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available attributes seams to also add skills and perk points and that is not what i want... any idea how to only edit attributes ? i dont want to play as a 1 int 1 charisma character.
game just dont see file when it was edited and saved in notepad++ even if there were no changes
Maybe you used some software that changed some of the formating before/after saving?
Also adding free points to put into attribute seems to make the savegame not load, but setting the attributes to a fixed number works fine.
the value that seems to cause the most problems are 0 and 1. as long as they are not 0 or 1, you can edit them easily. i usually find my rangers data by searching for their name and picking through the garbage values to work out what im actually looking for. since the stat values are in the same order as shown in the game, i can work out fairly easily which value i want to change. for example, one if my characters data is below. name is mercy. it is female, so gender is 1 (male is 0). you can see a few values like charisma, awareness, luck etc. they are in the same order as they appear on screen in the game. as such, as long as you can ID one, you can know what to edit below. again, you can't add or remove any characters or the save wont load.
pc><pc><displayNa #Mercy</dà<isC'<omDià'True</ià
@.li4È CMµ
edPC>False<@-à<cl@)UniqueUGCKey></cà
isNameCheP<àPNaà #Valià!€<skinColor>3</sà <hairCo@12</hà
<size>1</`<phys@§>3</pÀ<torsoPr+ryCo`D 9"
à <`(SeD; aà*à<l/V PàTà`&SeàR@(à<helmetPàShelà *SeàW€,à<trin%¿àZ tà
À,àC19à .à<age>18(f <%¸der>1</
<portraitNa"¼F_14</pà <# cializat#À>1!Ípeà
<voice>7</v`<a%×stry>0 uÀ<relig@A0</re <vi :0</v@<leHž8</l`<xp>3237</xp!Uitpod‰118!Kà <co¤^Id>-1</à<coor%¸at@{7</cà<luck>25÷@<awareness>6 ºà $ë gth>4$À <! e4Ÿ p@ < ›el Øence>2</à<charisma>2</à <fact@˜0</f
<availableAttributePo Ks>0 ”àà5 SXâ P€1 1à1à<preó»Mete"00</pà
the values in game for this ranger are:
7 con
2 luck
6 aware
4 str
4 speed
2 intel
2 cha
as you can see, awareness is easy to spot. just replace 6 with 9 and save, you are good to go. if you want strength, that is after awareness. you can see "gth", the last few characters, and you can see 4. change the 4 to 9 and save. you can see the "ence" for intelligence and see the 2. replace 2 with 9 and you are good. you can also see "<availableAttributePo Ks>0". change to 0 to 9 and you are good on those, but you cant change it to 10. to do so edits the number of bits in the file by adding a character and it breaks. i suspect that can be worked around since the bit count is listed in the file header, but i haven't worked out how it would need to be modied.
for example, when there is only 1 item in a stack, the value returns as "I" rather than one. if the number of items is 10-19, i can only edit the ones place, ie change it from 11 to 19. I suspect the indicies in the file header have something to do with it, but that's just a guess. i am assuming that the game is reading the bit or hex values (with leading zeros dropped or something) of garbage characters notepad++ returns, but haven't gotten anything to work as of yet (not that i tried too hard though). also have been able to tease out likely end of value characters as well, but again, nothing concrete.
below is a snip from my save showing the number of 9mm ammo i have in my inventory along with some context around it. i have 1324 rounds in my inventory. in the xml, you see "324" which has the one in 1000 coded. as such, i can change it to 1999, but not 2000 without breaking it.
91db41f<¢b9:Y4e80-8*
25e8251717aáŽ"ó€
LaPerlaNoteá9'æî
400a06d2-6cZtf3b-81!/d8ee8ae63c23áŠ%St9mmá9324ê_8ee35¼f-70f#[c8b-a872e 13nd0e2147áŠOEquíì
niperRifle_Mô
2-3_Negotiatorá9:âJ3626c19e-934!-de5%ºf4-17711504ade0á›7AssaultRá82_BattleR@áI9935a5b<Í303c-408+b9.9a86baf1c75dáŽ9îÌÑEMPGì>Ï24ãœ
i have yet to work out anything usable for actual items so far, just stackable.
because it has something to do with the compression, the "garbage" values change every time the save file is written by the game, so it can get wonky quick. its usually easier to drop the item you want to edit the value for, save the game, and look for "lootbags" in the save file. if all the items you drop have the same number, you can edit all of them at once.
for example, this is my current lootbag in my save. find quantity, then update it to 9, the largest value you can without changing the number of bits in the file.
s><lootbagsà ><position><x>11.99 </x><y>12.04</y><z>26.997</z></p oÀ2items€1ïemplateName>ITM_Junk_Robot_Twist
edHydraulic ӈ- <slot>0</s@
<ammoLoaded@à
<quantity>1</à
add a few to your rangers quickslots to lower the number, bump the count to 9, reload the save, and move the items from the quick slots back into inventory to get 11+, save, then edit the updated file to be 19, save and load, get it to 21. once its at 21, you can get it to 99. do that again to get it over 101, and you can get it to 199, then get it to 201, then you can get it to 999. rinse and repeat.
not ideal, hopefully someone else finds it faster than i will but thats what i have gotten so far. hopefully that helps.
https://www.reddit.com/r/Wasteland/comments/ilg5yh/wasteland_3_save_editor/
https://fearlessrevolution.com/viewtopic.php?p=151245#p151245
I think the editor doesn't work with the DLC.
Tested it on old games, before the game tells you about Steeltown (that happens in the world map) and it let me edit the files, but any file after Steeltown is acknowledged, the editor freezes