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2. In Maniaplanet they changed the mode that you have to wait 5 minutes between each official try. And you need to have gold medal in inofficial run already before you see the "try again for official record" sign.
3. In Turbo there it is like you want: every run is official.
The point to have you spend coppers or need to wait some time is both a fee for too many retries, and it should make you train more before you try in official mode.
I don't see why training should penalize you :/
It is the way how they manage the official runs which is questionable.
But the solo campaign is not the most important part of the game. Sure it helps to get to know the game, the different blocks, and to get points and coppers respectively planets.
But what made Trackmania even more famous was the multiplayer, and there every run is always official, at least on public ranked servers.
Don't you think it takes away the fun and meaning of trying to get a good official time if you can do it as much times as you want in a row? Sure, it's more fun because you can keep playing but this way it seems a bit more competitive.
How does copper make it any more competetive? :O