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edit: Actually, all things considered, the sheer defensive aspect of the aegis is pretty decent, but one of the biggest hazards of clustering up is that most aoes also have status effects attached to them, stagger at the very least, and it doesn't matter if you're not taking much damage if you can't fight back either. Resistence is nice, but given what the aegis tank is, outright immunity might be much better. Or at least high enough resistence that status effects are highly unlikely to work.
2. There is early tactical operation which spawns hazards. You are supposed to spam it like shreder bomb.
3. It will be OP. Some other ST have similar limit (heritor, voidtech).
4. Promethian have machines with their +4 psi res.
Aegis tank costs just 800 points to research.
2.I like the idea of having an early mod that generates fire hazards. However I don't really think this would require you to remove the purifiers ability. As an example Psynumbra have the healing/damage mod, that is very similar to the initiates base ability.
3. I don't agree with this. Having a unique weapon type makes the secret tech easier to use on any race. I'd rather just add more plasma mods to the secret tree.
4. I think this is resonable, but kinda nitpicky.
Personally I think that promethian tech doesn't lean enough into the fire hazards. Only the purifier can really make them in any usefull quantity. Otherwise relying on tactical ops just to generate fires isn't great.
Also yea, the 4th point is nitpicky but it was mostly just flavor there. Minor tweaks that I am perfectly fine doing without. And I suppose that merging laser and explosives to plasma might be a bit extreme too.
Still, I think the Aegis Tank needs to be looked over. Maybe give it a repeating attack or explosive attack. Maybe give it the new disoriented status effect. Maybe give it demolisher to its big attack. Maybe allow it to project its Fallout shields over a distance instead of only those standing next to it. All I know is that I feel that the Amazon Arboreal is pretty much everything the Aegis Tank wants to be and more while being a tier lower.
It works but it's not really a great usage of your time. It's literally 1 tile. Using an entire action just to activate the healing mod, and it only lasts 2 turns anyways.