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The only other hand held weapons are brawling weapons.?
I tried blunderer, but i think that death wish (+ 3 ap, but no armor) is better, because it gives you another attack with a bladed weapon or 15 % evasion.
That being said, making a starting melee character isn't really that good of an option. It's considerably more practical to make a gunner and only later "multiclass" towards melee. Proper melee builds don't shine until much later (I'd say ~lvl10 at least).
But yeah see the point. Think I will go 2 AR to start and take one with Sadomasocist as the 33% dmg bonus is nice, just gotta play it a bit safe with that one, then add a pistol leader and sniper at HQ (no need for sniper during tutorial).
10 Charisma
Bookworm
Pointdexter
Starting build could be 2-1-2-2-2-2-10 .. if you want to min/max ...
Don't like Pointdexter, too min/maxy for me but the rest is solid thanks!
INT does not give you skill points per level. It is a one time bonus only and is a fairly small amount for the investment.
edit: nevermind, someone beat me to it.
Two things there:
1. Each level require progressively more XP to gain. This means that 30% bonus does not equate to 30% higher level. In reality it just means you are 1 to 2 levels ahead of the rest of the party
2. Since you can grind XP in Wasteland 3 to reach cap, this basically only means 30% less time grinding for XP for that specific character.
Basically you make the early game harder than it needs to be for marginal gains by maxing CHA out the gate.
Only if you prefer "Dynamite Fu"
Since your main skills are Brawling and heavy weapons and explosives
From what I've tried, I go with the following:
Snipers > automatic > small arms > big guns. Snipers tear down pretty much everything and allow you to initiate most fights nicely, and precision strike kills targets no matter what. Automatic weapons cover the weaknesses of snipers at close range. Small arms are useful to finish off people but generally lack a punch, and big guns are indeed gimmicky compared to other guns.
(weird science guns and rocket launcher are their own special category and aren't really comparable)
Ranger 1: AR, Goat Killer, Sado, Animal Whisper, Explosives. Cord: 6, Aware: 6, Str: 4, Int: 2. Focus on Cord, Aware & Int on lvl up.
Ranger 2: AR, Goat Killer, Lockpick, First Aid. Cord 6, Aware: 6, Str: 2, Int: 4
Ranger 3: Sniper, Goat Killer, Death WIsh, Sneak, Mech, high Cord & Int
Ranger 4: Pistol, The Boss, Leadership, Hard Ass, high charisma & luck
But in W3 its definitely possible, although it's quite likely not the best way to build chars. At least not with every character, but having one max cha commander seems quite plausible.
Sounds like Poindexter might be a better alternative. essentially -1 to 2 str in exchange for +1 skill every other level (or +24 skill points by level 50). Not a bad trade. Though a character starting with poindexter AND low STR will possibly be painful in the start.