

If you have a look on how the gaming industry has evolved, there was no FPS back in the 70s, or 80s. And a GTA-Like game has been created only in the 90s (those are just examples)

So, a game genre is a new type of gameplay. I think, having to discover a new game genre is more accurate than having to research for a game theme (such as zombie).
x37960241 Feb 22, 2019 @ 1:49am 
The game is too simple so far (or too much locked), and that made it not unique
I don't think genres or themes could be features, especially after workshop running
Hope developer played "Software Inc.", it's excellent from game designing to marketing process
Spieleklecks Feb 22, 2019 @ 2:17am 
I ask with the question whether the developer ever played one of the Game Dev games himself!

I myself have played all the games in this series and so far I have enjoyed each one.
It's the only game where I haven't fully understood the logic yet!
Why is a game worse when it has more of something? Poor ratings with too little I understand yes, but too much?

And the nonsense with the stars that a studio has to Qualified employees is the peak of it all!
I hope the developer takes the time and plays the other games from this genre and gets inspired by it.


And a little note, in addition, this permanent "thing thing thing thing" of useless emails, increases the aggresion while playing! Why can't such information be displayed simply and easily?


Greez
Pimp



Binogure  [developer] Feb 22, 2019 @ 6:22am 
Hey @PimpTV,

About the notification, indeed Im going to improve them. Something more like we have in Cities skylines would be better.

For employees and game balancing. Having too much development, or polish or design means that you lack designs/polish or development/polish or design/development. I should have said, "they put everything on development, but they should work on Design instead" (wording is important I apologize).

@x37960241 Early stage is simple. For the first 15~20 minutes you will play a simple game. Eventually you will be able to port a game, create sequels, market your games, attend conventions, publish a game offer, create online game, build you building...
Eliran Cohen Feb 22, 2019 @ 9:07am 
Thanks for the answers ...

At what point the game end? does it have an ending like GDT where everything become repeatable or its endless?

Thanks!
Binogure  [developer] Feb 22, 2019 @ 9:11am 
The game ends at 2020, but you can keep playing it. It is just there is no more platforms or event happening anymore.

And, since the whole world is procedurally generated, you can play the game over and over.
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Date Posted: Feb 21, 2019 @ 7:25am
Posts: 13