Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Angie and her team are allowed to live--with only her arrested, but are declared dead--presumably so no vigilantes can go out looking for them and they are allowed to disappear into the world and do whatever. I think she saw, at least is somewhat implied, that she was rash in her decisions and that she's dead to the rangers -- and perhaps they are dead to her as well.
nothing really bad happened in my ending unless you consider the machine collective wasn't so happy with what I had done, and the gippers had their flavor text of continuing to hope for their god to be liberated,..but I think my major mistake with the machine collective was reprogramming a their vendomatic 3000 or whatever it was to give me a discount.
angela deth was wrong, and this is well described throughout the game due to the lack of context and fact that she is making her decisions on.
I was going to say more about what specific characters state -- but I don't see armed insurrection as a good ending.
it just makes your faction another armed dictatorship to replace the existing one, doesn't it, instead of being left as the leaders because everyone loves you and wants you in charge?
it works out to be the election process that the Patriach wasn't ready to have happen--because Colorado only had bad choices--and he was the least of many evils. And when the time came--he let the good guys lead.
I am editing this one last time to say that indeed, I almost followed her logic. but I saw flaws. and the backstory in game--WL3 not the others--indicated that she was rash, making quick decisions, etc. You as a player must encounter so much more to learn much about why--she bailed and decided to take it by force.
her heart may have been in the right place, but it wasn't based on an accurate or full picture. she avoided those truths and as a law keeper she knew bad guys could be imprisoned -- the desert rangers started out with their HQ as a jail, after all.
no, she'd changed. she wasn't a white knight anymore. but she probably didn't realize it until it was shown to her. She's really not much different than the patriarchs daughter in that regard.
Then if you think you arn't fit to run the country, well gideon reyes seems like an extremly competent man.
also you lose no teamates (except fishlips and cordite, but that's just me I killed them when I met them) which is a good sign.
Arizona is saved because you send the rations, people are at peace because you killed most of the gangs rangers are stronger than ever.
I see this as an absolute win !
my ending didnt say anyting about the synths either. and NaCL and his team expressed disappointment I arrested everyone and they went their seperate ways looking for a new boss.
fishlips left as well, same with scotchmo, to do their own things. no one got into trouble.
even the imprisoned kids... stayed out of trouble. while yeah vic probably needed a mental therapist that didn't exist, the other two... well given time and wisdom they probably could be remediated into useful leaders in society, but i think liberty would take a long time to come around to that way of thinking since she thought she had it figured out already.
At least she wasn't sharing a cell with Angie. If that happened then there'd be a bloody insurrection at some point after they make their escape in the time leading up to wasteland 4, I am sure.
so to summarize in mine, i did what i was asked to do, saved arizona, stayed in colorado and in a few years once the Patriach became too ill to lead, the rangers were left to be in charge by popular demand, not revolution.
I am not sure why shotgun diplomacy is preferred by some people? the wasteland is a harsh place, but the idea was to maintain and uphold the law -- and the people choosing the rangers and the Patriarch encouraging it seems to be the best ending to me.
Second when you look at Angela. She has no experiences running any body of government. Wasteland 2 the desert rangers are nothing more then glorified gangs who run protection racket. Give us X and we will protect you from wild animals/humans that attack.
Even the General does not agree with her. Saying she is naive and only see the world as black and white.
Was hoping there was an options not to chose ether the Patriarch or Angel. Though it seem like both options has some way of making November team as the future ruler of Colorado.
- Get "loved" with both 100 Families and Marshals
- Restore oil back to Colorado Springs
- Don't follow Angela's stupid plan of releasing the cyborg
- Deal with the Patriarch's children(arrest, kill, whatever)
In the end, after you delt with Liberty, Angela will contact you and tell you that it seems you made alliances with the right people(100families & Marshals) so it's possible to take over Colorado Springs peacefully.
For those people that say that you have to chose between your Companions or whatever, again, the game doesn't force that on you either. Everyone agreed with my plan, even Kwon. Afterwards, we just enter the palace, the Patriarch's elite guard(all of them) stand down, and you deal with him however you see fit, even if you kill him everyone gets a bit surprised but it still ends there. And killing the Patriarch in this scenario isn't even a fight, you just execute him.
Afterwards, Angela gives you the choice on what to do, chose you want to stay in Colorado but fulfill your mission and send supplies back to Arizona.
The Rangers end up having two strongholds now instead of just one, with both Arizona and Colorado prospering, everyone of my companions is happy(I didn't took any of the evil ones mind you).
I don't understand how people say the game forces them to only have evil endings. Anyone who says that simply didn't explored the game enough.
It seems my game is bugged because I did:
-Maxed rep with Hundred Families and get Reyes
-Loved by Marshals and planted the idea of transition to Daisy
-Sided with God President and get oil flows
But yet there isn't an option for peaceful transition.
Talk with Reys and ask him about political matters and what you need to do to depose the Patriarch peacefully, if he says something like : "You've done everything, now all you have to do is deal with Liberty" then that's it. So just deal with Liberty and afterwards you'll be contacted by Angela.
I did notice that despite my reputation is Loved with Marshall (Daisy said she would support me), the Marshall recruits in Ranger HQ still have Loyalty Uncertainty. I sent Brygo, McTavish, Reed to Marshall but I sent Mama Cotter to Ranger HQ, that maybe why.
So I said wth and offered my army to Liberty and together we stomped Colorado, and kept the Patriarch in a cage