Age of Wonders: Planetfall

Age of Wonders: Planetfall

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Appiodici Oct 10, 2020 @ 10:36am
Wtf void invasion
Wtf, what can i do against void because they are all immune against all types except one and what i do if it is not in my weapon tech ??? i can do nothing at all (dont tell me to steale other tech, it is completely random and when we do when we are two on map).

What the ♥♥♥♥ too we are suppose to resist them ? they spawn a new pack of 6 every turn everywhere ! what is the avantage to make war on them and not join them (because they are invincible) ?
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Showing 1-15 of 30 comments
Midas Oct 10, 2020 @ 10:47am 
Funny. I was just thinking about how their damage resistance is so irrelevant that I often forget or don't pay any attention to which 'element' the voidbringers are. I'm not sure what you're trying to use, but I don't find the voidbringers especially any more durable than any other high-tier modded unit with high resistances. Voidbringer stacks are easy to deal with since it's really just 1-2 units you have to actually kill and everything else dies in the process. Bring long-range units, like artillery and snipers, and kill off the voidbringers themselves, and you're done.

Also they don't spawn every turn. At most it's every 2 turns and only if you're killing them when they show up.

The benefit to resisting them is that most of the AI will resist them, so you're on the 'larger' team, and also all the NPC factions on the map will oppose them by default, so you'll lose your allies if you join them.
Appiodici Oct 10, 2020 @ 12:29pm 
there is disvandange to join them other then that ? life for example will the voidbringer expand on all the map and terraforming all into volcanic things ? or they will stop at a point ? can they destruct your own sector and make them volcanic ?
Voidbringers really are a pain. I actually got burnt on the game for a while because of an invasion. I found that snipers do the best damage if you're playing, let's say, Syndicate. But yeah, the strong resistances that they have made the entire event a slog. At the very least, if you beat them, it's an automatic victory condition.
Appiodici Oct 10, 2020 @ 5:37pm 
Originally posted by Doktor von Zwitter:
Voidbringers really are a pain. I actually got burnt on the game for a while because of an invasion. I found that snipers do the best damage if you're playing, let's say, Syndicate. But yeah, the strong resistances that they have made the entire event a slog. At the very least, if you beat them, it's an automatic victory condition.

what turn arrive the voidbringer in a game ? i was only on half of the tech tree and they are there ! :o
Midas Oct 10, 2020 @ 10:27pm 
Originally posted by Appiodici:
there is disvandange to join them other then that ? life for example will the voidbringer expand on all the map and terraforming all into volcanic things ? or they will stop at a point ? can they destruct your own sector and make them volcanic ?

Once the invasion hits basically every faction on the map; player, AI, and NPC, will be on one side, or the other. When one side loses, the game is over. If you side with the voidbringers, they keep dropping nodes, but they won't attack you and generally don't mess with your terrain as much.
Midas Oct 10, 2020 @ 10:27pm 
Originally posted by Appiodici:
Originally posted by Doktor von Zwitter:
Voidbringers really are a pain. I actually got burnt on the game for a while because of an invasion. I found that snipers do the best damage if you're playing, let's say, Syndicate. But yeah, the strong resistances that they have made the entire event a slog. At the very least, if you beat them, it's an automatic victory condition.

what turn arrive the voidbringer in a game ? i was only on half of the tech tree and they are there ! :o

That's something you can actually set in the game settings. Essentially after a certain turn, there will be a chance of the invasion happening. You can adjust both the turn it starts checking, as well as the probability of it happening.
sandman25dcsss Oct 10, 2020 @ 11:15pm 
Originally posted by Midas:
Essentially after a certain turn, there will be a chance of the invasion happening. You can adjust both the turn it starts checking, as well as the probability of it happening.
No, devs confirmed it does not work this way. The chance is checked just once, not after every turn. So if you set the chance to 50%, it means literally 50% for invasion to happen in particular game.
Last edited by sandman25dcsss; Oct 10, 2020 @ 11:16pm
Darkfireslide Oct 12, 2020 @ 7:40pm 
To OP, usually by the time the Void events start, you should have multiple armies capable of surrounding and overwhelming Void stacks and spawners.

I don't know which difficulty you're playing on but they really aren't all that hard to deal with. It sounds like you may just be inexperienced or don't have enough troops. No offense.
Midas Oct 13, 2020 @ 10:27am 
Originally posted by sandman25dcsss:
Originally posted by Midas:
Essentially after a certain turn, there will be a chance of the invasion happening. You can adjust both the turn it starts checking, as well as the probability of it happening.
No, devs confirmed it does not work this way. The chance is checked just once, not after every turn. So if you set the chance to 50%, it means literally 50% for invasion to happen in particular game.

