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I agree that the mods are a great addition to the game, but for me, it does not replace the huge amount of creative fun you can have by building and naming your own crazy inventions.
After all, for the biggest part of the game, when it comes down to items, mods and vehicles, you are severely limited to your faction, your secret tech and whatever you encounter randomly.
Just imagine making a grenade that has the Distracting Phermones trait of the Roys and calling it Explosive Romance!
Or a battlesuit vehicle (like the protector) but with fast movement, the ability to leap and use some kind of flamethrower ability!
Well, in PF you mod your units, and name the models too.
PF is about the Armies, while AoW3 is about the Heroes.
Majority of people: "Nah."
:C
Hey, could you please show me the source for this? I would love for there to be a Season 2, especially with an Item Forge!
Agreed! The only difference is that I personally find that designing and naming a cool weapon or gadget gives me a different kind of satisfying feeling, compared with modding up a hero.
At one point you will have the best mods your faction or secret tech has to offer and then there's no point in going back to anything you previously unlocked, because most of it could be considered a downgrade, even though not all traits are downgrades on their own (for example, I love fast movement as a trait).
But if we had the ability to forge our own weapon and gadgets somewhere near the endgame, we can custom-fit any hero with any kind of unique layout imaginable.
For example, playing as Vanguard, building an oathbound protector vehicle, but with inbuilt self-reassembly , which is of course, normally a mod you only could obtain by either playing as the Assembly or go through their entire tech tree after gaining it by absorbing a colony.
Custom mods sounds like it could break the game. Every patch the devs are tweaking some mod or another for balance reasons.
That leaves... weapons. Because that is the only other customization slots you have. If you are using a vehicle, that uses your primary slot... so now you have one slot for "cool custom items".
If they implement a custom item system, they really need more item slots on heroes.