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Because they have more important things to focus on at the moment?
What takes the place of NG+ as an incentive for starting a new game are 1) different choices you can make in the game (being evil, good, or neutral for lack of a better description) or 2) Steam Achievements - you can't get em all in one play through - there are some that are mutually exclusive.
If inXile does introduce an NG+ mechanic, my vote would be to carry over recipes.
Kind of defeats the purpose of a CRPG actually, especially if there's a level cap.