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Pistol / Leader : 10 COO // 6 CHA short term or long term: 10 CHA 6 INT vicious avenger / serial killer
Brawl / Leader : 10 COO // 6 CHA short term or long term 10 CHA 6 INT Goat killer / serial killer
OR
Full Brain Build : CHA 10 INT 6 Bookworm & Pointdexter
OR
Melee: STR 10 CHA 6 Lethal Weapon & Pointdexter, very fun
So 10 int / 6 charisma
Max cha out
Then max str out
1/1/1/1/1 for the rest.
Every other attribute is either pointless or just weak.
You don't need more than 6 AP at the start of the game.
Other 3 guys 10 int / 6 str
1/1/1/1/1
All snipers and fists as offensive
They all have max health and armor like this.
learn a 2nd combat skill later down the line when you have leftover skillpoints.
Make your charisma guy your healer.
First aid 1
Hard ass 3
Sniper 1
Leadership 3
+5% crit on all characters
+100% all resist / -15% xp on all characters
SJ
If you are going with xp build make sure you get the chicken as animal it gives +% to xp couple that with bookworm and the ranger trinket and you will level like mad.
You need to max out int during character creation as int is not retroactive.
And since you will want to have int maxxed for critical hits and critical damage you might as well max it out from the start for those 5 extra bonus skillpoints.
you get those extra bonus skill points at any level...!!!
Not true at all. Try maxing out sneaky ♥♥♥♥, sniper rifles, and awareness for even greater damage ranges with weapons. Character type determines ultimate build.
Just try it yourself, you will see that's not the case.
Also, all experience gained before level 4 is irrelevant anyways as you can simply increase your experience by dismissing and then rejoining and resetting their experience higher because you have a lvl 4 companion at ranger HQ.
10 int first always. No exceptions.
You just need to make sure you dont remove your leader from the team. I do this everytime I notice my leader is 3 or more levels ahead of everyone else. And then everyone instantly jumps a level or two