Doomtrooper CCG

Doomtrooper CCG

devs
If I got it right, this is the digital version of the 1994 board game. I didn’t play the original, but the mechanics seemed to remain the same, very incomprehensible effects of some cards and combat with damage. We need Russian for our community, but the game seems to have potential and is interesting in general!:broflex:
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Showing 1-15 of 18 comments
Dairak Logrus Aug 4, 2020 @ 12:02pm 
some cards on the right are unreadable, part of the text is missing, if there is a lot of text, then it disappears from the bottom of the card on the right side!:combate:
Dairak Logrus Aug 6, 2020 @ 12:22pm 
first aid not worked and many problems:satan:
framerate  [developer] Aug 6, 2020 @ 1:09pm 
I posted about first aid kit in another thread! We're working on improvements but heres the link again!

https://giphy.com/gifs/ccg-first-aid-kit-doomtrooper-gdeaUbgBGK3TuD5ypS

We're working on translation but it takes a lot of time and money and we're spread thin. Hopefully as we finish the game people will support us with in-game purchases and we'll finish the translation. I'll be sure Russian is high on our list!
Dairak Logrus Aug 6, 2020 @ 11:05pm 
Originally posted by framerate:
I posted about first aid kit in another thread! We're working on improvements but heres the link again!

https://giphy.com/gifs/ccg-first-aid-kit-doomtrooper-gdeaUbgBGK3TuD5ypS

We're working on translation but it takes a lot of time and money and we're spread thin. Hopefully as we finish the game people will support us with in-game purchases and we'll finish the translation. I'll be sure Russian is high on our list!
so i try use kit and thx for info:cuphead:
Dairak Logrus Aug 7, 2020 @ 12:28pm 
Originally posted by framerate:
I posted about first aid kit in another thread! We're working on improvements but heres the link again!

https://giphy.com/gifs/ccg-first-aid-kit-doomtrooper-gdeaUbgBGK3TuD5ypS

We're working on translation but it takes a lot of time and money and we're spread thin. Hopefully as we finish the game people will support us with in-game purchases and we'll finish the translation. I'll be sure Russian is high on our list!
so MAKE RULES now 1 rus and eng and maybe people going to play:sleepyasana:
framerate  [developer] Aug 7, 2020 @ 4:04pm 
We're beginning to add rules to the game next week. Here's a screenshot of my development stream on Thursday:

https://media.discordapp.net/attachments/486615654401572897/741429744087859340/unknown.png

https://twitch.tv/justinreynard
Dairak Logrus Aug 7, 2020 @ 11:16pm 
Originally posted by framerate:
We're beginning to add rules to the game next week. Here's a screenshot of my development stream on Thursday:

https://media.discordapp.net/attachments/486615654401572897/741429744087859340/unknown.png

https://twitch.tv/justinreynard
cover how to use ? this skill have any units or attachments or etc?:lunar2019deadpanpig:
Dairak Logrus Aug 11, 2020 @ 11:06pm 
Originally posted by framerate:
We're beginning to add rules to the game next week. Here's a screenshot of my development stream on Thursday:

https://media.discordapp.net/attachments/486615654401572897/741429744087859340/unknown.png

https://twitch.tv/justinreynard
How many cards will there be for factions and neutrals? For example, MTG has 500 black cards, 600 white cards, and so on, what can players expect? And the question of the gameplay is very clumsy, it all depends on the initial hand, although you can play with one unit against five, but it's too difficult, how can you remove many units, how many card variations will there be ??? For example, here you can bring out good soldiers and they will be lured away immediately .. you can cancel, but if there is a spell ..
framerate  [developer] Aug 13, 2020 @ 7:17pm 
The base set is looking like about 350 cards. We had to reserve some cards for the first expansion so that we can finish the base set in good time! But we want to constantly be adding more.

The classic game had about 1200 cards in total, so we have a lot of inspiration to draw from! We also make some new cards where we need to fill in some gaps. And when we add new factions (Whitestar, Ilian etc) we'll have to create new cards since classic game didn't have them!
Dairak Logrus Aug 14, 2020 @ 12:11am 
Originally posted by framerate:
The base set is looking like about 350 cards. We had to reserve some cards for the first expansion so that we can finish the base set in good time! But we want to constantly be adding more.

The classic game had about 1200 cards in total, so we have a lot of inspiration to draw from! We also make some new cards where we need to fill in some gaps. And when we add new factions (Whitestar, Ilian etc) we'll have to create new cards since classic game didn't have them!
cool, I like the game and the mechanics of the game, but few people play and they won't understand, it's easier for them to play pop card games, I hope the online will rise and people will play)
framerate  [developer] Aug 14, 2020 @ 1:33pm 
We will always be "more difficult to play" than some of the quicker card games. But Doomtrooper always was... I'm hoping we can fix the problems on our end and let people appreciate a "different" kind of card game with more depth... But I understand it won't always be for everyone!

(some players just like to randomly drag cards from their hand to the board, like in Hearthstone, with no real strategy. That never works here! :D )
Dairak Logrus Aug 15, 2020 @ 12:05am 
Originally posted by framerate:
We will always be "more difficult to play" than some of the quicker card games. But Doomtrooper always was... I'm hoping we can fix the problems on our end and let people appreciate a "different" kind of card game with more depth... But I understand it won't always be for everyone!

(some players just like to randomly drag cards from their hand to the board, like in Hearthstone, with no real strategy. That never works here! :D )
I hope you succeed, the game is not bad):broflex:
framerate  [developer] Aug 17, 2020 @ 5:36pm 
Thanks! It gets better every update, I just hope people will keep coming back <3
ghostpoidog Nov 22, 2020 @ 2:29pm 
The game looks great, But I took offense to the "UNTRUSTWORTHY" . Why do you have to push YOUR political views on (possible) customers ? Is your next statement a G.W. letter of "Don't let the door hit you on the way out". I want to play a fantasy game and tune out all of the REAL CHAOS that stupid people are creating. So in closing I will not let the door hit me on the way out.
Good Luck with your endeavors.
MERC Jan 6, 2021 @ 2:14am 
Any thoughts on making an 'offline' option so a couple of freinds could enjoy this game vs eachother without the stress and pressure of the timer clock ? then a guy could think about what he wants to do . I agree with random card drags without strategy doesnt work in this game but its frustrating if you cant have a chance to invoke some strategy with having some time to look at your options . kinda hate that timer thing .. sucks
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