Are you sure? I'm pretty sure I have it set to a lower number, and every single game I've played has had the invasion take place at some point.
sandman25dcsss Oct 13, 2020 @ 11:42am 
Originally posted by Midas:
Originally posted by sandman25dcsss:
No, devs confirmed it does not work this way. The chance is checked just once, not after every turn. So if you set the chance to 50%, it means literally 50% for invasion to happen in particular game.

Are you sure? I'm pretty sure I have it set to a lower number, and every single game I've played has had the invasion take place at some point.
Yes, I remember a post by dev where he explains that mechanic and says the chance is checked just once and not every turn.
Ericridge Oct 25, 2020 @ 3:44pm 
Actually its about every 2 turns. Not every turn. It would be unbearable otherwise.

Next, you don't have to kill all six units.

What you must do is make sure enemy stack loses at least one unit each time it takes out a sector of yours. It doesn't matter what kind of unit it is, just make it lose one unit each time damn it. Voidbringer enthralled fliers is best targets for this kind of thing because they can't get resurrected from death via Giant eyeball of death's resurrection spell.

And they're not immortal, your militia is just at an absurd disadvantage that's all. I've won plenty of battles defending against voidbringer raids with nothing but militia. Ideally you want at minimum, upgrade your city defenses so that you will have at least six units to work with which's alot more doable than 3 or 4.

To win, positioning and understanding of how many attacks enemy thralls/voidbringers will get when its their turn is quite important. Throwing in a operation or two does help your militia immensely.

I usually have my militia charge rabidly towards the voidbringers to kill them all. Sometimes its just plain not possible but other times it can be done it depends on composition of the enemy stack and start positions of both armies on tactical map.

Two eyeballs of doom Plus four evil thralls attacking your poor improved miltia?

Charge forth and position your milita so that after enemy moves, the milita can move mostly intact so that they can shoot 3x or 2x times after voidbringer's turn. Before you do that, drop a mass driver shell onto one of the eyeballs of death and it succeeds at 47% chance. Lucky! Victory is now super possible. Militia moves and shoots 3x or 2x times at the remaining eyeball of death. Dropping it to 1/3 hp or 1/2 hp left or killing it swiftly in a single turn. Extremely unlikely but can happen and has happened when every miltia of mine critted. hard. Whats likely is that the eyeball of death survives the enemy fire and then its now voidbringer's turn and they kill a few of your units if you positioned correctly, you survive this turn and then remaining militia + laser strike or whatever other damaging operation you have finishes the eyeball of death off and the voidbringer fails its raid extremely hard, trounced by the militia.

Nothing but sheer humiliation for the voidbringers. :p

BBB Oct 26, 2020 @ 3:16pm 
I've won battles against Voidbringers using sector militia and summoning Assembly Constrictors. They are highly amusing.
Ericridge Oct 26, 2020 @ 8:49pm 
Originally posted by BBB:
I've won battles against Voidbringers using sector militia and summoning Assembly Constrictors. They are highly amusing.
Agreed. I kinda think that voidbringers need a buff because water sectors completely defeats them.

Oh and here's a last lopsided battle my militia had to fight in. Isn't up against voidbringers but is up against a army. If the enemy has to lose that many units just to take out six militia and occupy the sector then it is very self defeating for the enemy. Sharing this picture for the OP. XD https://steamcommunity.com/sharedfiles/filedetails/?id=2269080864
Last edited by Ericridge; Oct 26, 2020 @ 8:54pm
Shockwave Nov 19, 2020 @ 3:41pm 
Originally posted by Midas:
Originally posted by Appiodici:
there is disvandange to join them other then that ? life for example will the voidbringer expand on all the map and terraforming all into volcanic things ? or they will stop at a point ? can they destruct your own sector and make them volcanic ?

Once the invasion hits basically every faction on the map; player, AI, and NPC, will be on one side, or the other. When one side loses, the game is over. If you side with the voidbringers, they keep dropping nodes, but they won't attack you and generally don't mess with your terrain as much.

Wait if you are playing a 3v3 team game against the AI with invasions on and the invasion happens, the AI players might join you or the invasion, fight the invasion, beat the invasion the game is over? You don't go back to your 3v3 game?

I though the invasion was just something you had to deal with (like pirates) that were really poweful but once defeated the game continued.
Midas Nov 19, 2020 @ 6:46pm 
Originally posted by Shockwave:
Originally posted by Midas:

Once the invasion hits basically every faction on the map; player, AI, and NPC, will be on one side, or the other. When one side loses, the game is over. If you side with the voidbringers, they keep dropping nodes, but they won't attack you and generally don't mess with your terrain as much.

Wait if you are playing a 3v3 team game against the AI with invasions on and the invasion happens, the AI players might join you or the invasion, fight the invasion, beat the invasion the game is over? You don't go back to your 3v3 game?

I though the invasion was just something you had to deal with (like pirates) that were really poweful but once defeated the game continued.

It can, if you want. The person who defeats the voidbringers can opt to end the game there.
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Date Posted: Oct 10, 2020 @ 10:36am
Posts: 30